Every time I explain it to you ppl you get it twisted. It's almost like you think you know more than me. If a gear piece has STR on it the chance of you getting more STR in the gear piece that's already in it is impossible so why even try? That's asinine. Why would you put STR materia in a piece of gear that already has a lot of STR in it already you're wasting materia and slots. I know no matter how much I explain it to you you won't see what I mean.
For instance an accessory that has VIT and PAR on it I could add STR and DEX but that all depends on the amount of DEX I needed. Which I may not need to add it to the accessory if I can put enough in a gear set that has a bunch of STR in it. So in a VIT and PAR accessory I may be able to max out on STR instead of trying to squeeze low level materia in a slot in my body gear filled with STR by default.
So you'd try to put more STR in the shield with STR already in it?
I can tell by your comment you're lying about DEX not making a difference. When I used it in dungeons ppl were amazed at how much my character was mitigating damage and this was crafted gear with materia melded to it strategically. I didn't overload DEX when using a high block rate shield and my STR was awesome because damage mitigation was at zero, and dodges and parry was zero. I'm speaking from experience not assumption.
The healer shouted to the party that he was healing the DPS more than the tank and I had all the hate. He tried to take hate but couldn't. I've been in dungeons were ppl would get mad cause I had DEX on my gear but when I fight started they kept quiet. The party survived but they died because they didn't like most ppl set up defense on their character. I also think the healer stopped healing him because he was acting like it was my fault his character was taking a lot of damage while he had no hate on him.
Ppl messed up a fun game because of ignorant perspectives.