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  1. #31
    Player
    Ranzan's Avatar
    Join Date
    Aug 2013
    Posts
    366
    Character
    Kheima Rayne
    World
    Behemoth
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Gilthas View Post
    LAZY players win again.
    FTFY here we go again with the specialists stuff again. If the example they had in the notes is any indication I would say it won't be a lot of exclusive recipes and it will be glamour and other fluff stuff. Hopefully those recipes won't be mats for other classes.

    Also no omni crafter can have a strangle hold on a market when it's a free market. Nothing is stopping you from selling against an omni. Nothing is stopping you from crafting and / or gathering. To me it seem the people that don't like omni crafters are lazy but want to make the same amount of Gil as an omni but with a decimal of the effort.

    Another thing why even come out with these recipes when the specialists skills still needs work?
    (4)
    Last edited by Ranzan; 11-07-2015 at 11:38 AM.

  2. #32
    Player
    Gyson's Avatar
    Join Date
    Nov 2014
    Posts
    782
    Character
    Gyson Kincaid
    World
    Balmung
    Main Class
    Gladiator Lv 100
    Can we please stop pretending specialization swapping is anything more than a means to not get permanently locked into a decision forever? Nobody is going to be swapping specializations around as needed hour by hour or day by day, so let's give the whole "but you can swap!" argument a rest.

    As far as I can tell there's two types of players who are in favor of this change:

    1) People who won't, for whatever reason, invest the time needed to max out all crafting classes, and thus don't want that route to be the best option available.
    2) People who want to reduce the amount of crafters who can compete against them on the market, particularly on specialized items.
    (3)

  3. #33
    Player
    MikaIto's Avatar
    Join Date
    Aug 2014
    Posts
    55
    Character
    Mika Ito
    World
    Sargatanas
    Main Class
    Archer Lv 80
    as long as they put half a brain into it making sense. id like the specialist items to actually be high end or look complicated something that makes sense to become a specialist in that craft. example make a cool looking ilvl 190 item a specialist thing not a rug or some common looking item people are asking for on the forums
    (1)

  4. #34
    Player
    cgbspender's Avatar
    Join Date
    Jul 2014
    Location
    Limsa
    Posts
    634
    Character
    Honinbo Dosaku
    World
    Ragnarok
    Main Class
    Culinarian Lv 70
    I hope they just make something to step up as a culinarian...
    (1)

  5. #35
    Player Eidolon's Avatar
    Join Date
    May 2011
    Posts
    1,373
    Character
    Muhau Nbolo
    World
    Mateus
    Main Class
    Warrior Lv 90
    I personally found the mention of people not being limited in combat classes hilarious.

    We are limited by esoteric / highest tomes, weekly lockouts, etc. or did the crafters conveniently forget this? Lol.

    Anyways, my girlfriend and I will likely work together to get around specialization.
    (2)

  6. #36
    Player
    FoxyAreku's Avatar
    Join Date
    Jul 2014
    Location
    Limsa
    Posts
    2,889
    Character
    Areku Foxfire
    World
    Hyperion
    Main Class
    Scholar Lv 90
    If you complain about specialist recipes I'm not gonna lie, I will laugh at you.

    You can be a specialist for all 8 crafts now, it just takes a few weeks of red scrips. Being able to make every item in the game shouldn't be easy (though ironically, having 8 specialists is still easier than getting every master 2 book was before heavensward).
    (0)

  7. #37
    Player
    Kedo's Avatar
    Join Date
    Aug 2015
    Posts
    42
    Character
    Kedo Odair
    World
    Sargatanas
    Main Class
    Botanist Lv 60
    I don't get how this makes people greedy...
    (0)

  8. #38
    Player
    Espritduo's Avatar
    Join Date
    Oct 2013
    Posts
    975
    Character
    Esprit Libre
    World
    Mateus
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Eidolon View Post
    I personally found the mention of people not being limited in combat classes hilarious.

    We are limited by esoteric / highest tomes, weekly lockouts, etc. or did the crafters conveniently forget this? Lol.

    Anyways, my girlfriend and I will likely work together to get around specialization.
    The thing you have to realize about crafting that makes it different from combat is this: Your combat gear/class choices don't lock you out of content. Regardless of how many tomestoness you get or what class you spend them on, you can still run and fully enjoy every single dungeon, trial, and raid this game has to offer. Comparing specialization-only recipes to battle tomestones is simply wrong. A better comparison would be if there were "specialist" trials that required a Paladin (Specialist) to run, and Warriors or regular Paladins weren't allowed, or a specialist dungeon that had to have a Monk (Specialist) or Bard (specialist), but no Machinists or Dragoons allowed in here! Oh, and to switch your class specialization so you could run these dungeons you need to buy a Soul of Combat for 500 Esoterics. And of course, SE doesn't let you know in advance which dungeons will require which specializations, so if you pick the wrong ones for what dungeons look interesting to you, oh well! Better forget about being anywhere near caught up to everyone else, because you just lost over a weeks worth of progression to switch. And no, there is no Alex NM or Savage or Exploration or Void Ark gear, only Esoterics gear, so forget about making it up some other way. But the specialization dungeons/trials only drops vanity gear you can buy and sell on the mb for 10 million gil, you say? Oh well that makes it all better!


    Quote Originally Posted by FoxyAreku
    You can be a specialist for all 8 crafts now, it just takes a few weeks of red scrips. Being able to make every item in the game shouldn't be easy (though ironically, having 8 specialists is still easier than getting every master 2 book was before heavensward).
    This is wrong in every way. You can only have 3 specializations, period. It does not take a few weeks of red scrips to buy 8 souls, even if you could buy eight souls. Unlike Master Book 2 progression, buying a Soul means not buying anything else that week with your scrips, so you set yourself back severely for basically nothing. I could work on Master Book II's while also working on getting a Supra tool, or Ecahtl Sealant or making other 4-star gears I had MBII's for or whatever else was going on at the time. You buy that Soul for 480 red scrips, and that's it, you're done doing anything meaningful in the endgame of the crafting world that week.
    (5)
    Last edited by Espritduo; 11-07-2015 at 02:32 PM.

  9. #39
    Player Eidolon's Avatar
    Join Date
    May 2011
    Posts
    1,373
    Character
    Muhau Nbolo
    World
    Mateus
    Main Class
    Warrior Lv 90
    That's funny that you think you can fully enjoy every raid as any class regardless of how you spend your lockouts. because, you know, you can't.

    Those who spent time hearing their tanks to i190 via Alexander couldn't suddenly change to Bard or Mechanist. They instead have to save for the same amount of time to get it raid ready. Try to bring an i180 MCH or BRD into savage. You'll likely get booted out and laughed at or you won't even be able to join.

    This is a complaint that battlecraft players have always had. We can't diversify our raiding experience because lockouts force us to choose. This is alleviated during odd numbered patches.

    Welcome to the club.
    (4)

  10. #40
    Player
    Espritduo's Avatar
    Join Date
    Oct 2013
    Posts
    975
    Character
    Esprit Libre
    World
    Mateus
    Main Class
    Dancer Lv 90
    You're missing the point. You still get to raid. You still get to do the dungeon, and see it in its fullness. Just because you stand behind the boss instead of in front of it doesn't suddenly make the raid an entirely new experience you never saw before. Is it slightly different? Sure. So is crafting with a new rotation you weren't able to do before (which is actually what Specialization *should* have only ever been - something to give you a different perspective on crafting something, a few new tricks, some decent traits, stuff like that). But you're comparing a slight nuance to a fundamental aspect of the system. If I don't choose Goldsmith specialization, I don't get to make that Faerie Chandelier, nor can I make it for others when they come to me expecting me to be able to do anything because I was always able to do anything before. And if you say "Just buy it or get someone else to make it", you have no idea why a crafter crafts.

    And of course, you know exactly what you're getting into when you gear up your tank. You're going to be tanking, or at least off-tanking. You know what your choice entails, and you have known since hopefully your first few dungeons ever. With specialization, who knows what recipes they might throw at us and what classes will be the go-to specialization kings, like how Goldsmith ended up being the Desynth King. If you really wanted to DPS A4S, you'd have geared up your DPS and went in there and DPS'd. If they suddenly made a dungeon where the DPS had to tank and tanks had to heal or something, you might have a complaint, but that would be a complaint about the dungeon, not the system.

    And I guess I should point out that the system does not lock you out of running Alex Savage as your i180 whatever. Your fellow players do. If you were running with really cool people who were willing to let you at least try the content as i180, you could. It's there. It's possible. The Day One raiders were doing it with only a few pieces of i190 gear. Specialization-only is a built-in restriction that you cannot get around without getting around the system altogether. Which is funny, since that's exactly how you worded your reaction to Specialization - you planned on "getting around it" with your girlfriend. Because it's a nuisance, not a fun factor. For the record, I don't think weekly lockouts on raid gear are anything more than a nuisance either, and I would be all for Savage gear being awarded freely to those who could clear it.
    (3)
    Last edited by Espritduo; 11-07-2015 at 03:25 PM.

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