Miscreant above seemed to say the weapon upgrade wouldn't be included. At all. And I was replying to them, not you.
Miscreant above seemed to say the weapon upgrade wouldn't be included. At all. And I was replying to them, not you.
I'd much rather left side upgrades and right side ones be available at the start of Void Ark, slightly gated (I think the 1 week for right side, 2 weeks for left side is probably what they'll go for, with the weapon upgrade probably eventually taking 3 weeks--all this mirrors the time investment for Esoterics upgrades, too) is far better than putting them on Hunts with no gates.
I never liked the rate at which Hunts facilitated upgrades (largely because of the effects on the community itself and the types of play it encouraged), so I'm fine with them moving all of that function to Void Ark.
I'd hope it's not weekly, the game is hurt hard and right now I don't see a weekly restriction being a great idea to bring people back to the game since the idea of having a week to sit and around and stomach the same old content instead of the fresh might put more people out.
Yes because everyone needs full 210 gear NOW! /sarcasm off
There is literally no reason non raid content should give raid gear. Except to make people who have some kind of complex about not having the best of everything happy. Hell plenty of us don't even bother getting Eso anymore because what is the point in putting alts in 200 gear to do content designed for 160.
Newer players to MMO games will likely draw from their experiences playing FPS games, GTA, Dragon Age, Skyrim, etc.. and they will evaluate a MMO based on that criteria. But other online games (and offline RPGs) are designed to be picked up, played for maybe 5 months and then abandoned for when the next big game comes along. A Veteran MMO gamer knows that the experience of the game is stretched out over years, and if crafted properly, it leaves players with some of the best gaming experiences to be found anywhere.This is the problem most content is solo and you get your group action from a cross-server queueing tool. This is not like older MMOs where servers developed real communities. It's more like MacDonald's Drive-Thru, where you queue up, do your run, then never meet those people again.
Im pretty sure the upgrade mats will be from the tokens and will likely be 1:1 for either Right or left side with weapon being the exception. New weapons from the ex battle will prob be 205 and the relic being 210 after you've completed the quest. We are reaching the last half of the exclusivity window for 210 ilvl as raid gear, Typically on the last half the progress towards these items is increased substantially in the interest of gearing people for 3.2 This is the "catch up" patch.
Personally as a savage raider I have no issue with this. I prefer people to be on equal ilvl as it allows the good players to shine on skill alone while the mediocre players who's abilities were being proportionally inflated by rng drops to be back to where they belong.
Ok, but what reason is there to keep content exclusive to a specific raid when it'll just get outdated in a few months anyway? Might as well open the flood gates.Yes because everyone needs full 210 gear NOW! /sarcasm off
There is literally no reason non raid content should give raid gear. Except to make people who have some kind of complex about not having the best of everything happy. Hell plenty of us don't even bother getting Eso anymore because what is the point in putting alts in 200 gear to do content designed for 160.
Because the content is still current? Less than 2000 people world wide have cleared a4s, and that's not taking into consideration alt teams that many top end raiders use.
Don't worry, the welfare loot is not going anywhere. You will get it faster and easier than raiders ever did. Even if you have to wait a handful of weeks to trade your tokens in, you will still get that EZ mode twine.
It's best to just stop caring about this game, that's what I started to do.Not skilled enough? We've already killed A3S thank you. You get one Coat and Twine per week from Savage, that's split between 8 people. Now if you are a Tank or Healer say goodbye to ever seeing those and get ready to save you pages for 4 weeks per Coat/Twine, then you have to hope your loot drops or else you are loosing six pages before you can even buy a Coat or Twine. I don't have any problem with doing it the long way as gearing DPS is more important, but then if I have to save for 2 months for 2 Twines, it's going to piss me off when some scrub gets one for clearing a faceroll content.
It's probably going to be more than 12 weeks until 3.2, a clear cut three month wait is far to optimistic for how updates have been recently. But belts are up-gradable with Coats and not Twines, Twines upgrade head, chest, hands, legs and feet.
That's what I originally said, but then you know...casuals cried
Trying to argue for high expectation and performance to lead to appropriate rewards is lost on this crowd. It's a Sisyphus styled endeavor to try and debate with the casual crowd in this forum.
Just enjoy this game for the few friends you make, put your head back, sit under the feed pipe, open your mouth and ingest the warm vanilla paste that 90% of this content is like. You will never have work for your meal in this game, unless you want your meal first for a week or two, but eventually you will notice that the meal you worked for is the same slop that the welfare crowd gets for just rolling up to the trough. This game will never be a beacon of MMO gaming.
It should take weeks, just like it takes raiders weeks to save up pages. Just more special treatment wanted for the special crowd that wants everything for nothing.No one is saying they must be treated better but making it take weeks on end to garner something will make it dead content from the get go. Because, let's be honest here, no one is really after the gear save for those who need a quick fill in or the glamour hoarders. I'd say in all fairness for everyone involved make it one guaranteed token a week for accessories, two for armor and three for weapon. At least that way those that want an out have it within normal parameters.
Last edited by zosia; 10-30-2015 at 03:43 AM.
I'd do savage, but not until I have a full FC-only or FC+friend party, no random-people-I-don't-know static. I run the FC even if I'm not 'officially' guildmaster. And I avoid DF or PF content most of the time, especially if its hard or fun. I certainly wouldn't do it for the gear, I would do it for the fun of doing it together. My e-peen can be stroked elsewhere.Don't worry, the welfare loot is not going anywhere. You will get it faster and easier than raiders ever did. Even if you have to wait a handful of weeks to trade your tokens in, you will still get that EZ mode twine.
The raid ilvl has only ever remained exclusive for the initial patch cycle. It always opens up after that. The top end folks already have there gear and this is typically where the nerfs and echo begin coming down the pipe so the entire raid eventually gets "welfare mode" during the end of the following patch cycle anyhow to allow for the people who weren't good enough to clear it on the initial run to have a chance to catch up. Although I am unsure if they will be doing echo or nerfs for savage this time around. We will see. But gear wise this game desperately needs some horizontal progression right now so alternative gear sets will add some depth to a currently very stale gearing system.
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