I remember when using shockspikes made you a moron because it gave you less SP.
I remember when healers would complain when other healers used high level cures because it wouldn't maximize SP gain.
I remember when using shockspikes made you a moron because it gave you less SP.
I remember when healers would complain when other healers used high level cures because it wouldn't maximize SP gain.
When /sea was still in the game.
do you remember the horror of crab parties?
do you remember going to all 3 cities to check the wards because all 3 were full?
do you remember mining before the stack limits were 99?
do you remember when behest areas were so full you could fill 3 of the 15 man parties?
do you remember those awesome emergency maintenance days just to lower the amount of francesca heads or fish hooks we made?
do you remember when battle was actually fun? (i'm talking about like the original against dodore and gob before they found out how to use emulate properly)
do you remember how many times you watched 15 man parties get owned fighting dodore?
http://crystalknights.guildwork.com/
Remember queues to get in the game?
I made a killing off some of those crafts selling to NPC, then they went and lowered the amount we could make. Wolf Fang fish hooks or something was the biggest seller for me.do you remember the horror of crab parties?
do you remember going to all 3 cities to check the wards because all 3 were full?
do you remember mining before the stack limits were 99?
do you remember when behest areas were so full you could fill 3 of the 15 man parties?
do you remember those awesome emergency maintenance days just to lower the amount of francesca heads or fish hooks we made?
do you remember when battle was actually fun? (i'm talking about like the original against dodore and gob before they found out how to use emulate properly)
do you remember how many times you watched 15 man parties get owned fighting dodore?
No, AFTER they fixed the power-leveling version of it, the best way to get skill points on mages was cure spam, in this case AoE healing because it gave more chances to heal(each person could give skill points)
The power-leveling version was basically be a cluster of mages all spamming AoE cures for a couple hours then they were all 50. It was later nerfed but healing was still the best way to level mages
Last edited by Zetonegi; 09-16-2011 at 09:41 AM.
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