Quote Originally Posted by Raist View Post
They really need to revisit the policy is all. There are better ways to go about than an arbitrary countdiwn being the only determining factor.

They issued deeds with the impression/understanding they would be permanent. These deeds could be grandfathered to remain permanent until the user gets rid of it somehow (transfer, deletion, etc. on their terms), and all new purchases could get a different agreement that has the new reclamation policy applied. Then they could add new wards or even new zones. Remember how they mirrored zones at HW launch? They've demonstrated how quickly they can copy/pasta a zone...they may need to apply it a bit differently to make a new housing district of sorts (zone in and choose different prefect or something perhaps even?). The point is it is well within their ability to increase housing...for whatever reason they are choosing not to do it.

Another thing that could be done is to add a layer of verification to the notice. It could be an email receipt or an acceptanc button on a popup when they log in. Once verified, it would trigger a countdown. After x number of days from verification he property is reclaimed. That is kind if how these things happen in the real world, so that would likely be accepted far more readily than we send emials and stick a notice on an in-game menu and after 45 days we take it. Just because a message is sent like that,there is no guarantee it was received. I have about a year worth of PSN notices in a hotmail account that I never read. I don't check that account unless I am looking for something that I know is going there. Thunderbird downloads them as an additional account...but I almost never look in he folder.

Just saying....right ways and wrong ways. There is a far better way to manage this situation.
1. If you already quit the game, why in the world would you bother to click the "acceptance/verification" email to give up your house? Usually when someone quits playing something, they stop caring for the notifications and simply don't bother reading. This would leave the houses that we MOST want out standing. The one's that truly have no purpose being there anymore and the reason everyone has pushed for this update in the first place to happen.
2. Although making new wards is possible, they still take up space that MUST be paid for. That's a lot of data. Every item you place in your house must be saved individually on the server. Now multiply that by 50 in a single warded area. Now go ahead and think about how many wards we have. Now, let's add on top of that the fact that we have multiple locations in which these wards are located. Then think about how many server's are running. I'm not saying they "can't" add more. But this is probably a huge amount of space being used up already. The money to support it must come from somewhere and personally, I'd rather it go to more content.