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  1. #6
    Player
    Lyrica_Ashtine's Avatar
    Join Date
    Dec 2013
    Posts
    1,132
    Character
    Sadako Yamamura
    World
    Phoenix
    Main Class
    Marauder Lv 1
    To generate a better idea of a dragoon vs monk rotation. Disclaimer: It is not meant to scare off anyone and think that dragoon is "complex", it's rotation is simply not very flexible.

    Dragoon rotation from the how to dragoon per second" topic:
    HT - ID - DI - [BOTD] - CT - 4TH - [GK] - PH - TT - VP - FT - 4TH

    HT - ID - DI - CT - 4TH - [GK] - PH - TT - VP - FT - 4TH

    HT - ID - DI - CT - 4TH - [GK] - PH - TT - VP - [BOTD] - FT - 4TH - [GK]

    HT - ID - DI - CT - 4TH - PH - TT - VP - FT - 4TH - [GK]

    HT - ID - DI - CT - 4TH - PH - TT - VP - FT - 4TH - [GK]

    -> Repeat

    Monk rotation in a nutshell:
    Dragon Kick -> Twin Snakes -> Snap Punch/Demolish
    Bootshine -> True strike -> Snap Punch/demolish
    insert Touch of Death anywhere if it's about to fall off
    Use snap punch over Demolish if there's still time left on Demolish
    Insert oGCDs anywhere
    (2)
    Last edited by Lyrica_Ashtine; 10-20-2015 at 12:50 PM.