Yeah I think the main point of my post was simply : This is how the meta is. This is -why- the meta is. This is why the meta feels fun to a lot of warriors and other players who favor aggressive dps, but understand there's a lot of players who are unhappy about this and don't enjoy it.

I don't think the meta is likely to change, and I think the mechanics of the game in general are likely to make it too hard to drastically alter the entire way tanks go about mitigating stuff. That said, some small quality of life changes, some gearing changes, and a bigger focus on high incoming tank damage in hard encounters would go quite some way to making it not feel quite so hugely swayed into the "dps>all" camp.