I really enjoyed reading this post last night because it addresses so much of the issue. When I was maining a WAR in 2.1 I fell in love with the damage focus of it, and went all STR before Xeno made his guide which greatly helped justify my focus. However when I look back to tanking in WoW, and being a "tank" in Guild Wars 2, the thing I loved the most was being a wall. I remember pulling a lot of enemies and laughing while quoting Wallace from Fire Emblem "HAHAHA! Come, break your weapons upon me!"
While tanking is fun in this game, that concept of being a wall is completely gone. You have so little control over beefing yourself meaningfully that it just feels completely pointless. The only time I stacked VIT was while leveling DRK because my fiancé told me how off the healing felt for AST. What really gets me about the all STR focus though is it only feels fun on WAR.
WAR is like an adrenaline rush. I haven't had a chance to level it past 50 yet, but I remember getting massive crits with Inner Beast and how good it felt. Because even though I was doing the damage, I was also setting up a six second window of reduced damage and getting healed for it. Inner Beast was great, and WAR's kit worked so well around that method. I remember how great it felt when I learned I could pop Vengance, Berserk, Maim, and Blood Bath while spamming Overpower in DD first room pulls. I busted out laughing when my buddy told me he gave up healing me and instead dropped aero on as many mobs as possible before going into holy spam, and then going back to healing. It was great because it was designed like that. I don't get that sensation on DRK or PLD, ever. Its just "Yay did a nice crit".
My buddy who also fills the role of pocket healer rolled WHM for two reason. "To be the whitest mage ever" (aka a beast healer) and because he loves the support role over anything else. I remember him enjoying doing some damage as a healer, but he never wanted to focus on it. For him, even on his PLD, it was always "Backup DPS". He considered it a bonus for great party performance, not a requirement. When he's on his toes and having to keep the party alive he's truly enjoying the game. When he has time to DPS he's half bored and ready to call it an early night. Now with AST and it's cards he gets more of a support sensation while healing, but to him DPS is the lazy, boring side of an MMO. (yes he's tried maxing damage, it still doesn't do it for him.)
But in regards to the tanking topic, it's as I've said in FC chat "If there was an honest benefit to stacking VIT I'd be wearing all Fending right now. But so long as Emnity benefits from STR, and self healing benefits from Attack, there is no point in having that extra thousand or two HP when I can regain that in one Soul Eater."


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