On A3(S) if you wipe on the 2nd phase (the hand) it should, before letting you release turn around and give you the finger for lulz :P
Half agree with this, i did like the BGMs, especially floor 4 but the rest is pretty much a snooze fest, no new story even for savage because they want "everyone to experience it" the gear was an insult as it's exactly the same look normal and savage, just with the "prototype" taken out. with the weapons being the only unique part of the set. the stages are unimpressive, they kind of dropped the ball on this one. Better luck with the next set, or raid. and most groups can't seem to pass A3 which is causing groups to fall apart because people are losing interest and don't log on or quit entirely.
The main issue was not enough AoE in general. As a white mage, I was able to stand still long enough to cast a cure every once in a while, that shouldn't happen .....
The music from Alexander didnt have enough Cowbell, in any of the songs. Need lots more Cowbell.
From my experience learning A3S took my static longer to learn than both T9 and T9 Savage which were the hardest fights Coil had to offer bar T7, but T7 wasn't really mechanics as opposed to controlling your dps output and pushing phases at the correct time. When the game first came out I was really casual and didn't hit level 50 before they nerfed T5's Twisters so I can't comment on how brutal they were, but from what I hear they were pretty unforgivable.You think? Personally I feel they're harder DPS checks/Healing checks and at least have given tanks more to think about than coil ever did, but in terms of actual mechanics I still think second coil has the title of hardest actual mechanics (pre-nerf and pre-overgearing) especially for fights like tT7/T9. Final Coil was pretty mechanically easy though I'll agree on that.
Course what I think Alexander REALLY needs, is pre-nerf T5 twisters. For added WTF.
AND BEE'S IT NEEDS MORE DEMON WALL BEE'S.
King Theodan would of been much more amazing as a coil-type boss.
Couldn't agree more.They've gone for some bizarre 50/50 split with the comic relief and serious plot for Alexander...
Had they gone full on with the comedy, Alexander could have at least had some charm to it. Had they gone full on with the plot, perhaps it might have at least been interesting. Instead we have some odd mashup that reads like bad fan fiction...
Even some dungeons have a better/more engaging story IMO.
Life is better this way, I can tell you that pre-nerf T5 twisters were brain damaging, because after raiding you would smash your head against the keyboard/wall until you passed out.
Long story short, original twisters weren't tuned to deal with any latency above 30 ping because all testing is done over LAN internally. So literally hours after the first couple of clears they decided to retune the timing to better accommodate.
Much unlike a couple of fights we have now.
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