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  1. #1
    Player
    MistyMew's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    1,475
    Character
    Misty Mew
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    most gear is looking quite similar.

    Same basic style with color changes. They need a bit more inspiration I think to break away from this style (although I dont hate it!!!) But its all so similar O.o

    That doesnt mean I want their alternate "Cirque du Soleil" blm gear failure to return ..nooooooooo thank you, that was the most hideous creation possible, but something not using the same basic pattern would be nice too.
    (3)


    MORE HIGH HEELS + INSTANCED HOUSING! !

  2. #2
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Quote Originally Posted by MistyMew View Post
    most gear is looking quite similar.

    Same basic style with color changes. They need a bit more inspiration I think to break away from this style (although I dont hate it!!!) But its all so similar O.o

    That doesnt mean I want their alternate "Cirque du Soleil" blm gear failure to return ..nooooooooo thank you, that was the most hideous creation possible, but something not using the same basic pattern would be nice too.
    I agree with this for the most part. Gear for all jobs lately besides their AF feel uninspired and a lot of the sets are starting to look more of the same now. I understand Void Ark is going for a more dark theme, but it doesn't mean you cannot put some more color into it. CT gear at least had interesting color schemes for their armor or based it off a boss. Maybe I am wrong and the unpopular opinion, but I don't see people grabbing gear from here for glamour reasons.
    (0)

  3. #3
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Velhart View Post
    I agree with this for the most part. Gear for all jobs lately besides their AF feel uninspired and a lot of the sets are starting to look more of the same now. I understand Void Ark is going for a more dark theme, but it doesn't mean you cannot put some more color into it. CT gear at least had interesting color schemes for their armor or based it off a boss. Maybe I am wrong and the unpopular opinion, but I don't see people grabbing gear from here for glamour reasons.
    Speaking from a MCH standpoint, the Void ark sets look...eh. The theming honestly feels overdone when you look at the WoD and law set. Not to mention while the ranged set screams BRD, it looks very misfitting for MCH.
    Still waiting for new crafted glamours. Give me the aranche shirt model, dammnit.
    (0)
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  4. #4
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Quote Originally Posted by RiceisNice View Post
    snip
    Yea would be nice if they mixed it up once in a while. Only end game gear that looks MCH like is the ilvl160 gear and AF. Ninja has the same issue, very few NIN pieces look like it is for Rogue more than Ninja itself.

    Developers also need to stop just copy/pasting one set to another. This has been a thing since 2.0 Day 1. These are raids and big end game content, does it take up so much space and resources to give the 6 gear categories their own set? Like Void Ark here, MNK and NIN have the same looking set, just different color. Caster and Healer share the same set except different colors. If it is truly a problem to make something unique for each gear set I can understand, but looking at it from the outside, it just looks like cutting corners to me.
    (1)

  5. #5
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Velhart View Post
    These are raids and big end game content, does it take up so much space and resources to give the 6 gear categories their own set?
    I think it is more a matter of developement time. To design a new model need more time than to change an already finished model.
    (0)
    Last edited by Felis; 10-16-2015 at 12:06 AM.

  6. #6
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Felis View Post
    I think it is more a matter developement time. To design a new model need more time than to change an already finished model.
    That is more than fine for things like leveling dungeons or lower end game dungeon gear. The gear I refer to is the big time end game gear that is considered at least in it's prime the best. I understand if there is something in the design process I may not be aware of, but it feels underwhelming that the designers just copy/paste sets and recolor them. The end game raid armor I mean.
    (1)