Because we all like to do it right?
I don't care for parsers but everyone is addicted to numbers in this game it seems even for content that would never require a parser to see who is being lazy.
Process of eliminatin now equals The Jump to Conclusions Mat...
Addicted to numbers? Well the game is fairly reliant on numbers, you might even say its built on it, lets go ahead and think on some things in the game that involve numbers.
-HP/MP/TP, those are all numbers
-Our actions all have MP/TP value associated with them as well as a cool down time, all numbers.
-Each action has a potency/modifier associated with it's effect. Numbers again.
-Certian actions have combos that chage the potency of another action. Numbers.
-Our character page is full of numbers that effect all of the above examples. You guessed it, numbers.
-Each piece of gear we have, has numbers that change its quality. More numbers!
-There is a whole overly complicated glamour system built around being able to equip gear with desirable numbers while retaining the look you like.
-The crafting method? Numbers.
-Each and every encounter is built around reducing the HP of the boss to the point where they give up/die, without letting the HP of the full party drop to zero. Numbers.
-Enrage timers, you must do X damage, within X amount of time, or target does X damage that equals a greater number than anyone in the parties HP number, or mulitple attacks that are greater than a healers stats allow them to keep up with.
-Bosses ultimate attacks. You must meet X criteria or the bosses attacks recieve X multiplier.
Really you could go on all day with that. So, does realizing the fact that the game is built on numbers, and asking for a tool to work with those numbers mean people are number addicted?
In the end, the game is really a bunch of math with a story skinned over it in a social setting. Of course when you play it, it is so much more, or the combination of these things makes it so much more. Amazing how many emotions that can bring out when you log on right?
I would counter with there seems to be a disproportinate amount of people around with a severe fear of numbers.
The last part of your post made me smile a little as even the person you quoted stated "when dps checks aren't being met."
Last edited by Whiteroom; 10-09-2015 at 01:28 AM.
All kinds of assuming and putting words into others mouths. I never said everyone likes competing. Girls in general are less prone to competition than men are. Nature nurture? Not the point. Which explains an objective game where people compete either against the game or others is largely male based.And the people pushing parsers as the be-all-end-all of self improvement assumes anyone worth calling themselves a gamer must also love doing work and attending competitions. I'm fairly competent, I hate my job and the last time I was in any kind of competition it was a spelling bee in elementary. I'm not competitive in the slightest so peer pressure doesn't mean a thing to me. I'm much too old for that kind of 'game'.
You completely went off on a random tangent. I was talking about pressure and how it doesn't always mean your not having fun.
Wow, I'm honestly shocked at the negativity about giving players control of an option to allow parsing of their data or not. I find it incredibly ironic that the reason given for being opposed to that idea is that if implemented it would lead to people being toxic and assuming that others are hiding their data because they are crap. So, including an opt in/out to preserve the choice for players who are concerned about parser abuse becomes a force majeure producing even more toxicity?
Here is an open question to advocates of a parser; several commenters have asked in slightly different ways whether it's fair for players to be forced, or compelled to carry others through content. Clearly it's not OK or fair to force or compel others to do things. So, the question is why is it OK to force or compel all players to have their data parsed and open to your inspection?
I find it amazing that you consider it negative feedback. Your the only thing the option you presented (once again it has been presented and discussed at lenght in almost every parser thread.), is give that portion of the population whom you are so afraid of abusing other people something to fixate on. Your inability to see that is a little eybrow raising. The friendly attitude the responses you recieved likely have more to do with your attitude from the get go in this thread rather than any actual hatred of the idea posed.
That you find it ironic is interesting as well. Not a single person has denied that there are abusive people in the game, or that tools in game can be abused by them. So I don't really see your point here. Of cousre it would be ok to allow people to hide it, it doesn't bother me, but your failure and inabilty to see what the result of it would be is, well, wow. I mean what are the positives and negatives. It only has any real effect if everyone in the party chooses not to show it.
Honestly, four people in a party, three show theirs, their numbers are all more than required, yet the check still fails, very basic math shows you where the numbers are lacking.
Last edited by Whiteroom; 10-09-2015 at 02:49 AM.
The answer is simple - for good of the community. Parser is something like a security camera in a store. It doesn't matter if there is somebody watching you at the other end or not, just the simple presence of it discourages people from doing something wrong. Of course there are some who don't care. Some who do not think that getting carried is wrong... There are also people who do not mind to carry others. But some people like to have sense of justice, and so they deserve the option to know, who is supporting the team and who is just enjoying the ride. Then they have the option to either ignore it or fix the problem (either by providing tips for improvement, or by swift kick).
See , I would disagree here. It should not be viewed as a security camera. Though, in a minor portion of the population, it would have this effect. The security camera is more the knowledge that you can be reported for violations and that the GMs can pull up the chat logs.
It is first and foremost a tool for viewing the effectiveness of your gameplay/rotations. A tool for diagnosing issues, and also a method of figuring out the effectiveness of different gear/stat options.
But everyone views things differently, obviously some here only see a cursed bat with a big spike though it that has the side effect of making you spew obsenities at anyone who isn't world first status.
I'm not a fan of the idea but as long as duty finder is off limits I don't really care. PF / static groups might need or could use it to overcome harder contet but other than that?
Leveling roulette etc. are not in the need for a damge meter/parsr atlast not that I'm aware of. (I might be wrong here if so my apologies)
Could you please list one legitimate reason as to why someone would hide their data after a wipe caused by a DPS check? I can't think of any, other than performing poorly. But hey, I'm waiting for your answer. Why is it okay to make people wipe over and over again because you can't meet a DPS check, and you're too hesitant to show your parse?
I'm honestly spent. People going on about 'bad players' in their precious content, 'bad players' wanting to 'keep their heads in the sand', 'bad players' needing to 'up their games' cause this isn't 'just a game'. What would be good for the community... is for everyone, and I mean everyone, to stop being jerks. I'm not saying I haven't been, I freely admit that I've been fairly brusque on the topic, but some of the posts I've seen make me look tame in comparison. I think it was best said... by the lalafell in my signature, so I'll take my leave with that.
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