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  1. #11
    Player
    Tadus's Avatar
    Join Date
    Aug 2015
    Posts
    134
    Character
    Tadus Velen
    World
    Brynhildr
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Frostei View Post
    I cri evrytime
    (5)

  2. #12
    Player
    CosmicKirby's Avatar
    Join Date
    Oct 2013
    Posts
    543
    Character
    Lulumia Lumia
    World
    Balmung
    Main Class
    Machinist Lv 80
    Man, it's almost like A3S is a poorly designed fight or something. How 'bout that?
    (0)

  3. #13
    Player
    Tadus's Avatar
    Join Date
    Aug 2015
    Posts
    134
    Character
    Tadus Velen
    World
    Brynhildr
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by CosmicKirby View Post
    Man, it's almost like A3S is a poorly designed fight or something. How 'bout that?
    I wouldnt say that, the fight just needs less server lag.
    (0)

  4. #14
    Player
    Almalexia's Avatar
    Join Date
    Mar 2011
    Posts
    856
    Character
    Almalexia Indoril
    World
    Hyperion
    Main Class
    Pugilist Lv 70
    This is the endgame raid version of Titan. You have to execute the entire fight 1s in the future.

    The only other option is to make a macro that says "but on my screen!" and ride that sucker for 90 minutes.
    (0)

  5. #15
    Player
    Buckles's Avatar
    Join Date
    Aug 2011
    Posts
    107
    Character
    Buckles Trespen
    World
    Behemoth
    Main Class
    Goldsmith Lv 60
    The failing of tether swaps happens in our group too. Super annoying. We also rarely experience the thing where the hands have to be together and we get them together - they slap the ground, we get the bleed but take no damage. So the server registered them as in position regarding half of the mechanic but not the other.

    If you want to see how bad server lag is for your particular group then before pulling (or at any time) do this neat little test:
    Stand about 30 yalms away from a party member and both start running towards each other at the same time. Try to stop directly in front of each other. You'll end up running right through each other and stopping after.
    (0)

  6. #16
    Player
    Elim's Avatar
    Join Date
    Sep 2013
    Posts
    1,852
    Character
    Elim Lovecraft
    World
    Faerie
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Frostei View Post
    LMAO

    This happened to my group a few times while progressing the tornado phase. Now we always have the DPS/heals stand still.


    And I had an odd experience with digititis once. Someone swapped digititis with me from pretty much the opposite side of the map. Turns out he was lagging, so he was teleporting on my screen. lol
    (0)
    Last edited by Elim; 10-07-2015 at 05:43 PM.

  7. #17
    Player
    Malevicton's Avatar
    Join Date
    Sep 2013
    Posts
    969
    Character
    Zappa Dattic
    World
    Behemoth
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by CosmicKirby View Post
    Man, it's almost like A3S is a poorly designed fight or something. How 'bout that?
    nah, same problem shows up in various ways throughout the game. As much as I enjoy this game, position checking is probably the worst I've ever seen. It's bad enough when it's a player interacting with the environment, but a player interacting with other players is (for some reason) more than the servers can handle.
    (3)
    When in doubt, assume sarcasm

  8. #18
    Player
    FaileExperiment's Avatar
    Join Date
    Oct 2013
    Posts
    259
    Character
    Vash Warbreaker
    World
    Zalera
    Main Class
    Red Mage Lv 72
    Quote Originally Posted by Malevicton View Post
    nah, same problem shows up in various ways throughout the game. As much as I enjoy this game, position checking is probably the worst I've ever seen. It's bad enough when it's a player interacting with the environment, but a player interacting with other players is (for some reason) more than the servers can handle.
    I think it is poor design, both from the server and game perspective. Server because obviously this is caused by server lag. From a fight design standpoint, it's poorly designed because it doesn't function appropriately with the server lag issues taken into consideration. The fight should have been able to accommodate for the lag they know they have better than this.
    (0)
    Last edited by FaileExperiment; 10-06-2015 at 09:09 AM.

  9. #19
    Player
    MikaIto's Avatar
    Join Date
    Aug 2014
    Posts
    55
    Character
    Mika Ito
    World
    Sargatanas
    Main Class
    Archer Lv 80
    man doing the mechanic right isn't even enough no wonder people complain
    (1)

  10. #20
    Player
    Synestra's Avatar
    Join Date
    Oct 2013
    Posts
    1,071
    Character
    Nel Synestra
    World
    Moogle
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Frostei View Post
    That gif just made me lol hard, DRK goes like "Dont worry i got this. Swoosh! *misses thether* oh snap! gonna try again dont worry. Swoosh! *misses thether again* fuuuuu! *both dies*".
    (4)

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