The 3.1 update that will boot inactive players won't solve any issues really.
In a high population server like Hyperion, I would bet that players will be setting their alarm clocks for the update's release, foot race to the nearest housing ward, and purchase all the available land in a matter of hours. And then we would be back to more complaining...

The system that was put in place had a novel idea, and I do like being able to walk around different neighborhoods and see how everyone decorates their houses. However, with an ever-growing population, the system isn't sustainable.

And probably the biggest offense of them all, there is real content locked behind this housing feature that a vast majority of players will never get to experience.
Coloring your chocobo, gardening, exp crafting benches, and airships, with bigger and better plans to expand these airship expeditions in the future...


I had mentioned in a thread before about a system that reconciles instanced housing with the neighborhood feel.
- Perhaps if one wanted to have their house in their own little instanced world, one would choose solitary instanced housing. Just you alone with your cottage on a beach. Or an Uldahn waterfall.
- If you wanted to live next to your free company friends, everyone would choose a "link" feature that put all your free company's houses in one ward. So all your neighbors are your own friends, along with the actual free company house at the top of the hill to have weekly meetings and work on airship stuff.
- And if you liked the whole neighborhood feel, you would "link randomize" which puts you in a ward with other random players who chose the same thing. Everyone around you actually wants that neighborhood feel, and would be more willing to socialize in the streets, hang out at marketboards, etc.