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  1. #11
    Player
    Moonleg's Avatar
    Join Date
    Sep 2014
    Posts
    499
    Character
    Moonleg Starborn
    World
    Phoenix
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Abelli View Post
    Having to talk to people to find a party meant those who were successful at this found good guilds and had a great time
    And those who were bad at it grew increasingly frustrated with the game until they quit.

    There are many reasons you might not be good at socializing. There's social anxiety for one, maybe you type really slowly, maybe you're dyslexic and don't want to appear stupid through your terrible spelling. Maybe you only read and understand English without being able to put together a sentence because it's not your first, second or even third language, that is the case for a lot of people in Europe. Maybe you just like to play the game as it is without having to jump through hoops for hours just to get to what you enjoy, eg. dungeons.

    Accessibility through the Duty Finder is NOT a bad thing.
    (6)

  2. #12
    Player
    Kitano123's Avatar
    Join Date
    Jul 2014
    Posts
    144
    Character
    Maya Minx
    World
    Phoenix
    Main Class
    White Mage Lv 60
    Quote Originally Posted by Abelli View Post
    Removing the duty finder may not be the right course of action. The problem is that MMOs have become increasingly anti-social. Most games u go from 1-max lvl without ever talking to others.

    What developers need to address is the growing lack of social community in games. Having to talk to people to find a party meant those who were successful at this found good guilds and had a great time, but it certainly had its draw backs. Going back to where it was a chore to find a party may not be a good solution. I would like to see guilds play a specific role in the world and level up in unique ways. And maybe have the same thing for friend lists where the more you play with specific people the more bonuses you get.

    So while you may think someone wanting to remove the duty finder is silly, keep in mind the reason they request it is because the growing isolation in MMO communities.
    Complete nonsense, mmos are no less social than before, try joining an FC.

    What you're really asking for is downtime, the only reason you had time to chat in old mmo's is because of the ridiculous amount of time you had to spend waiting, either to get a party or during a party waiting for healers mp to regen etc.
    (3)
    Last edited by Kitano123; 09-27-2015 at 01:53 AM.

  3. #13
    Player
    Abelli's Avatar
    Join Date
    Sep 2013
    Posts
    77
    Character
    Tybalt Capulet
    World
    Siren
    Main Class
    Armorer Lv 55
    Ah official forums, where better to find the lowest common denominator. Trying to argue with me about how good the duty finder is for the game when I stated removing it wasn't a good solution. And another telling me to get a FC without even checking my profile. I would have a more fruitful conversation about MMOs with a rock.
    (4)

  4. #14
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    As much as I despise the duty finder you wouldn't get much done with it removed, the game is far too focused on using it to accomplish most tasks for your battle character.

    The base game would need a community focused redesign to make the Duty finder not required, I'd love it if so.

    • Usefullness and reasoning to be in a free company other needs a boost
    • Open world content needs to be much more than hunts and FATES
    • Open world Dungeons
    • Dangerous overworld areas
    • Moving from one area to another is more difficult than a button press
    Things like these help foster communities. Some things that people call archaich and not friendly to players such as the fear or death and penalties, difficult travel, need to group with people on your server to do content. These bring people together to overcome adversity.


    The developers have streamlined everything to a point that you don't need to interact with the community anymore so most people just don't.
    (0)

  5. 09-27-2015 02:12 AM
    Reason
    Bleh

  6. #15
    Player PArcher's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    2,580
    Character
    Kytre Ashaer
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    You can do this right now. Go ahead and recruit people from all servers and build this community.

    Wait...you cant? Not enough people to sustain this?

    Basically, if you cant build this idea on a current server, you wont be able to get it to work on its own server.
    (1)

  7. #16
    Player
    Amiaze's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    403
    Character
    Genevieve Mhakaracca
    World
    Goblin
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by Moonleg View Post

    There are many reasons you might not be good at socializing. [...]
    Using voicechat fixes all this, save for not speaking English. I'm no fan of voicechat, but I used it during endgame content in ARR. Teamspeak is pretty accessible (you can even get it on your phone), and Discord is free. True, others will have reasons for not really wanting to do this...but I think that learning to socialize with different types of people and growing past people's awkward/stunted social skills (or growing past them yourself) is a very good thing to do. Even if it's done online with people you've never met, growth is still growth.

    The base game would need a community focused redesign to make the Duty finder not required, I'd love it if so.

    Usefullness and reasoning to be in a free company other needs a boost
    Open world content needs to be much more than hunts and FATES
    Open world Dungeons
    Dangerous overworld areas
    Moving from one area to another is more difficult than a button press
    I agree on all points except the open world dungeons one. I quite like that dungeons are instanced. Not saying that I would hate them to be in-world (it would remind me of FFXII, which is a good thing), but I've already seen more than enough bots in my instances. I really don't want them charging into dungeons and ruining the experience without the ability to remove them.
    (0)
    Winter Maintenance is coming

  8. #17
    Player
    Makeda's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    976
    Character
    Makeda Fyah
    World
    Ultros
    Main Class
    Reaper Lv 90
    Open world dungeons would just lead to lines forming in front of bosses - and some fool would always cut the line and kill the boss before your turn came up. You'd have giant zerg armies clearing the place - and steam rolling past the few players trying to do it at proper group size. Basically you'd have Everquest 1...

    The thing about all these requests people always make for a special server is that you have to wonder how many people asking for it would try it and give up on it a few weeks in out of frustration. I realize that is a VERY BAD REASON to deny changes. In fact its probably the stupidest reason one could use to defeat a NEW idea...

    ...But lets look at Wildstar for a second - the game that promised dungeons would finally be hard again and raids would actually require all 40 players coordinate. They delivered that, perfectly. And now they've patched it all out, and are going F2P end of this month. Its a great game... especially in its now patched state. But actually delivering on that demand to roll back the clock on MMO design seriously hurt its success.

    - If you really want a game with no duty finder and open world dungeons, go show your never cancelled sub to Everquest 1 to the devs, and that your play time still shows several hours a week, as it has since the 1990s. Otherwise... your demand is a big risk.

    Because this isn't me chanting down a new idea. Its me pointing out that your request is actually a very old one, that the market long ago rejected. We now need to prove that the rejection was the wrong idea... and that takes showing them numbers...
    (3)
    Striving for perfection is the path to one's downfall. 'Tis the paradox of the immaculate carrot. | Jah Bless. One God, One Aim, and One Destiny - Marcus Garvey.
    Until the philosophy which holds one race superior and another inferior is finally and permanently discredited and abandoned, everywhere is war - Ras Tafari.

  9. #18
    Player
    Vasala's Avatar
    Join Date
    Aug 2014
    Posts
    292
    Character
    Brizzyne Windsong
    World
    Exodus
    Main Class
    Bard Lv 80
    As a player who was playing World of Warcraft and Star Wars the Old Republic before each had a dungeon finder I will tell you that it is really not as fun as you think it would be. I can remember spending hours looking for groups for specific dungeons in both games back in those days. The party finder would help sure over what you had to do back then yelling over and over about looking for a group til you found people. Yes I was in guilds in both but that does not always mean there are people on and interested in the same content you are all the time.
    (3)

  10. #19
    Player Selli's Avatar
    Join Date
    Feb 2014
    Location
    Posts
    1,668
    Character
    Selli Noblesse
    World
    Gilgamesh
    Main Class
    White Mage Lv 100
    You mean I'd actually have to remember where dungeon entrances are? XD

    Also, RIP PvP. I can't imagine seeing 24 people surrounding the PvP entrances.
    (0)

  11. #20
    Player
    FoxyAreku's Avatar
    Join Date
    Jul 2014
    Location
    Limsa
    Posts
    2,889
    Character
    Areku Foxfire
    World
    Hyperion
    Main Class
    Scholar Lv 90
    Leveling would be horrible.
    (1)

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