I agree they have to implement some sort of check on this. I have a friend who has a in game house but he is on active military duty and won't be able to log in for 6 months. It would suck for him to lose his house just cause he is not able to log on.
http://na.finalfantasyxiv.com/lodestone/character/1560295/
Tanking is a job, DPSing is a science and Healing is an art.
If the Tank dies, it's the Healer's fault. If the Healer dies, it's the Tank's fault. If the DPS dies, it's their own damn fault.
Requiring a log in would not be good. Requiring an active subscription? yes. Disallowing the same character from owning multiple plots? Yes. Limiting the number of plots owned by an account on a server basis? Yes. There is someone on my server that owns 5 plots next to each other...that should not be allowed if housing is limited.
Last edited by Ayerinn; 09-10-2015 at 04:57 AM.
Yea I agree, it should be subscription based, and I think they really need to implement a system so that one house is shared between all your characters. I know there are a few people on my server that bought multiple houses for resale / different characters.Requiring a log in would not be good. Requiring an active subscription? yes. Disallowing the same character from owning multiple plots? Yes. Limiting the number of plots owned by an account on a server basis? Yes. There is someone on my server that owns 5 plots next to each other...that should not be allowed if housing is limited.
http://na.finalfantasyxiv.com/lodestone/character/1560295/
Tanking is a job, DPSing is a science and Healing is an art.
If the Tank dies, it's the Healer's fault. If the Healer dies, it's the Tank's fault. If the DPS dies, it's their own damn fault.
Not everyone had 40 mil sitting around when houses first came out. For many who aren't market farmers making that kind of money is hard and not everyone believes in controlling the market and buying then reselling higher which is how many of the really rich players made their fortunes.
That's incredibly inaccurate for people that joined after housing was already full, which is a fair amount of people active on the housing threads regarding updates to the wards.
Most if not all the houses were gone on my server not long after double wards were released.. which was almost a year ago.
I'd be interested in knowing how it's going to go down as well. I'm far from having enough money for one (I have issues with glamour/transmog) I would like to pick a house up eventually. However, with the Rising event, and the NPCs hinting about new housing, I'm curious if they'll just open new wards or add housing to Ishgard? If they add some to Ishgard, you know there's gonna be a bunch of people selling their old houses for the new ones, which might lead to -possibly- heavily reduced prices.
I personally want Ishgardian housing myself, but I'd be happy with anything really.
This right here is exactly why SE should not be doing the reclaim system. There are just too many variables they aren't taking into account or just plain not caring about. People have lives outside of the game and sometimes crap happens. People get deployed, get sick, injured, have unexpected expenses forcing them to do without internet, or just plain get burnt out for awhile and need to take a break. I know several people who take breaks from the game while in school so they only log in for holidays and summer. The houses are really expensive and with barely over 1000 per server they are a rare commodity. If someone spends the gil they worked their butts off for on a house and then they can't log in for whatever reason, they shouldn't be punished. Imagine if you were hospitalized for a couple months or deployed and when you came home and you're finally able to play your game, you log in to find all your stuff has been reset because according to the devs you were obviously not using it. You'd loose your mind on SE if they did that. Well reclaiming a house that costs millions of gil is about the same as yanking someone's progress. We worked hard for that house and because of real life we're punished by having that work stripped from us. Honestly the only time I could understand reclaiming a house is if the toon or FC was deleted. Just inactive is not a good enough excuse for taking away someone's stuff, especially when you don't even know why they're inactive. SE should have thought it through before implementing the player housing. They purposefully made it so only about 1% of the player base can get a house and now its backfiring. The steps they are taking won't fix it, this is only going to blow up in their faces as a PR nightmare. I really hope a Dev reads this and relays it back to the rest of SE.
Last edited by Nymeria2x; 09-18-2015 at 06:45 AM.
Im personally believes that SE just blocked characters/accounts with RTM and other illicit activities instead of delete them, and if they had a house in property then it becomes a wasted resource and that is what they will be intending to free now. But also it would be good idea to free those plots wich had no house build and the owner unsuscribed or not logged in for more than 30 days, since no house is build there will be no trouble in refunding it. Built houses that belongs to a fair player should not be touched.
Also probably SE needs to check the real demand on houses because some few crying ones over forums will not represent the total demand of houses. Also i think a player/account shouldnt be able to buy more than 1 house in a server or well data center ( so 1 house per all characters in same server/data center)
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