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  1. #211
    Player
    Iromi's Avatar
    Join Date
    Sep 2012
    Location
    Gridania
    Posts
    2,059
    Character
    Tilla Eversong
    World
    Siren
    Main Class
    Marauder Lv 50
    Quote Originally Posted by DreamAngel-Ren View Post
    People don't have patience and literally thinks that SE is gonna continue doing the same thing over and over again. No one knows what SE is going to do, we just have to wait and see. Even if they did bring in new different material/formula, eventually someone will figure out what's wrong with it. The game is just not going to be how you wish it to be, the dev team can only do what they can because hello, they got a budget.
    I've waited and been here since 2010. It is now 2015, almost 2016. How long you want me to wait? With 1.0 it was wait till 2.0, with 2.0 it was oh wait till expansion, now what...by the time the game is finished you still going to say be patient? Lol.

    While it will never be a perfect game, they could at least add variety of stuff, I still fail to see how this is a bad thing, it should have been added in the expansion launch...ESPECAILLY with how long they delayed it.
    (9)

  2. #212
    Player
    DreamAngel-Ren's Avatar
    Join Date
    Aug 2015
    Location
    Gridania
    Posts
    576
    Character
    Ren Kurosaki
    World
    Diabolos
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Iromi View Post
    I've waited and been here since 2010. It is now 2015, almost 2016. How long you want me to wait? With 1.0 it was wait till 2.0, with 2.0 it was oh wait till expansion, now what...by the time the game is finished you still going to say be patient? Lol.

    While it will never be a perfect game, they could at least add variety of stuff, I still fail to see how this is a bad thing, it should have been added in the expansion launch...ESPECAILLY with how long they delayed it.
    I don't understand why some continue to stick around after they waited for sooo long and continue to complain; no one has a gun to their head telling them that have to stay. Players come and go. There are other MMOs that may be even better than FFXIV and probably could satisfy them way more than this game. Apparently, they still have that hope in there somewhere, so they can wait a little longer.
    (1)
    Last edited by DreamAngel-Ren; 09-16-2015 at 09:21 AM.
    [super inactive on this Forum LOL]

  3. #213
    Player
    JudgeN's Avatar
    Join Date
    Mar 2011
    Posts
    52
    Character
    Judge Nightstriker
    World
    Hyperion
    Main Class
    White Mage Lv 60
    Why do people pretend FFXIV 1.0 didn't exist? This game is going on 4 years old when you include 1.0 time which everyone should. So in terms of expansion I would consider FFXIV 1.0 (FFXI) -> FF:ARR (FFXI:RoZ) -> Heavensward (FFXI: COP), and ToAU was about to release on FFXI during the end of its 4th year while we doing patchs 3.x in heavenward. We had gotten a massive amount of variety from FFXI in the same period of time while FFXIV just continues to rehash the same formula, my question is at what point can we start to call them out on it?
    (6)

  4. #214
    Player
    Naraku_Diabolos's Avatar
    Join Date
    Jun 2012
    Location
    Gridania
    Posts
    1,255
    Character
    Hayley Westenra
    World
    Excalibur
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Mikhaill View Post
    I'm sorry but this post is silly.
    So you're telling me that those of us who are bored of the same 2.0 routine under a new paint coat has no life and has rushed?
    Yeah okay, let's see. It took me a little over 2 weeks to get to 60 on AST and I paced my time.
    You get to end-game then what?
    2 dungeons, boring raid, a boring raid. [Coil was better IMO.]
    I feel like some of you people seriously go on a complete 100% snail's pace just so you can tell people who are tired
    of the same silly routine they rushed.

    "Level more jobs"
    Yay, let's level stuff we don't want to. That doesn't help. It really doesn't help when
    you're banging your ahead against a wall as a DPS or so saving Moogles for 50 million hours in Churning Mists while you wait 10 days
    for a queue to pop up. By that time I've already logged out.
    It's not fun. Leveling other jobs are much more boring than it was in 2.0. I can't take it anymore.
    I try not to sound offensive on the forum because if you are, people report you and you get banned over something they are offended by. I did not rush 2.0 because I didn't want to wait for each patch to wait for content. I waited until 2.55 was released, then rushed and finished all the story. I like leveling all my jobs and classes because I like how my character looks in gear.
    (0)

  5. #215
    Player
    Rakeesh's Avatar
    Join Date
    Sep 2015
    Posts
    21
    Character
    Zekka Chulainn
    World
    Moogle
    Main Class
    Black Mage Lv 60
    Quote Originally Posted by Iromi View Post
    I've waited and been here since 2010. It is now 2015, almost 2016. How long you want me to wait? With 1.0 it was wait till 2.0, with 2.0 it was oh wait till expansion, now what...by the time the game is finished you still going to say be patient? Lol.

    While it will never be a perfect game, they could at least add variety of stuff, I still fail to see how this is a bad thing, it should have been added in the expansion launch...ESPECAILLY with how long they delayed it.
    What exactly are you waiting for? Maybe the game just isn't for you. This is like someone who keeps playing each new version of Call of Duty saying they don't like it and hope they make it more like Battlefield instead of just going over to play Battlefield.

    Quote Originally Posted by JudgeN View Post
    Why do people pretend FFXIV 1.0 didn't exist? This game is going on 4 years old when you include 1.0 time which everyone should. So in terms of expansion I would consider FFXIV 1.0 (FFXI) -> FF:ARR (FFXI:RoZ) -> Heavensward (FFXI: COP), and ToAU was about to release on FFXI during the end of its 4th year while we doing patchs 3.x in heavenward. We had gotten a massive amount of variety from FFXI in the same period of time while FFXIV just continues to rehash the same formula, my question is at what point can we start to call them out on it?
    Because Square is also pretending that 1.0 didn't exist?

    Call them out on what? That this game isn't like FF11? Hint: This is not FF11. It won't ever be FF11. Stop wanting it to be like FF11.

    If you want to show Square that you want to play a game more like FF11... well guess what? Unsub from FF14. Sub FF11. Show them with your wallet which game design you support.

    I really don't get it. First i thought most of the people meant when they say "not enough content" that there should be a few more dungeons to pick from and maybe a bigger raid, more world bosses. But no... It's FF11 fanatics wanting this game to be something it isn't.

    It's always "I wish this game included this and this and that from FF11." Never "I wish it included raids like in WoW or housing like in Wildstar or dialogue options like in SWTOR". FF11 this and that. Jeez.
    (8)

  6. #216
    Player
    JudgeN's Avatar
    Join Date
    Mar 2011
    Posts
    52
    Character
    Judge Nightstriker
    World
    Hyperion
    Main Class
    White Mage Lv 60
    Quote Originally Posted by Rakeesh View Post
    Snip.
    I want you to point out where i said turn this into FFXI? Please go ahead i'll wait.

    Its brought up because its a comparison of the only other MMO this company has made and how it was able to push out content in the same time period. I know FFXI won't work in this MMO, it doesn't have the battle system (gear switching), secondary stat pool, etc. But that doesn't mean people shouldn't hold SE to a higher standard of content creation when it comes to their second MMO, because right now its extremely lack luster.
    (10)

  7. #217
    Player
    Letbluevannback's Avatar
    Join Date
    Jul 2015
    Posts
    65
    Character
    Seto Iteya
    World
    Balmung
    Main Class
    Arcanist Lv 18
    Let's turn this into a game.

    Final Fantasy 14 is starting to lose appeal because...

    ...It doesn't have a pegasus mount yet.
    (1)

  8. #218
    Player
    Welsper59's Avatar
    Join Date
    Mar 2012
    Posts
    2,427
    Character
    Eros Maxima
    World
    Leviathan
    Main Class
    Archer Lv 60
    I get a kick out of people who cry boredom, blame everything around them, but don't quit. Out of folks who experience burnout and blame the game/devs, but don't even realize it's something that naturally happens. Seriously, you're not going to offend anyone, not even Yoshi-P, if you decide to quit. Quitting does not have to be a final matter action neither. If you choose to, you can always come back when there's more to experience. Don't want to come back? Then don't. That also includes the delusion a lot of folks here like to make about warning that if they quit they'll never come back. It really is that simple. Give it a try, you'd be amazed at how much power a simple decision can bring you and how much relief or joy there is to understanding it. Besides the first two sentences, I'm not being mean when I say to take the time off away from the game. This is the sort of thing when someone has to sit you down and tell you that you have a problem. In many cases, it's not a problem of addiction... it's a problem of indecision. Unless you're still in K-12, you might want to take this opportunity to learn to be in control of your decisions and learn that you control whether your leave from some form of entertainment be permanent or temporary. It's a different world to live in when you realize you don't have to make a fuss about something unimportant. You may love the game and decide to want to martyr yourself because you "care" about it, but most of you do more of a disservice towards the game with your actions and lack of effective critique by sticking around with that mindset.

    I can attest to the feeling of boredom, like many others. I do understand though that it's a restart of the content cycle. This is no different than the feeling we had during 2.0, and those who think it's worse seriously have no idea what they're talking about. I'm also not oblivious to the fact that the same content cycle, with no varied versions being made available, can be tedious and amplify the possibility of burnout. If FFXI did not have content like Dynamis, Besieged, BC/KSNM, etc, stuff that utilized the same means of combat but introduced it in an either organized (Dynamis) or easily accessible (Besieged) manner, it would have become a lot more boring to experience the same HNM spawn cycles as the only form of content. We'll have to wait and see what comes of the FC Airship content, but they really have been hushed about the details... which really doesn't help the boredom that develops in the beginning of a content cycle, since it could just end up being some disappointing mindless zerg, similar to how The Hunt turned out.
    (4)
    Last edited by Welsper59; 09-16-2015 at 10:03 AM.

  9. #219
    Player
    DreamAngel-Ren's Avatar
    Join Date
    Aug 2015
    Location
    Gridania
    Posts
    576
    Character
    Ren Kurosaki
    World
    Diabolos
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Rakeesh View Post
    What exactly are you waiting for? Maybe the game just isn't for you. This is like someone who keeps playing each new version of Call of Duty saying they don't like it and hope they make it more like Battlefield instead of just going over to play Battlefield.

    *claps* I totally agree. The solution is simple.
    (0)
    Last edited by DreamAngel-Ren; 09-16-2015 at 10:12 AM.
    [super inactive on this Forum LOL]

  10. #220
    Player
    Kyri's Avatar
    Join Date
    Mar 2011
    Location
    (waiting to claim squatter rights on minatos house) (Update:HAHAHAHA I actually did! ♥Minato XD)
    Posts
    846
    Character
    Kyri Sagitta
    World
    Balmung
    Main Class
    Alchemist Lv 80
    Quote Originally Posted by Rakeesh View Post
    It's always "I wish this game included this and this and that from FF11." Never "I wish it included raids like in WoW or housing like in Wildstar or dialogue options like in SWTOR". FF11 this and that. Jeez.
    I'm with Judge here. I am citing FFXI as an example. Not because I want the same things implemented here.

    When I say I want something new, I mean new. Again, to cite FFXI as an example:

    Nyzul Isle. A 100-floor dungeon with randomly generated floor patterns and objectives under a set time limit in order to advance, with "save points" every 5 floors so that you can skip ahead later by using tokens earned from Nyzul Isle itself. Boss room every 20 floors drop gear for specific gear slots. Bosses are randomized. Enemies are randomized. Every time you enter, it's a new experience.

    Salvage. You enter and are immediately affected by a Pathos that locks you from using any abilities, spells, gear, etc. You have a starter chest that will provide a semi-random assortment of cells that you have to strategically distribute to your party in order to unlock those things so that you can proceed through the dungeon, defeating other enemies to earn more cells to gradually unlock other party members' abilities. You have a time limit, and the run concludes with a challenging boss that doesn't follow a skill rotation.. and sometimes you're fighting that boss while some of your party members are still restricted by the Pathos.

    Limbus: "Do I want to take the items chest, or the time chest? Hmmm... I can only choose one. I think I have enough time to get to the next chest, so I'll take items here since next floor doesn't drop loot I need. Hopefully I can make it..."

    These are just a few prime examples. In FFXIV, each dungeon follows the same template. What did you do in Sastasha? You pulled some trash mobs, fought a boss, pulled some trash mobs, fought a boss, pulled some trash mobs, fought a boss. What did you do in Copperbell? You pulled some trash mobs, fought a boss, pulled some trash mobs, fought a boss. What about Halatali? Same thing. Haukke Manor? Sunken Temple of Qarn? Wanderer's Palace? Amdapor Keep? Yeah. Same thing. And the pattern continues in Heavensward.

    I want variety. I want game-changing mechanics that bring strategy into the game. At the moment, FFXIV's definition of strategy is "memorize the rotation and pre-plan your cooldowns". Is it too much to ask? I don't think so.. this game has been around (counting from relaunch) for 2 years. In that same time frame, FFXI had released content that didn't adhere to a defined pattern. I'm not saying they need to release something like that every patch.. but it's been long enough. Time for something refreshing, and not some boring "new" dungeon to pull some trash, and fight a boss some more...
    (8)

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