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  1. #11
    Player
    Blitzace's Avatar
    Join Date
    Dec 2011
    Location
    Limsa
    Posts
    532
    Character
    Blitz Ace
    World
    Odin
    Main Class
    Gladiator Lv 80
    Honestly the main reason why i stopped playing SMN(was my first class in ARR) is the lack of the feeling i had when i played XI. Hell, i recently went back to XI unlocked SMN And that feeling when i summenoned carby. chills through my spine. I remember getting shiva my first primal summon, It felt good, it felt amazing. I felt like a SMN. i do not even get close to that feeling in XIV. As i dropped the class for PLD when i hit 50 on SMN,(Back in 2.0)

    I miss the wyverns of DRG one of the reasons why i didn't play it for a while(Leveling it as we speak) Its missed but not forgotten class works perfectly fine without. But going back to SMN it just isn't a SMN in my eyes and i wished they did something else with it, Feels more like a warlock right now.

    Not to speak of the visuals of the egi's. I heard about Egi glamour and once again i was disappointed. I thought, yeah some more egi's maybe they'll give em some unique versatile abilities or what ever. But as far as i know, they're just glamours. Shame!

    Just my opinion though.
    (5)

  2. #12
    Player
    Dyvid's Avatar
    Join Date
    Mar 2011
    Location
    Maelstrom
    Posts
    3,057
    Character
    Dyvid Pandemonium
    World
    Adamantoise
    Main Class
    Blacksmith Lv 90
    FFXI pet jobs ranked. Pup because you could customize pet, BST because you could dps and solo with it, DRG because it added dps, and SMN in dead last because you could /whm with it.

    Seriously people need to take off the rose tinted glasses. Sure FFXI avatars looked fancy but completely useless without a subjob defining it. Perp cost stopped it from being a dps, lack of cures stopped it from being a healer, no refresh stopped it from being support, and pet hp stopped it from being a tank. The only niche people found for it was SMN/WHM and pet abilities to help where the /37 whm lacked.
    (3)

  3. #13
    Player
    Alahra's Avatar
    Join Date
    Jul 2014
    Location
    Gridania
    Posts
    1,798
    Character
    Alahra Valkhir
    World
    Balmung
    Main Class
    Reaper Lv 100
    SMN/BLM is generally the way they are played these days, at 99, as there's a lot of ways to reduce the perpetuation costs. But that's an aside. When people say they miss FFXI's SMN, they're obviously not missing the fact that they were nigh unusable for a large chunk of the game's life: rather, they miss the aesthetic and style. FFXIV's SMN is pretty different in terms of aesthetics from FFXI's SMN and the presentation of SMN in most other FF games as well.
    (7)

  4. #14
    Player
    Dyvid's Avatar
    Join Date
    Mar 2011
    Location
    Maelstrom
    Posts
    3,057
    Character
    Dyvid Pandemonium
    World
    Adamantoise
    Main Class
    Blacksmith Lv 90
    Well the main reason Egi are so small is because players need to see ground effect to dodge. You just can't these massive creatures blocking the view. On the flip side I think FFXIV devs aren't really handling the pets very will either. 3.0 makes it seem they just shrugged and gave up trying to make it work while pleasing the player base. IMO, MCH Rook and Bishop are better pets than Egi because each have unique purposes in fights instead of a blanket catch all. Even SCH fairies are more specialized.

    Whats funny is I made a post back in 2004 about how SE's next MMO should not have summoner, but instead give each job it's own primal limit break. I do think the community will be happier if Yoshi-P decides to ever add FC primal summoning.
    (0)
    Last edited by Dyvid; 09-13-2015 at 04:25 AM.

  5. #15
    Player
    Geardagas's Avatar
    Join Date
    Jul 2015
    Posts
    119
    Character
    Paito Maito
    World
    Adamantoise
    Main Class
    Bard Lv 60
    omg yes. FFXIV is great, don't get me wrong, but I feel like it's a downgrade in some areas when compared to FFXI. Why a 14 year old game gets full summons and a brand new one gets stupid egis is beyond me. I can't even play summoner in this game because of this lol.

    Beastmaster was also a heck of alot of fun and I loved exploring the world and soloing everything with Courier Carrie. There's no comparison in FFXIV. Pup was also fun and flavorful, although I felt like it should have been more than just gimped monk with pet. And i use to love bursting with my wyvern's breath.

    Seriously I would be the most excited dude in the world if they made bst for ffxiv.
    (3)

  6. #16
    Player
    Alahra's Avatar
    Join Date
    Jul 2014
    Location
    Gridania
    Posts
    1,798
    Character
    Alahra Valkhir
    World
    Balmung
    Main Class
    Reaper Lv 100
    The Egis could stand to be a little larger and more resemble their primal cousins, I think. Titan and Ifrit shouldn't float--I think it's quite silly that they do.

    One thing I wish they would do, since we're not likely to see Egis change, is determine the effects for SMN's LB based on their currently summoned Egi. That way they could at least have the classic summon overdrives/astral flows. Terraflare is cool and all, but it sorta doesn't feel very SMN-esque to me.
    (3)

  7. #17
    Player
    Ser_P's Avatar
    Join Date
    Jul 2015
    Posts
    3
    Character
    Ser Phoenix
    World
    Midgardsormr
    Main Class
    Lancer Lv 52
    Whilst I never got to play FFXI, I do agree with the general sentiment here. Summoner was my first choice for job in FFXIV, until I learned more about them. I was very disappointed. I really like their current playstyle, but they really don't feel like summoners at all. I know we can't have full size summons roaming the battlefield as it would be mayhem, but I would love to see some long cast time summoning spells more akin to traditional FF summoning. Summon Shiva, have her pop out and do diamond dust then disappear. It would look spectacular, would feel like a summoner (which is exactly what I wanted in the first place) and they could have easily designed the class around that style of gameplay. I hope they do something different with this, at least.
    (3)

  8. #18
    Player
    kazeandi's Avatar
    Join Date
    Aug 2015
    Posts
    133
    Character
    Malice Do'urden
    World
    Tonberry
    Main Class
    Summoner Lv 60
    I come from a different background than FFXI and I like the permanent pets. However, Ifrit is almost unusable (dies too easily) and the looks are pretty silly.
    (0)

  9. #19
    Player
    Staticshock25's Avatar
    Join Date
    Aug 2015
    Location
    limsa
    Posts
    11
    Character
    Nash Rumack
    World
    Diabolos
    Main Class
    Black Mage Lv 51

    Anyone know?

    Anyone have any idea when the new egi glamour might be patched in?
    (0)

  10. #20
    Player Shirobi's Avatar
    Join Date
    Feb 2014
    Posts
    137
    Character
    Rivenblack Balemourn
    World
    Diabolos
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Dyvid View Post
    FFXI pet jobs ranked. Pup because you could customize pet, BST because you could dps and solo with it, DRG because it added dps, and SMN in dead last because you could /whm with it.

    Seriously people need to take off the rose tinted glasses. Sure FFXI avatars looked fancy but completely useless without a subjob defining it. Perp cost stopped it from being a dps, lack of cures stopped it from being a healer, no refresh stopped it from being support, and pet hp stopped it from being a tank. The only niche people found for it was SMN/WHM and pet abilities to help where the /37 whm lacked.
    So you quit the game before Astral Burn parties were a thing then?
    (1)

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