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  1. #11
    Player
    Farrell's Avatar
    Join Date
    Sep 2013
    Posts
    135
    Character
    Corwynt Farrell
    World
    Leviathan
    Main Class
    Scholar Lv 70
    Nothing quite like finishing a Seal Rock with 150 points and hearing "at least I got my 40 eso" My personal favorite was "the less we try the faster the eso grind goes"
    (5)

  2. #12
    Player
    myahele's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    4,644
    Character
    Tonrak Totorak
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    I agree, more or less, but that just might end up making it so that even more people will flock to the winning GC

    At most, I'd rather they reduce the Eso reward to just 5~10

    Honestly, compared to FL Secure and especially Slaughter, Seal Rock has pretty positive reviews and it brought and kept new PvPer simply because it was fun. Long long queue times are due to people in popular GCs

    After a few match when Seal Rock 1st came out the average time it took for a team to get 800pts was roughly 10m and I instantly knew that there'll be Eso farmers.
    (0)

  3. #13
    Player
    Harz's Avatar
    Join Date
    Jul 2015
    Location
    Limsa Lominsa
    Posts
    75
    Character
    Harz Krislnen
    World
    Ultros
    Main Class
    Paladin Lv 70
    Replace eso with a rare triple triad card drop that you only have a chance of getting if you come first.
    (0)

  4. #14
    Player
    Blubbers's Avatar
    Join Date
    Mar 2014
    Posts
    344
    Character
    Blubbers Ubbers
    World
    Faerie
    Main Class
    Gladiator Lv 60
    I think it's fine as is, but I would also be ok if they adjusted it very slightly:

    1st: 25
    2nd: 20
    3rd: 15

    This way the overall amount of esoterics is the same and there is an incentive to try, but it still gives a decent amount if your GC is terrible and you lose every time. Offering esoterics was definitely a good move on SE's part, a lot of people I know only gave PvP a chance due to the PVE rewards and that's what got them hooked. The only reason I got into PvP in the first place was when they introduced the wolves den challenge log and I decided to try it out to clear the log. Offering these rewards is a way to grow the PvP player base and is necessary for maintaining a healthy PvP community.

    If you remove esoterics or give none for 3rd place, there will be a noticeable increase in queue times, fewer people will try out PvP, and there will be even more of an incentive to swap to the "dominant" GC.
    (4)
    Last edited by Blubbers; 09-11-2015 at 06:45 AM.

  5. #15
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    Yes, we need more incentive for everyone to stack in the winning GC.
    (2)

  6. #16
    Player
    LStarbreeze's Avatar
    Join Date
    Oct 2013
    Posts
    43
    Character
    Una Gloriana
    World
    Excalibur
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by TriksteR View Post
    1st - 20
    2nd - 10
    3rd - 0
    This with a consecutive bonus increase, like +5 Eso for each consecutive win up to 20 bonus Eso. This would provide an incentive to win so this...

    Quote Originally Posted by Farrell View Post
    Nothing quite like finishing a Seal Rock with 150 points and hearing "at least I got my 40 eso" My personal favorite was "the less we try the faster the eso grind goes"
    happens less often.
    (0)

  7. #17
    Player
    Evangela's Avatar
    Join Date
    Mar 2011
    Location
    グリダニア
    Posts
    4,361
    Character
    Evangela Monterossa
    World
    Balmung
    Main Class
    Ninja Lv 90
    If those farmers want to jump to the winning GC... good! let them go. they'll make that GC get weaker.
    (4)

  8. #18
    Player
    Stormrider's Avatar
    Join Date
    Sep 2013
    Posts
    668
    Character
    Storm Rider
    World
    Balmung
    Main Class
    Miner Lv 60
    Quote Originally Posted by Evangela View Post
    If those farmers want to jump to the winning GC... good! let them go. they'll make that GC get weaker.
    Not to be mean but your ques are almost nothing now. It is all great for you to claim oh I can take some longer ques. When the other Grand Companies are double yours and double that one again.

    Flames have also gotten a lot of adder win chasers last month so you should by default be better. Nothing like a bunch of whiny people when check have like 10 adder wins and 5 flames wins.
    (2)

  9. #19
    Player
    Rollan's Avatar
    Join Date
    Jan 2012
    Location
    Gridania
    Posts
    24
    Character
    Rollan Kyojin
    World
    Sargatanas
    Main Class
    Blacksmith Lv 50
    I have no problem with the "Eso farmers"

    but seriously... it is honestly very demoralizing for some of these people to even HARASS us in alliance chat when we're actually trying to strategize and go for the win.They tell us, "theres no point in even trying, thanks for eso"

    I know everyone is probably gonna be salty due to their eso farm being gone, but this is PVP, you need to draw the line somewhere SE. This is a BLIGHT on the PVP community.
    (5)

  10. #20
    Player
    Stormrider's Avatar
    Join Date
    Sep 2013
    Posts
    668
    Character
    Storm Rider
    World
    Balmung
    Main Class
    Miner Lv 60
    Originally this thread made me very mad. The team with the best que gets the eso farmers and the team with the worst ques get the win chasers. Neither are very helpful to the respective teams, generally.

    Until they remove Grand Companies and allow us to que alliances, the rewards need to be even. Not all of us can manipulate the que and get to play with 23 other people we want. No one should be overtly punished for the randoms they get stuck with. Infact I had a night with multiple seconds and was getting more marks then I would have if i was getting first.
    (0)

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