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  1. #41
    Player
    Colorful's Avatar
    Join Date
    Jun 2014
    Posts
    2,408
    Character
    Charlotte Elise
    World
    Kujata
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Tint View Post
    really? most of the time i think the PVE is the minigame. most people raid like 9 hours / week max. then eso cap wich is like 30 mins / day for random expert. and that's it. so... you can easily play the PVE minigame between your PVP, gathering, crafting, gold saucer... endless grind.
    PvE is the main purpose of the game, and where most of the development efforts go to. I don't know what you're talking about calling it a mini game... That said, PvP isn't a minigame either.
    (1)

  2. #42
    Player
    Arabian_Wolf's Avatar
    Join Date
    Aug 2015
    Posts
    138
    Character
    Majestic Wolf
    World
    Cerberus
    Main Class
    Dark Knight Lv 80
    FF was never meant to be a PvP game so I am not surprised.
    (1)
    Thank you whoever used my RaF code & if you need anything PM me here or /tell in-game.

  3. #43
    Player
    Riardon's Avatar
    Join Date
    Nov 2013
    Posts
    1,333
    Character
    Leowald Chestwood
    World
    Twintania
    Main Class
    Dark Knight Lv 80
    This game is not pvp oriented. Don't expect it to excel in that area any time soon. Don't expect 1vs1 any time soon too. His hi said the game is not balanced yet for 1vs1.
    (1)

  4. #44
    Player
    Alaina's Avatar
    Join Date
    Mar 2011
    Posts
    184
    Character
    Alaina Claire
    World
    Gilgamesh
    Main Class
    Rogue Lv 71
    PVP makes no sense in a game where the 3 main nations aren't even at WAR with each other. It is just a waste of development time and server space, best to just remove it.
    (0)

  5. #45
    Player
    FoxyAreku's Avatar
    Join Date
    Jul 2014
    Location
    Limsa
    Posts
    2,889
    Character
    Areku Foxfire
    World
    Hyperion
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Alaina View Post
    PVP makes no sense in a game where the 3 main nations aren't even at WAR with each other. It is just a waste of development time and server space, best to just remove it.
    Content should never be removed as all that does is upset people who like it. A better argument would be "I hope they don't make any more pvp maps in the future".
    (2)

  6. #46
    Player
    Amberyl's Avatar
    Join Date
    Aug 2013
    Location
    香港
    Posts
    334
    Character
    Mizuki Ishikawa
    World
    Belias
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Lemuria View Post
    No, it really isn't. The queues are so long that you'd waste more time sitting around than actually earning tomes.
    Speak for yourself. On Cerb we have a Flames linkshell, and never queue for more than two or three minutes. We also win pretty consistently, because we go in with at least one strong, balanced party.

    There's a tonne you can get out of PvP if you choose to put the effort in. Your loss for not doing so.
    (2)

  7. #47
    Player
    Amberyl's Avatar
    Join Date
    Aug 2013
    Location
    香港
    Posts
    334
    Character
    Mizuki Ishikawa
    World
    Belias
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Alaina View Post
    PVP makes no sense in a game where the 3 main nations aren't even at WAR with each other. It is just a waste of development time and server space, best to just remove it.
    Didn't read the NPC dialogue? Didn't read the NPC dialogue. Bet you skipped all the references to it during the troubles in Ul'dah too?
    (7)

  8. #48
    Player
    Sapphic's Avatar
    Join Date
    Oct 2013
    Posts
    2,308
    Character
    Sapphic Meow
    World
    Odin
    Main Class
    Monk Lv 90
    When they advertised PvP as they were going to add PvP skills and abilities, my first thought is that PvP would have its own unique skill set which where the only abilities that you could use in PvP which would be perfect (IMO). If they had made it that way, and the PvE skills kept unuseable in PvP it would have been perfect as balance on one would have zero effect on the other.

    But, as we all know, they made them additional abilities instead that work alongside the PvE skillset.
    (0)

  9. #49
    Player
    NovaLevossida's Avatar
    Join Date
    Sep 2013
    Posts
    984
    Character
    Kaiser Sturmwind
    World
    Famfrit
    Main Class
    Marauder Lv 50
    I don't even care that FFXIV PvP might not be as good as other MMO PvP experiences. It's not a good experience on its own right. Moreover, it's not directly competing against MMO PvP but rather all forms of PvP for my time. I rather like the PvE experience, but when it comes to PvP, why would I choose it over Street Fighter, Dark Souls, a card game, Battlefield, Counterstrike, etc.? It does a poor job of arguing why it's worth my time over those games, and the answer I came up with is it's never worth my time over those games.
    (1)

  10. #50
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Amberyl View Post
    Didn't read the NPC dialogue? Didn't read the NPC dialogue. Bet you skipped all the references to it during the troubles in Ul'dah too?
    Even with the story, it's a cop out excuse. They don't even expand upon it or ever consider the fact that the Garleans would take it underneath our noses during a fight. Not to mention that they had talked about effectively abolishing the fighting over the area (before 2.5 occurred mind you)....then went on and added in slaughter because that is so much more civilized than secure.

    The three GCs just want the allagan thingies for themselves and don't like sharing, it's an extremely weak excuse to justify the idea of a GC restriction, especially in comparison to how much it hurts the queue times, let alone the concept of a 3-way objective PvP area which can never work in practice because of human nature.
    (3)

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