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  1. #51
    Player
    SwordswornFox's Avatar
    Join Date
    Jun 2015
    Posts
    124
    Character
    Khudaj'a Surenhai
    World
    Siren
    Main Class
    Gunbreaker Lv 80
    Okay finally have the time to try and answer this without sounding flippant(I hope)

    @Sapphidia, Nadirah, and Gooner
    It sounds like you believe that only end game progression matters and that all other content means nothing for evaluating a classes abilities and potential. One thing that you have to remember, changes for you trying to push progression also affect those who don't/won't play that content.That makes our points of view and suggestions just as valid.

    From the sound of things the current meta is focused a bit more on the new tank being useful and getting more people to have that leveled. In time the pendulum should swing and I'm hoping that there will be content that people prefer running PLD/DRK on, but all three are viable. And I do hope that the content will continually shift and evolve.

    I will say this flat out, even if my PLD was 60 I wouldn't be focused on the progression content. I personally have a few issues with my reflexes and mental focus that would make trying to be truly top tier very challenging, I might try it later but I'm no hurry to try that content.

    One of the things I love to do when I don't want to progress the story is to run all three tanks through the leveling duty finder repeatedly. Doing this I have seen strengths and flaws in all tanks. Yes certain DPS pairings have made it more difficult to hold aggro as a PLD in certain fights, but i know how to do so. I know that running the same dungeon with all three overgeared shows that my 'din isn't the most damaging of the three, but is the most forgiving of mistakes. Warrior has felt the least forgiving and Dark sits between the two, which according to the forums seems to be the general consensus, even if I'm not max leveled :shock:

    So please never tell an underleveled character that their thoughts on their class are invalid, we might still have valuable insight or even possibly see where those problems might start. and remember changes at the top also affect those below
    (0)
    Last edited by SwordswornFox; 09-06-2015 at 10:22 AM.
    This Fox exercises its right to remain silent when any asks what does it say

  2. #52
    Player
    swcez's Avatar
    Join Date
    May 2014
    Posts
    19
    Character
    Scotty Tanks
    World
    Malboro
    Main Class
    Gladiator Lv 60
    Played PLD since 1.0
    Clemency cast time is terrible
    cover is terrible
    dps is terrible
    shield swipe is terrible
    pld is just terrible.

    Now I play warrior.
    (7)

  3. #53
    Player
    Metalwrath's Avatar
    Join Date
    Sep 2013
    Posts
    723
    Character
    Rhulk Roegan
    World
    Raiden
    Main Class
    Warrior Lv 90
    I commend you in the way you think.There are 2 kinds of players.Good players and bad players.Bad players will always have some excuse for them sucking.Good players will work with the hand they are given and suceeed or die trying.
    You are dedicated to playing Paladin and good for you stick with that.
    Hell before Warrior got the big buff.Even before Heavenwsward we got treated like cancer.Titan hm lf tank.You reply they laugh and say no we need tank not warrior.Was same for coil.
    A good tank is a good tank.If party dies because of tank dps then either the dps sucked or the devs failed.
    (0)

  4. #54
    Player
    Kemas's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    180
    Character
    Samahri Ronso
    World
    Sargatanas
    Main Class
    Paladin Lv 71
    Sorry, had to reply to this. I have to agree with those saying you can't fairly judge the class until you have it at 60. The game literally makes a large shift and as such, you are unable to compare your class to others capped abilities. Considering endgame is where the majority of gameplay takes place, I suggest getting the job to 60 before you set your beliefs in stone. Yes, PLD works in endgame but for a lot of the endgame content DRK and WAR are just much more tailored to maximizing their potential atm, whereas PLD is quite lackluster. DRK has lackluster components as well but current meta favors them so they become more viable/its easier to overlook its shortcoming atm.
    (2)

  5. #55
    Player
    Synestra's Avatar
    Join Date
    Oct 2013
    Posts
    1,071
    Character
    Nel Synestra
    World
    Moogle
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Sapphidia View Post
    It's also fun when you ding 60, and when you start doing the basic content there. It's fun in Bismarck Ex, it's fun in Ravana Ex, it's fun in Alexander Normal.
    Yeah PLD is more than fine on trivial content but the issues can be seen on the content that matters most, 2 first floors are doable mainly because those are easy but when the real savage starts it lacks behind alot compared to 2 other tanks(DRK also needs some love because it gets carried by current meta).
    (4)
    Last edited by Synestra; 09-06-2015 at 12:57 PM.

  6. #56
    Player
    SwordswornFox's Avatar
    Join Date
    Jun 2015
    Posts
    124
    Character
    Khudaj'a Surenhai
    World
    Siren
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Synestra View Post
    Yeah PLD is more than fine on trivial content but the issues can be seen on the content that matters most, 2 first floors are doable mainly because those are easy but when the real savage starts it lacks behind alot compared to 2 other tanks(DRK also needs some love because it gets carried by current meta).
    Why do people believe that Savage/Ex/raiding in general is the content that matters most? Shouldn't all content matter equally?
    (0)
    This Fox exercises its right to remain silent when any asks what does it say

  7. #57
    Player
    Synestra's Avatar
    Join Date
    Oct 2013
    Posts
    1,071
    Character
    Nel Synestra
    World
    Moogle
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by SwordswornFox View Post
    Why do people believe that Savage/Ex/raiding in general is the content that matters most? Shouldn't all content matter equally?
    End-game has always been the meter for classes to be balanced around(just like pvp is never balanced around 1vs1), if you balance classes only a lesser content in mind everything would be broken as hell when you start to do any serious content. When you balance everything end-game in mind it will automatically work in easier content aswell.
    (1)
    Last edited by Synestra; 09-06-2015 at 01:31 PM.

  8. #58
    Player
    Rachhubb's Avatar
    Join Date
    Jul 2015
    Posts
    2
    Character
    Amrathe Veritas
    World
    Ultros
    Main Class
    Paladin Lv 80
    Heavensward only strengthened my love of PLD! I will admit Tempered Will is rarely used, but nice to have. I don't have any gripes and I would be disappointed with any major changes. Tweaks here and there are necessary for any class, but PLD is in a good place in my opinion. (For playstyle not dmg/def numbers)
    (1)

  9. #59
    Player
    AIex's Avatar
    Join Date
    Dec 2013
    Posts
    38
    Character
    Alexander Kawakami
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Tadus View Post
    I have said this before, PLD does not need a damage buff, or so I feel. He is a PLD I understand he is shield n sword so he must make less damage. SE would not want to match PLD's dps to Drk or War because that would be catastrophic. Instead, rebuild PLD, and fix many of its current CDs (some post say which ones), and send him to the fun department.
    Wow this is far from a useful post. PLD does need more damage in certain areas, especially while in Sword Oath. I absolutely hate making assumptions about people before actually playing with them but you talk as if you haven't seen a day in Alexander Savage (and your gear reflects that, sorry). Did you know that Rage of Halone has both the lowest enmity multiplier and potency at 5x and 260 whereas Butchers Block is at 5.5x/280 and Power Slash is at 5.5x(6.5 in Dark Arts)/300. That makes tanking while in Sword Oath problematic at times if you run with people who can actually pull good dps. There are multitudes of other damage-related problems like Shield Swipe being a dps loss now, but I won't list them all out to you. The "fun department" you mention isn't even relevant because fun is subjective. I personally find PLD fun, but I'll be gearing up my DRK with eso's soon because it is more efficient with the way Alexander Savage is set up and the way I fear they will be setting up the future floors of Alexander (more magic based tank busters / magic based AoE / higher dps checks).

    Quote Originally Posted by Tadus View Post
    ahh but here is the thing, you love it cause you still have stuff to see on PLD, and you haven't seen the full potential of PLD yet. Me and nyttyn already know everything from PLD, me and her and levels 60. We know what changes need and what improvements he needs. Of course you don't feel like he needs changes lol... YET
    So with all that said above, if the only improvement you think PLD needs is "fun department", I highly suggest you don't post about PLD adjustments. Fun hardly brings balance which is the underlying issue for PLD at the moment. I'm sure you're a solid PLD and all, but if all you have to base your opinions on is outdated unsynced content, 4 man content, and alexander normal mode, then your knowledge of the potential of PLD is highly limited.

    DRK enmity tables
    PLD and WAR enmity tables
    (4)
    Last edited by AIex; 09-06-2015 at 03:25 PM. Reason: added enmity table links

  10. #60
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by SwordswornFox View Post
    Why do people believe that Savage/Ex/raiding in general is the content that matters most? Shouldn't all content matter equally?
    The cutting edge content is what determines how the class/job is treated across all levels. Considering WARs had issues in T4/T5 of coil but were being told they couldn't tank HM Garuda, not to mention my own experiences in WoW ("tr0lolol Nihilum wrote an article on why ret paladins are not optimal; that must mean ret sucks and should never be brought to anything"), it's a well-founded way of looking at things.
    (3)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

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