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  1. #1
    Player
    Sapphic's Avatar
    Join Date
    Oct 2013
    Posts
    2,308
    Character
    Sapphic Meow
    World
    Odin
    Main Class
    Monk Lv 90
    Quote Originally Posted by sydh View Post
    This is the point of not having every damn job perform the exact same role as their counterparts. Some jobs are and will be better at certain aspects.
    And you can't see that as being a bad thing? Luckily enough Yoshi does see it thus and generally jobs are buffed so they are as viable as the other jobs in the same archetype.

    FFXI was terrible for that.
    (3)

  2. #2
    Player
    sydh's Avatar
    Join Date
    Aug 2013
    Posts
    58
    Character
    Is'thera Amasa
    World
    Balmung
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Sapphic View Post
    And you can't see that as being a bad thing? Luckily enough Yoshi does see it thus and generally jobs are buffed so they are as viable as the other jobs in the same archetype.

    FFXI was terrible for that.
    Total homogenization across all jobs is bad for the game. It takes away some of the potential uniqueness different jobs bring to the table.

    Quote Originally Posted by Kaizer View Post
    Okay. Then lets make some mobs 30% resistant to either blunt, piercing, or slashing damage. Also Ifrit and Shiva are cured when attacked by their respective elements.
    They should bring back elemental resist why we are at it. Would make for a far more interesting game.
    (1)
    Last edited by sydh; 09-05-2015 at 02:55 AM.