Yea, let's make a class purely to "break parsers"
That will never work, there are always ways around it.
Yea, let's make a class purely to "break parsers"
That will never work, there are always ways around it.
I don't think OP meant a class that will disable parsers, but rather a class that is built around contributing to the party's throughput without doing substantial numbers themselves.
On an aside, I do wish they'd balanced the game around the idea of having five party members ... one tank, one healer, two dps, and one support class. It'd also require a bit of touching up to introduce a new support class or two (red mage, blue mage anyone?), and perhaps adjust one or two existing classes to be focused on support.
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