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  1. #121
    Player
    Cynfael's Avatar
    Join Date
    Jun 2014
    Posts
    2,164
    Character
    Sacrilege Moonshadow
    World
    Hyperion
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by PetiteMalFleur View Post
    It just amazes me how the people who haven't leveled these jobs or done any endgame have the strongest opinions about the buffs.
    Amen. /10char
    (11)

  2. #122
    Player
    rjspencer4's Avatar
    Join Date
    Jan 2015
    Location
    Mac Anu
    Posts
    335
    Character
    Despair Senpai
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by PetiteMalFleur View Post
    It just amazes me how the people who haven't leveled these jobs or done any endgame have the strongest opinions about the buffs.
    (16)

  3. #123
    Player
    Fevelle's Avatar
    Join Date
    Feb 2015
    Location
    Gridania
    Posts
    1,353
    Character
    Fiona Greentear
    World
    Behemoth
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by PetiteMalFleur View Post
    It just amazes me how the people who haven't leveled these jobs or done any endgame have the strongest opinions about the buffs.
    It's numbers, basically. By the way, I had to change my account for Heavensward because of problems with Steam, so my previous characters were deleted and I'm still stuck at MSQ because I have work/study and barely play more then 45 minutes a day (if I play at all). This doesn't mean I'm not entitled to having an opinion as a mained both healers since I began with this game.
    (1)

  4. #124
    Player
    Dicejss's Avatar
    Join Date
    Jan 2014
    Location
    Limsa
    Posts
    62
    Character
    Dinah Rosso
    World
    Siren
    Main Class
    White Mage Lv 70
    Their healing may be able to keep up now but their card buffs are still mediocre at best. For one the rng screws them so bad especially if you get spire/ewer multiple times in an encounter. The potency is negligible in terms of realistically making encounters end faster. Of course ewer/spire barely give anything other than a drop in the entire duration if the buff.
    (1)

  5. #125
    Player
    RichardButte's Avatar
    Join Date
    Mar 2011
    Posts
    1,107
    Character
    Richard Butte
    World
    Hyperion
    Main Class
    Machinist Lv 90
    Quote Originally Posted by PetiteMalFleur View Post
    It just amazes me how the people who haven't leveled these jobs or done any endgame have the strongest opinions about the buffs.
    C'mon, that shouldn't amaze you.

    The people who know the least are always the loudest.

    I leveled SCH and AST nearly side by side and played both for a while with identical ilevel: AST was a goddamn bloody JOKE in comparison to SCH, and even now, it's still not on par because SCH still has better emergency buttons, WAAAY better DPS (2 DoTs, 4 AoE DoTs, holy crap...), and infinitely better mana recovery (you are always 60 seconds away from recovering 20% of your MP...).

    It's plain and obvious that all of these people whining have either never played AST + another healer or have never played any healers at all, or if they have, they're absolutely terrible at them.

    I've played both SCH and AST and I still feel like SCH edges it out. The buffs are potent enough now that they may actually be useful, but there's still always the chance of drawing that damn Spear 10X in a row or drawing nothing but Ewers, Spires and Boles, thus adding next to no additional DPS to the group.

    The ability of SCH to hop into CS, drop three powerful DoTs on a boss and hop back, then recover all of their missing mana with a single button probably still outweighs the potency of an AST's DPS buffs, but at least the class is actually playable now.

    Mana is still going to be the AST's biggest issue, BTW, as nothing was changed for mana fixing at all. Healing-intensive fights still drain it right out of you, and god help you if you need to res more than one person...
    (4)

  6. #126
    Player
    Cynfael's Avatar
    Join Date
    Jun 2014
    Posts
    2,164
    Character
    Sacrilege Moonshadow
    World
    Hyperion
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Fevelle View Post
    It's numbers, basically. By the way, I had to change my account for Heavensward because of problems with Steam, so my previous characters were deleted and I'm still stuck at MSQ because I have work/study and barely play more then 45 minutes a day (if I play at all). This doesn't mean I'm not entitled to having an opinion as a mained both healers since I began with this game.
    The latter part is understandable, but looking at a sheet of numbers does not give you anything close to the full picture, especially if you don't have any of the Jobs at 60 yet.

    You are entitled to an opinion, but you won't be making a well-informed one until you have the proper context.
    (7)

  7. #127
    Player
    Shakesula's Avatar
    Join Date
    Mar 2015
    Posts
    50
    Character
    Shadow Runner
    World
    Gilgamesh
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by NimueAstolat View Post

    AST was never meant to be a strong healing job, it was always meant to be weaker than the others to justify the use of buffs. AST was always capable, it just required good people to play it, which is why the forums cried over healing buffs, because this community sucks in general at this game. This patch was just to appeal to the casuals who couldn't learn how to play their class right, which leads us to a equal healer that can also buff the party. Which is what makes it broken.
    Well guess what. In order to go into savage they NEED to be great healers. Buffs don't mean jack when people keep dying because they aren't "great healers". So that's what they fixed. AST can now go into savage without groans from the rest of the group. Thanx for your understanding!
    (5)

  8. #128
    Player DawnSolaria's Avatar
    Join Date
    Apr 2015
    Posts
    144
    Character
    Dawn Solaria
    World
    Mateus
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by Fevelle View Post
    It's numbers, basically. By the way, I had to change my account for Heavensward because of problems with Steam, so my previous characters were deleted and I'm still stuck at MSQ because I have work/study and barely play more then 45 minutes a day (if I play at all). This doesn't mean I'm not entitled to having an opinion as a mained both healers since I began with this game.
    It does however means that you opinion has dramatically less weight than the opinion of those who have done the end game content.
    (4)

  9. #129
    Player
    AlphaSonic's Avatar
    Join Date
    Jan 2015
    Posts
    516
    Character
    Shaartis Laggal
    World
    Louisoix
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Fevelle View Post
    That's another problem with WHM I have. Why only Stone III, Aero III and no more water skills? Conjurers are supposed to have mastery over these 3 elements, so why is water being left behind with only the Fluid Aura? I know this doesn't really affect gameplay, but they could have created more water spells/dots instead of going for the THIRD earth and wind magic on our skillset.
    Asylum, Assize and Tetragrammaton are water aspected. Raise and Esuna are water aspected too.
    (2)

  10. #130
    Player
    Fevelle's Avatar
    Join Date
    Feb 2015
    Location
    Gridania
    Posts
    1,353
    Character
    Fiona Greentear
    World
    Behemoth
    Main Class
    Conjurer Lv 50
    Nope, because the game isn't meant to be only Savage/end-game focused. As the developer said, this game was made to be enjoyable also by casual players. And really, I don't care what anyone thinks about the weight of my opinion, since I have nothing against ASTROLOGIANS. I have against the lack of imagination from SQEX, creating a carbon copy hybrid of both WHM/SCH, and taking their uniqueness from them because they couldn't achieve the system they wanted for that job to be playable. Remember that thing from one of the Letters, where they said that the first point on creating a job was diferentiating it from the other jobs? Well, the only difference now is that AST can sect-change into WHM or SCH. Cards aren't uniqueness enough, a fairy isn't uniqueness enough and DPS isn't uniqueness enough. Look at how different the three tanks are and look at our healers...

    Really, sorry if I offended any player, but I was SO hyped with Heavensward and it's been a big turn down for me, so I'm kinda depressed and these changes made it worse.
    (1)

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