Page 7 of 18 FirstFirst ... 5 6 7 8 9 17 ... LastLast
Results 61 to 70 of 171
  1. #61
    Player
    Fendred's Avatar
    Join Date
    Jun 2011
    Posts
    956
    Character
    Valentyne Laska
    World
    Balmung
    Main Class
    Dancer Lv 100
    Here are my suggestions for fixing the inventory system:

    1. Replace the current vanity system (glamour) with Wild Star's vanity system. In it, you find an item and then save its appearance. Afterwards you can throw out the item because you don't need the physical copy of the item anymore. No more wasted inventory space holding old raid and dungeon sets. Just a nice, simple GUI to select what a person wants to wear and presto.

    2. If an item constitutes a form of currency of any kind, it goes in the currency tab, not an inventory space. I'm looking at you, ancient ambers. The Alexander items would also constitute a form of currency.

    1+2. Glamour prisms, clear prisms, etc go in a vanity currency tab.

    3. Dyes should be one time consumables. A player uses one and now they have the color unlocked. To change the color of a piece of equipment, they must have a special item that counts as a form of currency and goes in the currency tab. Either that or create a dye tab. Dyes take up a ton of unnecessary space in the inventory and are a poor choice as a consumable because there can be an almost infinite number of different colors to choose from (its all on a gradient, after all).

    4. Gyshal Greens, while not currency, should probably go in the currency tab or some kind of companion tab.

    5. Fishermen bate should go under a specific section in the currency tab, as they are expendables and have about as many divisions as their are different colors of dye. Well maybe not that many, but still enough to cause inventory issues should a fisherman carry a full compliment of both fresh water and salt water bate.

    6. Seasonal and event items that are not a form of currency, but are used only for quests should go in the quest items tab. An example of these would be the "queer garb" items from the Lightning event. I was confused into thinking that the queer garb items might play into some kind of crafting recipe when those events first occurred, leading me to store those items for later. Best not to leave any shred of doubt as to their purpose and put them in their proper place.

    7. Seasonal and event items that are used as currency and intended only as currency should go in the currency tab.

    8. Avoid giving out "free pass" items like those 5 free mini game passes at the gold saucer. Some people complete the quests, don't know what to do with those items, and then hold onto them for a while. So they end up wasting inventory space. Instead, they should act as consumables that grant whatever currency is needed for the area.
    (13)
    Last edited by Fendred; 08-14-2015 at 05:25 AM.

  2. #62
    Player
    Naunet's Avatar
    Join Date
    Aug 2013
    Posts
    3,004
    Character
    Mide Uyagir
    World
    Coeurl
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Fendred View Post
    1. Replace the current vanity system (glamour) with Wild Star's vanity system. In it, you find an item and then save its appearance. Afterwards you can throw out the item because you don't need the physical copy of the item anymore. No more wasted inventory space holding old raid and dungeon sets. Just a nice, simple GUI to select what a person wants to wear and presto.

    2. If an item constitutes a form of currency of any kind, it goes in the currency tab, not an inventory space. I'm looking at you, ancient ambers. The Alexander items would also constitute a form of currency.
    Yesssssssssssssssssssss... All of this.
    (3)

  3. #63
    Player
    Sylve's Avatar
    Join Date
    Aug 2013
    Posts
    1,679
    Character
    Lyote Sharaia
    World
    Hyperion
    Main Class
    Sage Lv 90
    Quote Originally Posted by Gyson View Post
    -
    We have more Retainer space on a single Retainer than GW2 lets you have in your Account bank even with maximum gem extensions.
    You're looking at an average of 800 Gems(10 dollars) to unlock a new slot, and given the sheer price of big slot bags, you'll probably only get to slide a 16 slotter in there.
    Not only that, but your standard inventory, assuming you have good bags in every slot is only 100 - 120. And thats never increasing, its been 5 slots since the game launched. And you needed to spend tons of gold to get those big slot bags. Not to mention all the consumable crap you need to carry around all the time, like the Salvage Kits.
    Compared to XIV wich just hands you 100 slots on creation. They may have changed it, but IIRC, You needed to pay gems to unlock all the bag extensions in your inventory too.

    The Gold -> Gem conversion is abysmal. You either need to spend significant amounts of ingame time just farming enough Gold to get enough gems for a single transaction or you spend money.

    Given that you NEED to buy those character slots to get the other stories (5 race stories as well as all the various different choices you can make within them), Its not so cheap. Especially for those that don't have tons of free time to dedicate to simple gold grinding.
    Compared to 8 for the normal sub per server. With GW, its 5 freebies, ever unless you pay (or grind out enough gold not to) You're also capped with how many extensions you can have.

    You consume 1 charge per single change. 5 charges minimum to change a full set. Not including gear swaps. Unless you dedicate large portions of your time to gold farming or spend large amounts of cash on Gems, you burn through them far faster than you can acquire them for free. They're also account locked. Good luck getting enough to keep multiple characters looking the way you want!

    It costs Gems if i want to make the slightest alteration to my hair color or hair style. So even more grinding for gold or forking over cash.

    Well, look at that. Looks like i have to spend tons of time ingame just farming gold if i want to do all the things XIV just hands to me for just paying my sub. Which is one of the biggest reasons i quit that game. I want to play the game, not have to treat it like a job to get anything nice.

    GW2 did two things right, the style unlocks and the crafting material storage. If we get anything from GW2, it should be those 2 things. The rest of the game should be avoided at all costs.
    (1)

  4. #64
    Player
    Dejectedbunny's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    37
    Character
    Temperance Frostshard
    World
    Coeurl
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Cyrusskorrey View Post
    .....

    FFXI New game: 30 inventory, 50 MogSafe
    70 slots
    FFXIV New game: 100 inventory, 2 retainers 250, Armory 25 x 12 300.
    650+ slots

    Quit your damn complaining. there are so many other games out there with less inventory space. be glad you get this much
    FFXI inventory / storage:
    Gobbiebag - 30, upgradable to 80
    Mog sack - scales with gobbiebag
    Mog satchel - scales with gobbiebag
    Mog safe - 30, upgradable to 80
    Mog house storage - upwards to 80
    Mog case - 80
    Mog wardrobe - 80
    Mog locker - 30, upgradable to 80
    _____________________________________
    640 total slots

    Cost of additional characters for storage (mules) - $1.00 each / month (Another 640 slots of inventory).

    If you're going to compare apples to apples, make sure you are providing all the information. The larger complaint that I have with the inventory issues, is that this isn't SE's first MMO and it certainly isn't their first to feature a one character, all jobs system. The fact that they have had to continually add new storage methods throughout XI's lifespan should have made it pretty clear from the beginning that inventory would be a major issue in this game. Also, stop and consider that we've had 4 new jobs added since initial launch and with the expansion they have started moving away from shared gear, back to job-specific gear.
    (8)

  5. #65
    Player
    Sylve's Avatar
    Join Date
    Aug 2013
    Posts
    1,679
    Character
    Lyote Sharaia
    World
    Hyperion
    Main Class
    Sage Lv 90
    Quote Originally Posted by Dejectedbunny View Post
    -
    Excepting that there is a fair bit of upgrade work required to get the max storage space on a mule.

    Actually, they have done exactly as they did with ARR.
    Law/Darklight = Shared.
    ESO/Myth = Per Job.
    Coil/CT/Alex = Shared.
    The new Alliance Raid will most likely also be shared gear.

    So really, Artifact Gear aside, There is no evidence at all to suggest they're going to make ALL gear from this point forward job specific.

    There is no need to ever do your daily business with 23 jobs worth of gear on your person.
    (0)

  6. #66
    Player
    Cyrusskorrey's Avatar
    Join Date
    Feb 2014
    Posts
    269
    Character
    Blue Castle
    World
    Ultros
    Main Class
    White Mage Lv 70
    Quote Originally Posted by ckc22 View Post
    There's always someone who will defend something no matter how obviously bad it is.
    why is it bad for you?

    Quote Originally Posted by Mimilu View Post
    Other games having less inventory space has nothing to do with with this game having more. :B
    it has EVERYTHING to do with it.

    Go buy a retainer or learn to manage your inventory.
    Im an Omni Crafter and gatherer and i still have PLENTY of room in my retainers. Don't hoard stuff its that simple.

    I'm wasting my breath here, Yoshi already said were not getting more inventory space any time soon.
    (0)

  7. #67
    Player
    Giantbane's Avatar
    Join Date
    Aug 2013
    Posts
    1,534
    Character
    Adol Giantbane
    World
    Ultros
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Deifact View Post
    SE also decided to have vanity require items. GW2 for example dyes don't take up inventory they are put on your character sheet. Most MMO have vanity alots, instead we have prisms which is even more items.
    Don't forget that we don't just get 1 prism per trade skill, we get 5 different grades of prisms. Even though they all require the same level of crafting to make, the same difficulty of crafting and even the materials are all the same.
    (4)
    Last edited by Giantbane; 08-14-2015 at 05:05 AM.

  8. #68
    Player
    Cyrusskorrey's Avatar
    Join Date
    Feb 2014
    Posts
    269
    Character
    Blue Castle
    World
    Ultros
    Main Class
    White Mage Lv 70
    Quote Originally Posted by Dejectedbunny View Post
    If you're going to compare apples to apples, make sure you are providing all the information. The larger complaint that I have with the inventory issues, is that this isn't SE's first MMO and it certainly isn't their first to feature a one character, all jobs system. The fact that they have had to continually add new storage methods throughout XI's lifespan should have made it pretty clear from the beginning that inventory would be a major issue in this game. Also, stop and consider that we've had 4 new jobs added since initial launch and with the expansion they have started moving away from shared gear, back to job-specific gear.
    Hey NEXT time, READ. i SAID: A NEW GAME character. as in what you START the game with.
    (0)

  9. #69
    Player
    RentisB's Avatar
    Join Date
    Aug 2013
    Posts
    87
    Character
    Darrian Grey
    World
    Midgardsormr
    Main Class
    Conjurer Lv 60
    Game lets you play all the jobs on a single character.

    Game then gives you the inventory space of a single job in some other MMOs and no way to spread out equipment with alts.

    Love how FF14s pride and joy is the all-in-one thing but the actual game itself dissuades you from actually being all-in-one.
    Then they go and add a currency tab and make it mostly useless since nothing really goes into it and some things that do even are then taken back out to take up inventory space(lookin at you scrip)

    But no, the game is totally fine the way it is!
    (8)

  10. #70
    Player dragorian's Avatar
    Join Date
    Jun 2012
    Posts
    388
    Character
    Blueberry Haze
    World
    Siren
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Bovinity View Post
    It's strange to me to see complaints about inventory space in FFXIV when pretty much every other MMO is worse about it. What the heck are people doing to use up all this space?
    You should try multi crafting
    (2)

Page 7 of 18 FirstFirst ... 5 6 7 8 9 17 ... LastLast