Quote Originally Posted by Nestama View Post
But people still play as them. If SE only make what is popular, every single female is going to be obnoxiously cute/adorable, while males will be given special treatment (new unique look).
I'm trying to explain the problem that SE is caught in. When around only 2%* (and likely less) of PCs are using a character model creating options for that percentage of the player base has less priority than pleasing the larger groups of the total population.

Doesn't that sound, I dunno... a little sexist?
Its the player base being sexist not the Dev team. The player base would be the ones making judgements based on the appearance of that sexual variation of the race not the dev team.

The dev team has a lot of ideas for new races, but they can't implement them all because of development costs. So they develop what marketing data believes will be the most profitable.


Quote Originally Posted by MsCroc View Post
As of right now, taking advantage of Point #2 would be advantageous for SE as all the races currently in game are just humans with slight variations. With that said, SE, please give us a beast race or monster race of some kind. And make the females look equally beastly. None of this "men are fierce, women are cute" only stuff. I want to be a fierce monster lady! Rawr!
Creating new races is not cheap. If a new race increases the player population by 1% but cost more than 1% of the budget to implement then creating the race was non-profitable and that budget could have been better spent elsewhere.

I don't like it, but that does not mean I don't understand where they are coming from.

*2014 Census puts Roegadyn at 5% of the character base in both JP and NA/EU. Combine that with 41% female characters in NA/EU and you get roughly 2% of the characters being Roegadyn Females by the data shared. Actual ratio for male:female Roes could lean much more to the male side.