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  1. #1
    Player
    Verdan's Avatar
    Join Date
    Sep 2013
    Posts
    503
    Character
    Verdan Lankost
    World
    Goblin
    Main Class
    Carpenter Lv 70

    There's Not Enough Ways to Gain Scrip, and Too Much of It Is Used

    The Scrip system is, in theory, a Tomestone equivalent for crafting and gathering. It's a slow and steady accumulation of a currency that has clear uses and clear ways to get it; and ways to make sure you don't get some of it faster than the game wants you to. It honestly probably doesn't sound bad to anyone who doesn't use it, because the idea of saving up tomestones is like the least offensive thing about getting gear in this game.

    Here's the issue though: While fightmen get all sorts of roulettes where they get to do old dungeons again lacking skills they've gotten used to randomly, and random boss fights with a random assortment of people, and go out and do weird maps and even do PvP, as well as put their nose to the grindstone and run the same dungeon over and over again; craftsmen and gathermen don't get to do that. They do one thing: turn in high quality items for scrip.

    Now as a gatherer it's not that bad. There's an inherent schedule for your runs, lots of downtime, you're playing with all new systems, and it doesn't cost you anything but a teleport. For a crafter? Oh man dudes. Oh man. It's often times making the same item over and over and over again, out of your own materials. Interdependence of crafting and gathering systems is coolio, I like it. But man, when you gotta gather hundreds of things to just turn into items it doesn't feel good.

    There's really nothing I can compare it to for the combat classes. Any metaphor is just a huge reach. All I can tell you is that today I used 11 lumber, 22 sticks, 22 nuggets, and 11 cloth to cap my red scrip, and that's a shockingly small number because it was giving me far more than normal. I gathered many of those myself, but I paid for the rest; meaning that I spent money to get tomestones. I lost things getting tomestones, those fishing rods I made just went to the vendor and there goes all the stuff I saved up to make them.

    I know, wah wah wah. But that's the critical difference here with tomestones and crafting scrip. It costs you to get scrip, while no matter what you do getting tomestones you end up ahead. Not only do you have one thing you can do, it requires videogame sacrifice to make it happen.

    Whatever though, cause it's just for stuff you get once if it's like tomestones right? Sadly, no. See, crafters and gatherers both use them to get consumables. Imagine, Scholars, if you will, needing to use tomestones of law to cast Dissipation. That's the way our Heart of the X skills work, and it's a terrible insult to insult. Cooks need tomestones of law to get certain ingredients, including stuff for Hot Chocolate which is just a CRIME if you ask me. Crafters need to use esoterics to get the stuff to make certain high level ingredients, along with items gathered by gatherers who had to use esoterics to get an item to let them maybe spawn the node that has them. Yeah, gatherers get reamed here. It's not cool. Those are called Favors and if you wonder why people are all sorts of mad about them, it's cause they have to spend their esoteric equivalent on a chance to get a node spawn.

    So crafting and gathering classes need near infinite amounts of these tomestone equivalents, yet only have one way of getting them. For crafters they use their own materials to make high quality items, for gatherers they chase a timer and use the collectable system. Basically it's really boring, it's expensive, and you need to do it all the time. The system is in its infancy, yet crafting and gathering are tied to it like we're getting poetics from roulettes.

    SO: I want more ways to get these things. Gimmie a mentor daily where I randomly delevel to make something like I would've back in the day. Gimmie a speed competition where I have to make things quickly but try and make them as collectable as I can. Gimmie random pleas for help to head somewhere and make an item for someone. Gimmie competitions against other players where certain skills aren't allowed and we have to make the best item. Please don't make me use my own stuff to do these. I want treasure hunt style gathering quests, and fun "get as many as you can as fast as you can" leve style stuff for scrip. Honestly I'd take ANY leve style stuff for gathering scrip.

    There's just no variety in the way you get Red and Blue scrip, and it's not a system you can ignore. Going forward, that's gotta be how you address the monotony of the system.
    Also remove favors completely cause they're terrible.
    (7)
    Last edited by Verdan; 08-07-2015 at 01:57 PM.

  2. #2
    Player
    Culfinrandir's Avatar
    Join Date
    Aug 2014
    Posts
    2,322
    Character
    Culfinrandir Caladel
    World
    Leviathan
    Main Class
    Fisher Lv 70
    You've put the entire issue both succinctly and powerfully. I wholeheartedly agree with you.
    (0)

  3. #3
    Always something huh.....
    (1)

  4. #4
    Player
    Silverbane's Avatar
    Join Date
    Feb 2015
    Posts
    1,125
    Character
    Z'nnah Silverbane
    World
    Halicarnassus
    Main Class
    Sage Lv 100
    I too capped my red scrip today doing birch fishing rods: 2 branches, 1 lumber, 2 aurum regis nuggets, 1 chimeric felt each. However, I gathered all of it (or my retainers did) and then crafted all of it, and the total time was about two hours. That's less time than many raid groups spend on one day's raid.

    I even got the fleece for the felt while waiting, as a miner, for the darksteel node to pop. Ornery or not, those karakul are no match for my adamantite dolabra.
    (0)

  5. #5
    Player
    Sapphic's Avatar
    Join Date
    Oct 2013
    Posts
    2,308
    Character
    Sapphic Meow
    World
    Odin
    Main Class
    Monk Lv 90
    Yeah, agree. Needs more variety on gaining red scrips. Daily quests like the Ixali beastman quests that award a small amount of scrip or reward a callectible for them. Would give much needed variety. As presently players pick the less grindy and expensive item to make and will make the requisite number of the exact same item every. single. week. to cap scrips.
    (0)

  6. #6
    Player
    Rufalus's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    2,730
    Character
    Lufie Newleaf
    World
    Ragnarok
    Main Class
    Monk Lv 100
    I'm all for daily beast tribe quests awarding some blue and red scrips, and providing you the materials you need to synthesise with. Maybe the Vanu will have something like that for us.
    (0)

  7. #7
    Player
    Chiramu's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,036
    Character
    Cirra Maru
    World
    Famfrit
    Main Class
    Conjurer Lv 70
    I find the gathering for scrips harder than the crafting, the gathering requires so much melding just to get the collectables. I thought scrips were for people who casually did gathering. The gathering scrip grind is not casual >.>.

    I have an easier time with crafting(main CUL) then the gathering, I haven't tried FSH scrip gathering but BTN gathering is ridiculous >.>.
    (0)

  8. #8
    Player
    Darra's Avatar
    Join Date
    Feb 2014
    Posts
    157
    Character
    Ququ Nasu
    World
    Odin
    Main Class
    Armorer Lv 60
    Quote Originally Posted by Chiramu View Post
    I find the gathering for scrips harder than the crafting, the gathering requires so much melding just to get the collectables. I thought scrips were for people who casually did gathering. The gathering scrip grind is not casual >.>.

    I have an easier time with crafting(main CUL) then the gathering, I haven't tried FSH scrip gathering but BTN gathering is ridiculous >.>.
    I think you're confusing difficulty with time consuming. Neither of these are difficult, but both are most certainly tedious with gathering being an enormous time sink. To get back on topic, it would be nice for an alternative method of earning scrips, but ultimately, the methodology of earning them isn't the biggest issue, it's the time/reward ratio and just how bad the crafted gear actually is now.
    (0)

  9. #9
    Player
    LunaChild's Avatar
    Join Date
    Mar 2011
    Posts
    216
    Character
    Belmont Blanc
    World
    Masamune
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Chiramu View Post
    I find the gathering for scrips harder than the crafting, the gathering requires so much melding just to get the collectables.
    To get collectables for gatherer red scrip, you only need full set of HQ lv 60 (59 for off hand, dragonskin for rightside), those should guve you 600GP for DE+MA three time and you can gather 2 Adamantite ore, Chysahl Greens for each node. No meld required.
    (0)

  10. #10
    Player
    AsahinaMyLove's Avatar
    Join Date
    Oct 2014
    Posts
    751
    Character
    Asahina Karayami
    World
    Siren
    Main Class
    Botanist Lv 90
    I dont even care about these red or blue scrips o_O

    Would be nice if we could exchange poetic tomes(mines are capped 2000 for weeks since there is no use for HW players!)
    for blue/red scrips >.> I dont wanna trash expensiv gears/mats just for a very small amount of tomes <.<
    (0)

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