You can't catch straighter shot procs right after a heavy shot, even if you use a GCD right after the heavy shot that proc'd it. If you used a straight shot after a heavy shot proccing SS, you will not get the instant cast or 100% crit regardless, evenif you used an oGCD right after heavyshot. The only way you'd ever catch this is if you purposely delay your weaponskill beyond the 2.5 GCD.
I don't think it's mentioned in this thread yet. I'm losing track because everyone from both sides always tackle on different perspectives or have very selective reading.
Mobility is not the issue here. It's not the DPS. It's the playstyle for some of us who enjoyed how fast paced Bard was in 2.0.
Alot of hte problems come because of the cast times, even if it's 1.5 seconds long. You can't weave two oGCDs; which means you'll either end up doubling ogCDs and delaying your weapon skill, or delaying your oGCD/bloodletter when river of blood procs. Doing the former is an utter pacebreaker for a class where I used to time my GCDs and pop an ability as soon as it runs out. If I double my oGCDs inbetween each one, I can't use a weaponskill as soon as it comes off the GCD. If I don't use my bloodletter as it procs, I risk doubling up on that reset and causing a dps loss.
And then you have the problem with straight shot above not registering fast enough to be used within the next GCD, even if you used an oGCD to cancel heavy shot's animation. And funny enough, BLM apparently had a similar problem with fire III not using up fire starter procs (which only occurs when they use sharpcast, I don't know why they would try to hardcast a fire III after fire otherwise) and they ended up fixing that in 8/4 but not straighter shot.
The whole introduction of WM onto bard was incredibly halfassed, especially since MCH gets the exact, same, functional ability. It doesn't even follow bard's inherent gameplay or add onto it, it just turns it around and doesn't appeal to anyone who enjoyed 2.0's bard. It even shows in just how awkward the animations for emypyreal and windbite look that they were not designed with cast times in mind, they clip so obnoxiously when you use an oGCD after it.



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