Raising achievements could work, but I personally think it's not a good thing to do as achievement. People might let others die on purpose just to get the achievement. Also pve raise will still grant people weakness. Divine breath really won't be up for every person to raise. The thing about running as healer in a pvp match could work, but people could also just switch to heal at the end of the match and get their points like that. Another thing that wouldn't really work. I think HP restored (not overhealing) would be a good take on getting healer achievements. Perhaps even encourage cross alliance healing. Achievements like heal x hp for members in the other teams. There's enough options for healing achievements, but yet we're only stuck with kill xx people achiements, shafting healers.