You only get less SP for under recommended rank, or over 10 ranks the recommended rank. For example r30 leves, you need to be r30-39 to get the full SP reward.


You only get less SP for under recommended rank, or over 10 ranks the recommended rank. For example r30 leves, you need to be r30-39 to get the full SP reward.
Well if that's the issue then yeah, all my SP values should be accurate. I was in that range during the rank 40 leves. The only thing that matters is the leve difficulty as long as you're in that range.
I would say that even though some of the Grid leves have you defending areas near efts and such, overall they are still easier mobs that die faster than Uldah and some of Limsa. Plus, there are some that are so easy you can 5 star them fairly early such as Open Season, Lemurs, Slugging it Out and Tickling Whiskers. I foresee changes to the mob ranks to make some of them harder, in Open Season at least.
The only thing left is to figure out the total SP gained by adding in SP from the mobs themselves. That would vary of course based on rank differences though. But even doing that, i don't think Uldah leves have a higher number of mobs to kill than the others on average. So that wouldn't make up the gap. I just think this is SE's way of getting people out of Uldah, lol.
The only downside is Grid's retarded layout, with the 40 camps on complete opposite ends of the forest -_-
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