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  1. #71
    Player
    Ryahask's Avatar
    Join Date
    Jul 2015
    Posts
    25
    Character
    Ryahask Lenaro
    World
    Sargatanas
    Main Class
    Warrior Lv 80
    SE really shouldn't have changed Bard in the way they did. It's irrelevant if you like the new BRD or prefer 2.x BRD, SE chose to fundamentally alter a job that had developed a following around a certain play-style. There's no other way to look at it. If SE had been forthright about the full extent of the change and been quite transparent about the reasons for the change it would be an entirely separate matter, but they weren't. It's the effective equivalent to opting to say WAR will now be the low damage, high mitigation, tank without offering any context or heads up to the player-base.

    Yes, SE "owns" the jobs as someone pointed out in the thread, but players often have a strong preference towards one or another and have put in their time and money in part due to that job. Fundamentally altering it without offering an extensive explanation in advance shows serious lack of concern for players. It's a pretty bleak thought that at any moment the random job team might put your favorite job out of commission by effectively replacing it with one you don't recognize. I'm not bothered, as a casual (at best), BRD by the changes mainly because they don't directly affect me.

    I am bothered by the new standard this sets in job development moving forward. I'm honestly not sure why more people aren't. Even if you like BRD as it is the fact that this change occurred in the manner it did should concern you for the future development of the game. Next expansion they could remove all of the things you now enjoy about BRD that you previously didn't.
    (6)

  2. #72
    Player
    justinjarjar's Avatar
    Join Date
    Jun 2015
    Posts
    348
    Character
    Kitty Monsk
    World
    Diabolos
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Ryahask View Post
    snip
    That is a bit drastic plenty of games changed some core features for balance. I mean 1.0 to 2.0 is a much larger (and healthy) change. While I get some frustration, at this time it is complaining and doom saying for its own sake. DPS and support wise they are still at the place SE wants them at and are still used in every static (MCH took a few spots, but they both fill the same role). Gameplay changes happen and while it is sad or annoying to see stuff go many times it is healthy evolution to a game.
    (3)

  3. #73
    Player
    Ryahask's Avatar
    Join Date
    Jul 2015
    Posts
    25
    Character
    Ryahask Lenaro
    World
    Sargatanas
    Main Class
    Warrior Lv 80
    Quote Originally Posted by justinjarjar View Post
    Snip
    Like I said, had they been transparent and very open with the community then I would agree with you. They instead chose to fundamentally alter a job based on internal reasoning which was never shared. If you logged in tomorrow and your favorite class had lost it's primary game-play mechanic wouldn't you be upset? Evolution is healthy for a MMO, and sometimes mechanics on different roles need to be changed for balance reasons, but it's common sense to relay this information to the community and prepare them for the changes.

    They also could've examined methods of evolving the job without so fundamentally altering the primary mechanic. Why not have a short lived buff which requires the BRD to stay still over the duration and have the buff be on a CD. It requires BRDs to alter their game-play to perform optimally, but doesn't completely gut their existing game-play. The method they opted for did just that. It may seem melodramatic to you, and you're welcome to feel that way, but I do genuinely feel it was poorly handled. Obviously the changes have occurred and I'm not necessarily suggesting they need to be reverted, but I am suggesting that this SHOULD have been handled better.
    (6)

  4. #74
    Player
    justinjarjar's Avatar
    Join Date
    Jun 2015
    Posts
    348
    Character
    Kitty Monsk
    World
    Diabolos
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Ryahask View Post
    snip
    Never said I do not understand some dislike or annoyance, SE has never been big on talking about any changes or additions until day of. People have been clamoring for public beta for a while. This behavior is not uncommon of SE for FFXIV.
    (0)

  5. #75
    Player
    JillyBean's Avatar
    Join Date
    Jun 2012
    Location
    Lavender Beds
    Posts
    1,229
    Character
    Lumos Lightheart
    World
    Sargatanas
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Twilite View Post
    Guys a female roe has entered the thread. We are unworthy of being in her presence. In fact, I'm breaking several traditions by simply READING her glorious pixelized words of wisdom that my ears have been blessed to here.

    All of you, including me, get out the thread.

    Now.





    :3
    Oh my gosh. My sister from another server. <3
    (0)


  6. #76
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Ryahask View Post
    I am bothered by the new standard this sets in job development moving forward. I'm honestly not sure why more people aren't. Even if you like BRD as it is the fact that this change occurred in the manner it did should concern you for the future development of the game. Next expansion they could remove all of the things you now enjoy about BRD that you previously didn't.
    Agreed. As I've said here and elsewhere, this whole thing doesn't bode well for any job.
    Quote Originally Posted by justinjarjar View Post
    Gameplay changes happen and while it is sad or annoying to see stuff go many times it is healthy evolution to a game.
    This depends on the change and what input from the community had to do with the change.

    When WoW revamped hunters to go from using Mana to using a resource called Focus, it was at the behest of a good chunk of the hunter community since mana proved to be a very inefficient resource that didn't play well with how long fights were designed. The class ended up getting a full revamp so that all the abilities and shot synergies worked around having Focus as a resource. It had its issues when implemented, but you didn't see massive threads asking Blizzard to revert hunters back to Mana because a) the hunter community was asking for the change and b) the developers prepped the players by talking about it, allowing for previews and yes, open betas. The old guard had to adjust, new players that just started a hunter would feel no change whatsoever.

    WM implementation is the exact opposite. There was no discussion and no talks from either side other than some BRDs wanting to do more DPS. This stuff didn't even come to head until a month before the expansion launched when we finally started getting details on what would happen to the ARR jobs. Making it worse, the jarring change was left intact since a new person picking up ARC/BRD today would level as the old guard did 1-51 and then feel WM change the core gameplay of the job from 52-60. So rather than having just the old guard complaining and not liking the new design, you also have new people who pick up that job as potential members of that camp.

    This is why I say that if the SE's intent is to add cast bars to BRD or limit some of its mobility in exchange for DPS, then this has to be done from top to bottom. You can't just leave things as they are 1-51 and then pull the rug from under people and say "take this change and like it".
    (5)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  7. #77
    Player Kiyyto's Avatar
    Join Date
    Apr 2014
    Location
    Ul-Dah
    Posts
    118
    Character
    Quint Thriceheart
    World
    Gilgamesh
    Main Class
    Conjurer Lv 60
    Yup,
    I don't like it either.

    They took the souls of what brd was, it's essence... And completely killed it.

    It completely "feels" wrong.

    So, I simply just don't use WM.
    I don't care about DPS, and I don't care about what anyone thinks. I enjoyed playing brd, a lot.

    And I will continue to play brd, as I liked to play, without WM until the day they change it back or put the finishing moves on brd at which point I'll just stop playing it.

    The only people the devs hurt with WM are the people that have to play with brd.

    Brd is still a fun class to play, just don't use that awful WM gimmick.
    (1)

  8. #78
    Player Guilty_King's Avatar
    Join Date
    Oct 2013
    Posts
    22
    Character
    Aurora Azaela
    World
    Brynhildr
    Main Class
    Lancer Lv 60
    To put this into perspective, unless I am in a 8man group, I hate.....HATE getting grouped with Bards and MCH. At that point I realize, my dungeon run just got longer.
    (3)

  9. #79
    Player
    Noira's Avatar
    Join Date
    Dec 2014
    Posts
    206
    Character
    Alexa Nubara
    World
    Gilgamesh
    Main Class
    Alchemist Lv 50
    I don't had some decent Vault runs go smooth and quickly with me as the mch and a bard. It's the player not the job.
    (2)

  10. #80
    Player Nadirah's Avatar
    Join Date
    May 2015
    Location
    Gridania
    Posts
    1,978
    Character
    Nadirah Serenity
    World
    Raiden
    Main Class
    Paladin Lv 60
    I think the main reason they did it tbh was to force you to stand still because of mechanics design.

    You being able to move all the time unhindered was a liability.
    (1)

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