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  1. #11
    Player
    Sephrick's Avatar
    Join Date
    Mar 2011
    Posts
    1,900
    Character
    Sephrick Markarius
    World
    Excalibur
    Main Class
    Gladiator Lv 70
    All very great ideas! They can still make DoH/L active in the world outside of making equipment or gathering resources without dumbing things down. DoH/L don't need to go toe-to-toe with Deepvoid Slave, but they still can have a great effect on the narrative of the game world.

    This post is chalk full of great examples.


    EDIT:


    Just to add on my own thoughts, here are some of my own ideas from the thread I had started on the same topic.


    Well, the one-year anniversary for Final Fantasy XIV is rapidly approaching, and with it comes the anniversary of the Eorzea Prelive event.

    It's been a tumultuous year, especially for those living and working in Japan. But the development team certainly has put their best foot forward, and it's shown.

    Since the changes to crafting are something of a hot topic, I was hoping to pester the devs/comm. reps with a question.

    During the Eorzea Prelive event, it was mentioned that there would be activities not only for DoH/L but those that would combine all Disciples.

    Upcoming guildleve introduction
    We will be adding not just normal guildleves, but a wide variety of types of guildleves. First, there will be higher level guildleves. Among those, many will have more variance in the rules/goals as well as being able to fight with more varied monsters in many more target areas. In particular, we heard many comments of "I want to fight more and more NMs!" so we want to respond to that quickly. Also, the faction leves that were in the Open Beta are designed to be a somewhat "different taste" from regular leves, with hidden starting conditions or npcs. The rewards for these are fairly good, so please try them out! Finally, we are going to be steadily adding more and more leves that encourage coordination between all the classes including gathering/crafting/magic/war. Please look forward to it!
    Source

    I understand that things need to be taken one step at a time. Believe me, as a player since beta I've appreciated the effort. But I was just curious what to hope for in regard to DoH/L classes beyond the standard grind.

    Crafters will be able to cooperate in large-scale projects (boats, cannons, wedding cakes! YUM) so more fun for you and your company!
    It would be wonderful if someday down the line we could still expect content like this:






    There's also a lot of ways for battle classes and DoH/L to coexist within the same content. Take for example the caravan defense events. They could have it so that not only are there mobs to fight along the caravan's path, but also that the caravan takes damage, but can be repaired by DoH classes.

    And for hamlet defense; DoL can take on gathering duties to bolster the hamlet's defenses and supplies.
    (3)
    Last edited by Sephrick; 09-02-2011 at 02:03 PM.