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  1. #51
    Player
    Roxas_Andrade's Avatar
    Join Date
    Dec 2014
    Location
    Limsa Lominsa
    Posts
    302
    Character
    Roxas Andrade
    World
    Famfrit
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by justinjarjar View Post
    Roxas pick highest dung???? Have you done leveling que much it is mainly picks up on someone qued for a specific dungeon (you need to be of minim level), aslo in no way should you need to be over geared and leveled for a dungeon (people usually level through and gear up with dungeons), not sure what you mean thou so might be just confusion.
    What I meant was: If you're a healer Lv 46, you should queue for Dzemael Darkhold (Lv 44 dungeon) if you're trying to level up. If you queue in Duty Finder for Leveling Roulette, the Duty Finder will pick a random dungeon between Lv 15 and Lv 44 for you to enter (IMO, DF picks the highest dungeon level possible). Imagine that the first tank that queues up is level 31. The Duty finder will throw you probably in Haukke Manor (Lv 28 Dungeon) if he didn't choose a specific dungeon. If he did chose another dungeon, like Toto-Rak (Lv 24), you'll be thrown in Toto-Rak alongside your party.

    In this case, either your tank is farming some specific thing (meaning he needs equipment Lv 24) or he is undergeared for Haukke and isn't able to complete it as he is. Anyway, you should use protect instead of don't, because your tank (or any other party member you could use in this example) will need it. I repeat that you should cast protect at the start of the dungeon, than switch it to another useful skill, you will optimize your skills like this.
    (0)
    Last edited by Roxas_Andrade; 07-31-2015 at 03:41 AM.

  2. #52
    Player
    Parawill's Avatar
    Join Date
    Sep 2013
    Location
    Lavender Beds
    Posts
    366
    Character
    Spark Joy
    World
    Faerie
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by finders View Post
    I just can't see any reason not to have protect.
    Fear of hexagons.

    ----
    In all seriousness, if you have Protect and they want it, just give it. It's just an additional 1 min added to the dungeon (which is trivial in my opinion) when you swap between skills.
    (1)
    Last edited by Parawill; 07-31-2015 at 03:33 AM.

  3. #53
    Player
    Bovinity's Avatar
    Join Date
    Jul 2015
    Posts
    68
    Character
    Bovinity Divinity
    World
    Exodus
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Parawill View Post
    Fear of hexagons.
    Hey, please don't joke about Hexaphobia, it's very serious to me.

    (0)

  4. #54
    Player
    KingOfAbyss's Avatar
    Join Date
    Apr 2014
    Posts
    996
    Character
    Abyss King
    World
    Gilgamesh
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Eudyptes View Post
    I have every right to ask people to perform to their fullest in a multiplayer game, regardless of whether I'm paying for their sub or not. If you find that unreasonable, maybe you should stick to playing single player games.
    And they have every right not to follow any cookie-cutters, or 'orders' or aks by other players.

    I complain that everyone is trying to speed run everything. Let's take the time to enjoy the game. we have 90min to complete a dungeon, no need to rush, everyone will be safe and done.

    People leave for little things.. I'd say you try, you fail, you adjust and try again, if not, then you can receive suggestions, and if you try and fail again.. well.. you get kicked and try with another PuG, becoming better and better everytime you fail.

    If you are lucky, you are in a good FC or play with friends. They won't mind a few mistakes, which is perfectly ok when playing a GAME.
    (1)

  5. #55
    Player
    Bovinity's Avatar
    Join Date
    Jul 2015
    Posts
    68
    Character
    Bovinity Divinity
    World
    Exodus
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by KingOfAbyss View Post
    I complain that everyone is trying to speed run everything.
    This is actually why I dread running "farm content" or easy content in general.

    At least when things are hard, people seem to tolerate you just doing your job well. But once they're in a setting that's easy/farmable/etc, everything starts revolving around all these little personal preferences and such based entirely on impatience.

    I tanked Brayflox HM for the first time the other day, and while it's horribly easy of course, it was a bit of a nightmare. Just everyone in the group telling me that over there was the best spot to pull the mobs, and someone else saying that over here was a better spot, and oh god tank what is your problem why did you pull that, we can skip it you idiot, and come on hurry up and blah blah. ><

    Felt like 2.0 AK/WP all over again, and I hated that too.
    (1)

  6. #56
    Player
    Yorumi's Avatar
    Join Date
    Sep 2013
    Posts
    390
    Character
    Yorumi Eienyuki
    World
    Ultros
    Main Class
    Red Mage Lv 77
    Quote Originally Posted by Bovinity View Post
    Felt like 2.0 AK/WP all over again, and I hated that too.
    They put hard limits on pulls in the new content so it's never going to be like the nonsense of the past farm content.
    (0)

  7. #57
    Player
    Parawill's Avatar
    Join Date
    Sep 2013
    Location
    Lavender Beds
    Posts
    366
    Character
    Spark Joy
    World
    Faerie
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by Bovinity View Post
    Hey, please don't joke about Hexaphobia, it's very serious to me.

    *Hug* It's okay, as long as its not what we're trying to avoid (trypophobia) ;_; It gives me the nastiest goosebumps. Argh.

    EDIT: Just because I absolutely forgot that some people don't know what trypophobia is... It's essentially a series of circular shapes (or even hexagons) with indents and whatnots. It's not very pleasing to look at, especially on google. But if you're still curious, the nicest description I can give you is it looks like a series of honeycombs together, creating a sense that there are a lot of holes. Google will provide not-so-nice images with nasty photoshopped zombie-like colour-schemes, so... Google at your own risk >3< (SORRY BOVINITY!)
    (0)
    Last edited by Parawill; 07-31-2015 at 04:35 AM.

  8. #58
    Player
    Bovinity's Avatar
    Join Date
    Jul 2015
    Posts
    68
    Character
    Bovinity Divinity
    World
    Exodus
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Yorumi View Post
    They put hard limits on pulls in the new content so it's never going to be like the nonsense of the past farm content.
    Well, that's good.

    I love tanking but I also hate tanking sometimes. Seems like everyone's a damn critic. (Though just as often people throw praise at you without much reason, too)

    Which is understandable, I guess. You set the pace of the run, you sorta set the strategies and whatnot, and not everyone will agree with how you do those things. Still, sometimes I just can't bring myself to queue as a tank because I'm not in the mood for it.
    (1)

  9. #59
    Player
    Bovinity's Avatar
    Join Date
    Jul 2015
    Posts
    68
    Character
    Bovinity Divinity
    World
    Exodus
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Parawill View Post
    *Hug* It's okay, as long as its not what we're trying to avoid (trypophobia) ;_; It gives me the nastiest goosebumps. Argh.
    *googles trypophobia*

    Ew...those photoshops. Ew.
    (0)

  10. #60
    Player
    Seryl199's Avatar
    Join Date
    Sep 2013
    Posts
    549
    Character
    Delferia Seule
    World
    Siren
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by Yorumi View Post
    Unnecessary stress is not on the healer it's on the general party expectations. You've got people quitting a group cause the healer doesn't have protect, and people in this topic with the tired old "you can't tell me what to do" garbage and all that. All that so a healer can cast aero and end a run 30 seconds faster. Well that was sure worth all the arguing.
    It's a low level dungeon, not cutting edge content. Do I get upset when PLD's aren't using Foresight or Bloodbath in Sastasha even though they have the cross class slot for it? Absolutely not, it doesn't even occur to me to suggest it to them. How do you think a healer would feel if, as a tank, I told them to swap out Protect and cross class Cleric Stance and start DPS'ing? They'd probably tell me to kick rocks, and they'll play how they want to play. I feel that the healer is a unique position allowing it to provide DPS when it's not being taxed by it's responsibilities, and that not even attempting to do so is fairly lazy. However, I keep that to myself when I see a healer idling to the side during battles. It's not my business so long as their role is being fulfilled. Just like how I prefer my own style, and expect that it's at least respected. Good DPS healers DPS without endangering the party, which is very much a fulfillment of their role as a healer, and is done with measured, calculated risk.

    As far as the party's expectations, you don't know what they expect. It's a pug. At low levels, it's entirely possible they've never had a DPS healer before, they'd have no notion of what that expectation entails. A healer's job is to sustain the party until the completion of an encounter. One school of thought is to use DPS, making that encounter shorter, reducing the amount of damage that is taken overall, which requires less healing to be done. Another approach is to mitigate damage preemptively, done through using Protect, Stoneskin, and other mitigative abilities. Does either method fail? No, not unless the healer fails. The defensive approach is safer, but it's like putting up a safety net while you're trying to balance on the curb. Even if you fall, you're not going to get hurt. I'm talking strictly low level here.

    Still, the mentality behind each approach is fundamentally different. If you (the player) feel you didn't perform your role to your maximum potential because you didn't apply every buff available to you, then get off your butt and do so. Some players dig a healer like that. If you feel like you have a lot of downtime, throw some DPS out there. Things die faster, and you'll Always Be Casting. Some players dig a healer like that. The party will adapt to your playstyle, just like how you'll adjust your playstyle to fit each party. It's a shame for people to get hung up on something like cross class skills, what qualifies a good healer is much more than that. Healers that are alert, able to predict damage, both avoidable and unavoidable, and have good decision making skills will be a strong healer to have in your party, the order of their cross class skills be damned.
    (1)

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