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  1. #181
    Player
    FoxyAreku's Avatar
    Join Date
    Jul 2014
    Location
    Limsa
    Posts
    2,889
    Character
    Areku Foxfire
    World
    Hyperion
    Main Class
    Scholar Lv 90
    Calling an MMO a WoW clone is like calling an FPS a Halo clone.

    All games of the same genre will have similarities to the title that defined the genre because those similarities are what makes a game of that genre successful in this day and age. 1.0 was trash and had a moon crashed into it and burned because of it. If he took inspiration from WoW, the defining game of the entire genre, then it clearly worked out for him.

    Though really this game is still completely different from WoW, he only really took the defining features that make a modern day MMO an MMO. .-.
    (7)

  2. #182
    Player Akiza's Avatar
    Join Date
    Oct 2013
    Posts
    1,377
    Character
    Rhel Eryut
    World
    Gilgamesh
    Main Class
    Summoner Lv 100
    The age of the hardcore mmo is over and Final Fantasy XIV will be the last game that cleary defined as an mmo. Anyone can see with the always online philosophy that console developers have taken that the next generation of MMORPG's will be single player games with heavy MMO elements. The MMO genere is combining with otherv single player experiences .
    (4)

  3. #183
    Player
    Xatsh's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    2,011
    Character
    Xatsh Vei
    World
    Hyperion
    Main Class
    White Mage Lv 90
    14 has a ton of stuff. The problem is most the stuff in the game is not connected to character progression at all and the game is extremely anti-guild in its design at endgame. Almost purely focused on pugs and lowman statics.

    XIV is a WoW clone, honestly the whole core of the game is a WoW copy. They have some unique stuff and all that but at its core this is World of Final Fantasy

    XIV is a polar opposite of XI for sure. 1.0 was well... I mean crap is the best way to describe it, was fixed to a large degree towards the end with the battle reforms and more content.

    The problem with XIV is 3 fold. there is 0 long term content in this game, there is no endgame guild content at all, it is over focused on small man statics. Typical themepark mmo (wow clone) another words.
    (2)

  4. #184
    Player
    Kallera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Arixtotle View Post
    As someone who has at least tried every single AAA MMO and many other ones as well I can say there IS a lot of innovation. FATEs, Sightseeing Log, Hunting Logs, logs in general, Grand Companies, Link Shells, the class/job system as a whole, the telegraph moves, the boss fights in general are better than all other games I've played, the mix of GCD abilities and Off CD abilities that make a unique combat system, the fact that Healers can effortlessly DPS and not feel weak as hell, and more....

    Now I will admit that I MAINLY played WoW but all of those things do NOT exist in WoW or most (if not all) other MMOs. This is a really unique game if people would just actually think about it and stop LOOKING for only the things that are the same.
    I think you are stretching it with some of those, but its not neecessary to agree with everything. Indeed some of the systems actually have arbitrary limitations placed on them, or haven't seen an expansion in years.
    (0)
    Last edited by Kallera; 07-27-2015 at 12:48 PM.

  5. #185
    Player Akiza's Avatar
    Join Date
    Oct 2013
    Posts
    1,377
    Character
    Rhel Eryut
    World
    Gilgamesh
    Main Class
    Summoner Lv 100
    The real problem with Final Fantasy XIV is single player games using MMO elements and blurring the line between them. I can get the same experience playing Mortal Kombat X as I do with any MMO since both have online componets and communication. The only innovation in my opinion is to have a single payer Final Fantasy experience with heavy MMO elements ie create a character and character progression. Also they would need to have episodic content to justify the subscription.
    (0)

  6. #186
    Player
    elemental10's Avatar
    Join Date
    Dec 2014
    Posts
    459
    Character
    Yomiko Readman
    World
    Zalera
    Main Class
    Warrior Lv 60
    Breaking news! Every MMO after WoW is a clone of WoW!

    Next up, the company that gave you WoW is now trying to copyright it's contents and core concepts! Is this the end of all MMOs??? Find out after this brief commercial.
    (2)

  7. #187
    Player
    MsCroc's Avatar
    Join Date
    Dec 2014
    Posts
    81
    Character
    Flickering Ember
    World
    Balmung
    Main Class
    Warrior Lv 60
    Wow, those are some straw comparisons at best.
    Yes, WoW cloning has been a thing for some time.
    Yes, WoW has also stolen from several MMOs, both before its time and from other, more modern MMOs.
    The important thing to remember is that certain ideas and concepts become popularized over time as the community evolves. It's important to keep in mind these evolutions since MMOs are perhaps even more dependent on playerbase wishes due to it being community dependent and new update dependent identity.

    The important thing to consider is whether or not a MMO has forged its own identity and remains successful enough to where it continue to support the game. Has FFXIV accomplished this?

    Yes.
    (2)

  8. #188
    Player
    Alexander_Dragonfang's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,042
    Character
    Alexander Dragonfang
    World
    Zalera
    Main Class
    Lancer Lv 70
    Bad comparison, but damn, 1.0 graphics were lightyears better than what we have today. We need to at least bring back those high quality textures... This game textures are so lowres Parallax just makes everything look weird.
    (2)

  9. #189
    Player
    Bishop81's Avatar
    Join Date
    Nov 2014
    Posts
    806
    Character
    Eldon Pierce
    World
    Behemoth
    Main Class
    Summoner Lv 60
    Nothing is truly original.

    FFXIV is very similar to WoW, in that they both follow a similar structure.

    Level to cap relatively quickly.
    Grind gear (via dungeon drops, raid drops, and currency) while at cap with periodic extension of content.
    WoW has apexis crystals/valor points/heroic points. FFXIV has tomestones. Both serve as currency to buy gear.
    WoW has LFR. FFXIV has Duty Finder raids.

    That said, there are differences.

    In WoW, dungeons and even entire zones are abandoned once you out level them. In FFXIV, you frequently revisit zones and dungeons (with level sync) for all sort of reasons - quests, crafting mats, Hunts ... etc. It feels more like a real world where people live and less like a theme park with "disposable" rides.

    Crafting in WoW is pretty much collect mats and press a button. FFXIV's crafting is a whole mini-game on its own.

    WoW's story lines ... let's just say they really need to hire writers that can actually write worth a damn. Metzen's wish fulfilment fanfiction is getting very tired. Character development is non-existence. Heck, even character consistent isn't there - the characters all act like they have schizophrenia; flip-flopping as the plot direction demands. In general, internal consistency just doesn't exist be it for characters or lore. The quest text really isn't worth reading as Blizzard will contradict themselves whenever it's convenient at the drop of a hat.

    FFXIV thus far has the writing typical of the FF franchise with a decent amount of detail fleshing out the world.

    The "world" in "World of Warcraft" is a lie. There is no world. It's literally more of a theme park (of raids) than a virtual world.

    My biggest worry is SE getting tunnel vision like Blizzard - who for most part only care about raids. Nothing is sacred at the altar of raiding - literally everything can be sacrificed for the sake of raiding; lore, the "simulation" of an internally consistent, living, breathing world, ... etc. you name it.
    (4)
    Last edited by Bishop81; 07-27-2015 at 03:38 PM.

  10. #190
    Player
    DCILuther's Avatar
    Join Date
    Dec 2013
    Posts
    80
    Character
    Elizabeth Trueblood
    World
    Leviathan
    Main Class
    Gladiator Lv 50
    It's very similar to WoW because Yoshi-P said he based 2.0 on WoW (Trinity, Raids, etc). If only I can find the article/quote.
    (0)

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