Just Why???
As if the armouire hasnt cramped up already with DoW/DoM, and developers think that giving additional seven seperate left side gears are good enough..
I just want to cry~~~~![]()
Just Why???
As if the armouire hasnt cramped up already with DoW/DoM, and developers think that giving additional seven seperate left side gears are good enough..
I just want to cry~~~~![]()
To drain crafters money, obviously. If you want to craft all of them, the materials alone will set you back 1-200 million gil (by my server prices, it may actually be double that)
Subscribe to more retainers !!!!!!!!!!
¥¥¥¥¥¥¥¥¥¥¥¥¥¥¥¥¥¥¥¥ 円 円 円 円 円 円 円 円 円 円 円 円 円 円 円 円 円 円 円 円 円 円 円 円 円
Personally I'm happy the gear looks different. A cook should look like a cook and so on. We really need a separate armory for crafters apart from war/magic. Now the cost is another issue and the melding and so on so it certainly does have it's drawbacks.
I am also very happy that each crafter job gets its own gear design. Now if the meister system can really live up to its promise that you actually would want to specialize in 3 crafts so much so that you'd leave the other crafts at level 50, then I will be satisfied.
“There is nothing noble in being superior to your fellow man; true nobility is being superior to your former self.”
― Ernest Hemingway
Subbing for more retainerds wont even solve it because there are 13 DoW/DoM, 8 crafters, and 3 gatherers in 25 spaces of armouire chest which could have difference in gears from difference in levels, stats alocattion, and so on.. I dont think anyone has already got all 60 on all jobs or is a normal thing to have, so each tanks and healers might still have their own gear sets..
I'm not talking about inventory space here.. So the only way to make them spacious now would probably scrapped the less used jobs and discard the expensive glamours gears in tears..
And it's the space that i'm whinning about, not the cost or gil sink..
Last edited by lvlagmarink; 07-21-2015 at 08:49 PM.
Well, to be blunt, the new gear isn't worth it, unless you HQ it's exactly the same stats as the HQ white stuff, so you may as well stick with the normal level 60 stuff, fully melding the level 60 stuff (you would need to) just to craft level 60 stuff that if you don't HQ is worthless? Good plan SE, totally awesome, brilliant plan there.
Cause it's cool.
Just get weaver's, leather's, goldsmith's... SE will just do an artisan type set in 7 months anyways...
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