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  1. #1
    Player
    RiisWolf's Avatar
    Join Date
    Jun 2015
    Posts
    280
    Character
    Triptolemus Zaels
    World
    Balmung
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Yrahv View Post
    Micromanaging a pet and keeping it alive is the responsibility of its owner.
    That responsibility is irrelevant to the topic. Because the topic is healers who don't use AoE healers and just use single target heals which ultimately wastes time and MP when 3 or more players have taken damage, especially when ALL of you taken damage. And I only mention the pets cause it's one of the more obvious give aways to what the healer is not doing if all players including the pets have been damaged bad and only the players get healed while the pets never even received a Medica2, not to mention anyone else for that matter.
    (0)

  2. #2
    Player
    Yrahv's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    33
    Character
    Y'rahv Tia
    World
    Cactuar
    Main Class
    White Mage Lv 80
    Quote Originally Posted by RiisWolf View Post
    That responsibility is irrelevant to the topic. Because the topic is healers who don't use AoE healers and just use single target heals which ultimately wastes time and MP when 3 or more players have taken damage, especially when ALL of you taken damage. And I only mention the pets cause it's one of the more obvious give aways to what the healer is not doing if all players including the pets have been damaged bad and only the players get healed while the pets never even received a Medica2, not to mention anyone else for that matter.
    You are attempting to generalize methods of healing that are entirely situational. If the players are too spread out for Medica or Medica 2 to reach them all, then it would be more of a MP waste to cast it over individual Cures. In a pre-made group with friends, I can call out for everyone to gather up to heal them all at once. In pugs, I'm not going to bother.

    But if a player is ONLY ever casting single target cures or ONLY casting AOE heals, then you're just grouped with a bad healer. Trust me when I say it is not the new normal thing to do. Dust yourself off and move on.
    (0)
    Last edited by Yrahv; 07-21-2015 at 12:16 PM.

  3. #3
    Player
    Serret's Avatar
    Join Date
    Mar 2014
    Posts
    67
    Character
    Mish'ka N'hyaw
    World
    Odin
    Main Class
    Samurai Lv 70
    Quote Originally Posted by RiisWolf View Post
    (...) healers who don't use AoE healers and just use single target heals which ultimately wastes time and MP when 3 or more players have taken damage, (...)
    Actually, Medica only becomes more mana efficient when at least 4 players take damage not 3. Even so the difference in a 4 player scenario is marginal vs the potential benefit of a 100% free Cure 2.
    Obviously if you have more than 4 targets that need healing a Medica is clearly more efficient than individually healing each target.
    Though if other healing spells like regen \ medica 2 or asylum are in place, medica might not be needed at all as it will only serve to waste mana and overheal.

    But the scenario you proposed seemed to be that of a Light Party not Full.
    (1)

  4. #4
    Player
    RiisWolf's Avatar
    Join Date
    Jun 2015
    Posts
    280
    Character
    Triptolemus Zaels
    World
    Balmung
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Serret View Post
    Actually, Medica only becomes more mana efficient when at least 4 players take damage not 3. Even so the difference in a 4 player scenario is marginal vs the potential benefit of a 100% free Cure 2.
    Obviously if you have more than 4 targets that need healing a Medica is clearly more efficient than individually healing each target.
    Though if other healing spells like regen \ medica 2 or asylum are in place, medica might not be needed at all as it will only serve to waste mana and overheal.

    But the scenario you proposed seemed to be that of a Light Party not Full.
    3 Cure 1 cost more than 1 Medica1.
    3 Cure 2 cost more than 2 Medica1, and 2 medica1 heals for roughly the same amount as Cure 2 does with less time.
    3 Regens cost more than 1 Medica2

    The ratio of Spell cost is always the same. Taking more time to heal the same amount of players while damage is still coming is not efficient because it requires more casting which is an unnecessary drain to MP. And yes I did have light parties more in mind cause this happens more often in them, but it doesn't mean I (and others) haven't had the misfortune of experiencing this in full parties.
    (0)

  5. #5
    Player
    Assirra's Avatar
    Join Date
    Feb 2014
    Posts
    775
    Character
    M'irau Rhya
    World
    Odin
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by RiisWolf View Post
    3 Cure 1 cost more than 1 Medica1.
    3 Cure 2 cost more than 2 Medica1, and 2 medica1 heals for roughly the same amount as Cure 2 does with less time.
    3 Regens cost more than 1 Medica2

    The ratio of Spell cost is always the same. Taking more time to heal the same amount of players while damage is still coming is not efficient because it requires more casting which is an unnecessary drain to MP. And yes I did have light parties more in mind cause this happens more often in them, but it doesn't mean I (and others) haven't had the misfortune of experiencing this in full parties.
    Honest question.
    Do people die? If no then this whole thread is invalid.

    Both your complaints are basically "they dont heal the way i want them to" where as the second i honestly find stupid because it clutters the screen and makes it actually harder to see what is going on so i consider that invalid anyway.
    (0)
    Last edited by Assirra; 07-22-2015 at 01:58 AM.

  6. #6
    Player
    RiisWolf's Avatar
    Join Date
    Jun 2015
    Posts
    280
    Character
    Triptolemus Zaels
    World
    Balmung
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Assirra View Post
    Honest question.
    Do people die? If no then this whole thread is invalid.

    Both your complaints are basically "they dont heal the way i want them to" where as the second i honestly find stupid because it clutters the screen and makes it actually harder to see what is going on so i consider that invalid anyway.
    Why yes...
    And honest question.

    You want to preach about "playing the way you want" then would you be OK with healers spaming Cure3 only to OOM and have everyone die cause THAT's the way they play? if not or if it in ANYWAY involves a kick, then keep that junk to yourself.
    (0)

  7. #7
    Player
    Assirra's Avatar
    Join Date
    Feb 2014
    Posts
    775
    Character
    M'irau Rhya
    World
    Odin
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by RiisWolf View Post
    Why yes...
    And honest question.

    You want to preach about "playing the way you want" then would you be OK with healers spaming Cure3 only to OOM and have everyone die cause THAT's the way they play? if not or if it in ANYWAY involves a kick, then keep that junk to yourself.
    Junk? You are the one saying that adding clutter on the screen is good and everyone else is an idiot.
    My point was, if nobody did die, which you never hinted as far as i can see, it's all fine.
    (0)

  8. #8
    Player
    TonberiScholar's Avatar
    Join Date
    Jun 2015
    Posts
    56
    Character
    Esmond Sage
    World
    Siren
    Main Class
    Scholar Lv 80
    Quote Originally Posted by RiisWolf View Post
    3 Cure 1 cost more than 1 Medica1.
    3 Cure 2 cost more than 2 Medica1, and 2 medica1 heals for roughly the same amount as Cure 2 does with less time.
    3 Regens cost more than 1 Medica2

    The ratio of Spell cost is always the same. Taking more time to heal the same amount of players while damage is still coming is not efficient because it requires more casting which is an unnecessary drain to MP. And yes I did have light parties more in mind cause this happens more often in them, but it doesn't mean I (and others) haven't had the misfortune of experiencing this in full parties.
    Spreading it out over several cheaper casts means your natural in-combat MP regen helps lessen the blow a bit.
    (0)

  9. #9
    Player
    mp-please's Avatar
    Join Date
    Feb 2015
    Posts
    449
    Character
    Danielle Leclair
    World
    Leviathan
    Main Class
    White Mage Lv 60
    Quote Originally Posted by RiisWolf View Post
    3 Cure 1 cost more than 1 Medica1.
    3 Cure 2 cost more than 2 Medica1, and 2 medica1 heals for roughly the same amount as Cure 2 does with less time.
    3 Regens cost more than 1 Medica2

    The ratio of Spell cost is always the same. Taking more time to heal the same amount of players while damage is still coming is not efficient because it requires more casting which is an unnecessary drain to MP. And yes I did have light parties more in mind cause this happens more often in them, but it doesn't mean I (and others) haven't had the misfortune of experiencing this in full parties.


    That's how it works, when done properly.
    (3)

  10. #10
    Player
    RiisWolf's Avatar
    Join Date
    Jun 2015
    Posts
    280
    Character
    Triptolemus Zaels
    World
    Balmung
    Main Class
    Warrior Lv 80
    Quote Originally Posted by mp-please View Post


    That's how it works, when done properly.
    Properly? You sure your aren't confusing it with luck?
    (0)

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