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  1. #41
    Player
    Wynn's Avatar
    Join Date
    Mar 2011
    Posts
    1,977
    Character
    Aedan Yarborough
    World
    Balmung
    Main Class
    Goldsmith Lv 80
    I believe CON will get WHM due to the CON only spells that were just put in. And since they definitely said 1 job per class to start and the definitely said BLM is confirmed that leaves BLM for THM. Makes absolutely no sense, but that's what I think is going to happen. I'm sure they are going to completely redesign who gets what spells.

  2. #42
    Player
    Chrees's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    674
    Character
    Chrees Byrjun
    World
    Sargatanas
    Main Class
    Sage Lv 100
    Quote Originally Posted by Plague View Post
    And going on this, a Thaumaturge in original Greek writing is a "Miracle worker, a healer, wonder worker". Most Christian saints of this time were referred to as Thaumaturges.

    So technically you can say that Thaum should me a healer, but this is FF not RL lol.
    Heh, exactly. But on the flipside, the French name for thaumaturge is "Occultiste," or "Occultist," which is often associated with the dark arts--although technically it deals with all sorts of spiritual or unexplainable phenomenons, so I suppose it could go both ways.
    (0)
    Last edited by Chrees; 08-30-2011 at 06:35 AM.
    Sea of Stars «SoS» | Sargatanas
    Quote Originally Posted by Bayohne View Post
    Hatersgonnahate.gif
    Quote Originally Posted by Rukkirii View Post
    ^My favorite signature but minus the Bayohne part.

  3. #43
    Player

    Join Date
    Mar 2011
    Posts
    184
    What I think they "should" do is have BLM, WHM go to CON as doing anything else would require a complete overhaul of both classes and give THM bard(because archers would rage if they got bard) and maybe necromancer

    The reason I think this is a decent solution is because there are only 2 mage classes while there are 5 war classes. if THM and CON had 2 jobs at the start each then the total number of jobs would be fairly even at 4 and 5 respectively.

    Also, if they only give out WHM and BRD for mages to start players will feel pigeon held into support roles they may not want. And lets bet honest, someone is going to feel slighted no matter what they do with jobs, they should try to minimize that feeling if they can.
    (2)
    [Removed by Moderator according to the FINAL FANTASY XIV FORUM Guidelines.]

  4. #44
    Player
    Wynn's Avatar
    Join Date
    Mar 2011
    Posts
    1,977
    Character
    Aedan Yarborough
    World
    Balmung
    Main Class
    Goldsmith Lv 80
    The lore of the game clearly places THM as the natural choice for WHM being that they worship the dual god NaldThal which has domain over the spheres of life and death. THMs are priests for pete sake. A WHM doesn't have to be all peaches and cream, they can have a dark side. I hope SE will do the right thing and make THM the WHM but I won't hold my breath seeing as what they just did to CON. I just hope they intend to rewrite the lore and add brand new cutscenes for the mage classes.

  5. #45
    Player
    Rydin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    that article has ruined this forum... I swear...

    First because Yoshi mentioned bard

    Second because he named 6 jobs when there are 7 classes

    Third because he didn't say which jobs get what (Although some are fairly obvious)

    fourth because he didn't expressly say "These are the first classes"

    In fact... he also mentioned something about having multiple classes unlike one job like red mage....
    So we don't really know if that interview was just speaking in general, speaking about down the line or if it was relevant to the first set of jobs...

    As if that wasn't enough... as much as Yoshi P (And the other devs) post, we've never seen any clarification on those points...
    no confirmation if it was true.... no confirmation as to the context of the answer. Therefore, that article, and any translations thereafter, are not to be taken as anything more than vague job details and cannot be used as absolute proof of anything other than the fact that a job system is coming (Which we already know)
    (3)

  6. #46
    Player
    Esk's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    604
    Character
    Esk N'tania
    World
    Balmung
    Main Class
    Gladiator Lv 50
    I goto second where is the info on 1 job per class info?

    I was really hoping for a more mixed bag with jobs, being unlocked by specific classes/quests but usable with most classes but effecting them differently.
    Having then as just Adv classes for party play, really is uninspiring for me personally.
    Going to wait on more info before i get pessimistic or disappointed though and hope I'm very pleasantly surprised with this one, as I'm about 60/40 on the changes being good/bad or meh so far.
    (1)

  7. #47
    Player
    Leknaat's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    495
    Character
    Leknaat Phoenix
    World
    Hyperion
    Main Class
    Miner Lv 70
    One of the dev team posts mentioned wanting to make RDM a job that requires THM and CON to unlock. It also said that there will only be one job per class (for now).

    That sort of heavily implies that one will indeed be WHM and the other BLM. With the Curagas and Raise II and Rebirth being Conjurer only that implies that Thaum is going to get BLM (not that it makes much sense lorewise) but they could go back and mess with the lore too.

    But story is going to take the very rear backburner compared to combat overhaul.
    (1)

  8. #48
    Player
    KaiKatzchen's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    1,449
    Character
    Kai Ulric
    World
    Siren
    Main Class
    Dancer Lv 90
    At this moment, seeing that they gave CON the raises, cures and AoE cures... and the fact that they made Thau's Sacrifice single cast only... CON is looking more of the WHM and Thau more of the BLM.

    But we are missing information, SE has not confirmed nor denied any information, and we have classes that are announced yet not in the game.

    My conclusion is based off simple facts of what we have seen and what is in the game at the moment, but until SE announced which class is connected to each job it's all speculation.
    (2)
    I'm just a bun boy, doing bun boy things.

  9. #49
    Player
    Bokee's Avatar
    Join Date
    May 2011
    Posts
    5
    Character
    Quenn Ainslie
    World
    Sargatanas
    Main Class
    Goldsmith Lv 50
    Cannot say when but planning where you have two class up till certain rank and get a combination job. For example Thauma/Conjurer if you get both up, can be Red Mage (This is just an example so don’t go all into this one…)
    Although the time is unknown, they are planning to have "combined job" which is obtained by two specified class over specified rank. For example, CON + THM = Red Mage.
    perhaps whm and blm both require com and thm. maybe like to be whm you need con 50 thm 35 and to be blm you need thm 50 and con 35. just a example because i dont know what they are planning.
    (0)

  10. #50
    Player

    Join Date
    Mar 2011
    Posts
    140
    I think Con will have branches for both WHM and BLM...Thaum will have a branch for the RDM and WHM roles.

    Sorta like this:

    BLM WHM RDM
    \ / \ /
    CON THM

    Would probably be more like this for now till they include more classes:

    BLM
    / \
    CON-RDM-THM
    \ /
    WHM

    Really the only differemce will be a more focused version of the mage roles where you would only have access to only certain aspects of the class. More than likely the roles will also have boosted effects for their specialty as well.

    Example:

    BLM: increased elemental damage and access to elemental spells except for Banish and Scourge. They would also gain the boosting abilities to make their spells stronger like Dark Seal which would have increased effects.

    WHM: would receive the curing and buffing spells that would have a greater effect in their hand and Banish and Scourge but would not gain access to damage boosting abilities for their spells.

    RDM: All of the debuffs and grade 1 DD spells.

    This is all just a guess but makes sense to me.

    PS move the slash marks over in your mind....they won't move over for me.
    (0)
    Last edited by Mortikhan; 08-30-2011 at 06:53 AM.

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