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  1. #171
    Player
    Kietsu's Avatar
    Join Date
    Jan 2015
    Posts
    279
    Character
    Kyett Corbeau
    World
    Coeurl
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Leiloni View Post
    I was under the impression that in 3.0 they changed Skill/Spell speed to affect DoT potency? I mean I'd definitely prefer giving it to a BLM but I believe Arrow's buff has multiple affects.
    Skill Speed and Spell Speed both affect DoT potency depending on if it's a physical DoT or a magical DoT. Problem is, the Arrow doesn't boost either of those stats - it's an Attack Speed buff, which is a direct percentage-based reduction to the GCD and autoattack delay. Neither of those things influences DoT damage. (Although I suppose autoattacks are technically a DoT.)
    (0)

  2. #172
    Player
    Leiloni's Avatar
    Join Date
    Aug 2013
    Posts
    238
    Character
    Leiloni Kahu
    World
    Leviathan
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Kietsu View Post
    it's an Attack Speed buff, which is a direct percentage-based reduction to the GCD and autoattack delay.
    No Arrow boosts skill speed, spell speed, and lowers the GCD. Have you ever looked at your cast times when under the effect of Arrow lol? Not to mention I think it's actually in the buff description in your skill book.
    (0)
    Last edited by Leiloni; 07-17-2015 at 12:59 AM.

  3. #173
    Player
    Ghishlain's Avatar
    Join Date
    Oct 2013
    Posts
    2,168
    Character
    Ghishlain Pyrial
    World
    Mateus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Leiloni View Post
    I was under the impression that in 3.0 they changed Skill/Spell speed to affect DoT potency? I mean I'd definitely prefer giving it to a BLM but I believe Arrow's buff has multiple affects.
    While Haste does serve a similar function to Skill and Spell Speed, they are indeed different parts of math being calculated. DoT potency is based off a function of Skill / Spell speed. Notice that when you use a Haste buff, neither of these stats actually increase, and thus the actual potency of DoTs won't increase either.
    (2)

  4. #174
    Player
    Leiloni's Avatar
    Join Date
    Aug 2013
    Posts
    238
    Character
    Leiloni Kahu
    World
    Leviathan
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Ghishlain View Post
    While Haste does serve a similar function to Skill and Spell Speed, they are indeed different parts of math being calculated. DoT potency is based off a function of Skill / Spell speed. Notice that when you use a Haste buff, neither of these stats actually increase, and thus the actual potency of DoTs won't increase either.
    Hmm I'll have to take a look at my stat sheet with an Arrow buff when I get home. Never bothered to check.
    (0)

  5. #175
    Player
    Ghishlain's Avatar
    Join Date
    Oct 2013
    Posts
    2,168
    Character
    Ghishlain Pyrial
    World
    Mateus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Leiloni View Post
    Hmm I'll have to take a look at my stat sheet with an Arrow buff when I get home. Never bothered to check.
    Since you have ACN leveled based on your Lodestone, I'm going to assume you have SCH unlocked. Just pop Selene and use Fey Wind and away you go Much better than hoping you pull Arrow, since RNG can be a pain to deal with. >>;
    (1)

  6. #176
    Player
    Leiloni's Avatar
    Join Date
    Aug 2013
    Posts
    238
    Character
    Leiloni Kahu
    World
    Leviathan
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Ghishlain View Post
    Since you have ACN leveled based on your Lodestone, I'm going to assume you have SCH unlocked. Just pop Selene and use Fey Wind and away you go Much better than hoping you pull Arrow, since RNG can be a pain to deal with. >>;
    Yea I have SCH. I had all the magic jobs at 50 pre-3.0 before leveling AST. SCH was actually my first one before switching to WHM haha.
    (0)

  7. #177
    Player
    RichardButte's Avatar
    Join Date
    Mar 2011
    Posts
    1,107
    Character
    Richard Butte
    World
    Hyperion
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Ghishlain View Post
    Remember in math, you always want to try to calculate like for like as much as possible.
    Math out all 8 and you've got it.

    Increasing the DPS of 8 players by 1.5% each is more beneficial than increasing the DPS of one player by 11.1%. That's the point I'm trying to make.

    Quote Originally Posted by Kietsu View Post
    but again, single target DPS buffs are worthless in 8-man parties anyway.
    Well, they aren't unless they do a significant increase in DPS, but the AST's definitely don't do that.
    (0)
    Last edited by RichardButte; 07-17-2015 at 01:11 AM.

  8. #178
    Player
    Ghishlain's Avatar
    Join Date
    Oct 2013
    Posts
    2,168
    Character
    Ghishlain Pyrial
    World
    Mateus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by RichardButte View Post
    Math out all 8 and you've got it.

    Increasing the DPS of 8 players by 1.5% each is more beneficial than increasing the DPS of one player by 11.1%. That's the point I'm trying to make.
    It is. I'm just trying to indicate to you that by increasing everyone's DPS by 1.5% does NOT increase the raid DPS by 12% like you have incorrectly stated. It only increases raid DPS by 1.5%.

    If you're going to try to argue math, please at least use the right terminology and methodology ^^;
    (2)

  9. #179
    Player
    Staris's Avatar
    Join Date
    Sep 2013
    Posts
    441
    Character
    Staris Fate
    World
    Ultros
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by Parawill View Post
    I was focusing on our base heals because we don't have any reliable cool downs to increase HPS. The point is that it takes more time to do what Scholars or White Mages can currently do, which is horrible because if you throw mana out the window, we're always doing more for less.
    Synastry is a realistic 50% healing increase on 2 tank fights (almost all of them) making it one of the best healing cds currently in the game.
    Considering the amount of overhealing for whitemage, healing 5 % faster for 5 % less is a buff.
    MP is only an issue for bad healers of any class (and has been since 2.0).

    We are clearly not a SCH replacement, hell 2 SCH might be ideal for many fights. But easily a better whm for any real progression.

    If you can't see that your not even in the game.
    (0)

  10. #180
    Player
    GideonHighmourn's Avatar
    Join Date
    May 2015
    Posts
    364
    Character
    Gideon Highmourn
    World
    Hyperion
    Main Class
    Summoner Lv 74
    Quote Originally Posted by Staris View Post
    Synastry is a realistic 50% healing increase on 2 tank fights (almost all of them) making it one of the best healing cds currently in the game.
    Considering the amount of overhealing for whitemage, healing 5 % faster for 5 % less is a buff.
    MP is only an issue for bad healers of any class (and has been since 2.0).

    We are clearly not a SCH replacement, hell 2 SCH might be ideal for many fights. But easily a better whm for any real progression.

    If you can't see that your not even in the game.
    AST better than WHM for healing/progression? You can't actually be serious.

    Sorry, WHM is hands down 100% better than AST for progression. AST only becomes a viable alternative once it's "on farm" and everyone can play the fight perfectly, and then it's just icing on the cake when paired with a SCH.
    (5)

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