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  1. #11
    Player
    OJtheLIONKing's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    245
    Character
    Ojay Lionking
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Porting over an entire game to a new engine is extremely complex and time consuming work. Hell, look at the trouble they're having even optimizing Crystal Tools for this PC, imagine porting all those assets to a new engine. If it had occurred to them that crystal tools might not be the best PC engine a few years ago, they might have programmed this new one with portability in mind, but somehow I doubt that. I think the best we can hope for is some kind of (well programmed!) DirectX 11 inplementation for CT sometime in the future. They did say a while ago that the head of the new engine's dev team was helping them optimize CT, so maybe we'll see some fruits of that labor.
    (0)

  2. #12
    Player
    Reinheart's Avatar
    Join Date
    Mar 2011
    Location
    Subligania
    Posts
    5,831
    Character
    Reinheart Valentine
    World
    Sargatanas
    Main Class
    Warrior Lv 86
    they posted this image on JP site showing the Luminous Engine,

    Real Photo:
    http://game.watch.impress.co.jp/img/...lum18.jpg.html

    3D image rendered with Luminous:
    http://game.watch.impress.co.jp/img/...lum19.jpg.html

    Video run through the 3d field: http://game.watch.impress.co.jp/vide...ender.wmv.html

    LUM18 = Real Photo
    LUM19 = 3d rendered image
    (2)
    Last edited by Reinheart; 08-30-2011 at 02:27 AM.

  3. #13
    What is this trickery they look exactly the same.
    (0)

  4. #14
    Player
    Archadius's Avatar
    Join Date
    Mar 2011
    Location
    Ishgard
    Posts
    1,304
    Character
    Arcadia Aurora
    World
    Balmung
    Main Class
    Dark Knight Lv 91
    Quote Originally Posted by thepinksupervisor View Post
    What is this trickery they look exactly the same.
    Because they are. He posted the same link twice lmao
    (0)

  5. #15
    Player
    redmage's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    393
    Character
    Topheru Jopheru
    World
    Excalibur
    Main Class
    White Mage Lv 70
    Quote Originally Posted by Reinheart View Post
    they posted this image on JP site showing the Luminous Engine,

    Real Photo: http://game.watch.impress.co.jp/img/...lum19.jpg.html

    3D image rendered with Luminous: http://game.watch.impress.co.jp/img/...lum19.jpg.html

    Video run through the 3d field: http://game.watch.impress.co.jp/vide...ender.wmv.html
    Reinheart, I think you got the urls mixed up =) is this the 3D image w/ Luminous? http://game.watch.impress.co.jp/img/...lum18.jpg.html

    Or wait... is the lum18 the real photo? Because wow, the lum19 one looks better.
    (0)

  6. #16
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by thepinksupervisor View Post
    What is this trickery they look exactly the same.
    They are exactly the same.
    Can't view the video right now though. Using a phone that can only play Youtube.
    (0)

  7. #17
    Player
    Rydin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Sonic_the_Hedgehog View Post
    Also (and I'm not sure about this) I think Crystal Tools can't support DirectX 11.
    It DOESN'T support it... but it could....
    DX11 wont magically make the game better though... DX11 allows the programers to use certain features that make the 3D API more efficient.... Whether they'd actually take advantage of DX11 features is another story entirely.

    Quote Originally Posted by Gramul View Post
    Perhaps they will use less giant blocks of cut and paste with this engine.
    I could copy/paste huge polygonal models in Unreal, CryEngine, Id Tech, Anvil.... Its more a matter of design choice than engine flaw.... People should stop blaming this one on the engine.... They decided to make huge, seamless, high texture, high polygon zones... and when they realized it would reduce performance significantly (as it would with ANY current engine) they came up with the (not so original) solution to copy/paste objects to save resources (As well as development costs of time needed to actually create diverse landscapes that size)
    (0)

  8. #18
    Player
    Reinheart's Avatar
    Join Date
    Mar 2011
    Location
    Subligania
    Posts
    5,831
    Character
    Reinheart Valentine
    World
    Sargatanas
    Main Class
    Warrior Lv 86
    Quote Originally Posted by redmage View Post
    Reinheart, I think you got the urls mixed up =) is this the 3D image w/ Luminous? http://game.watch.impress.co.jp/img/...lum18.jpg.html

    Or wait... is the lum18 the real photo? Because wow, the lum19 one looks better.
    Lum18 is real photo, Lum19 is the 3d rendered
    (0)
    Last edited by Reinheart; 08-30-2011 at 02:26 AM.

  9. #19
    Player
    Archadius's Avatar
    Join Date
    Mar 2011
    Location
    Ishgard
    Posts
    1,304
    Character
    Arcadia Aurora
    World
    Balmung
    Main Class
    Dark Knight Lv 91
    Quote Originally Posted by Reinheart View Post
    oops you're right its the other way around linked it wrong lol, fixed my post.
    Actually it's not fixed lmao

    Is 18.jpg the real and 19.jpg the 3D?
    (0)

  10. #20
    Player
    Archadius's Avatar
    Join Date
    Mar 2011
    Location
    Ishgard
    Posts
    1,304
    Character
    Arcadia Aurora
    World
    Balmung
    Main Class
    Dark Knight Lv 91
    There we go!
    (0)

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