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  1. #1
    Player
    justinjarjar's Avatar
    Join Date
    Jun 2015
    Posts
    348
    Character
    Kitty Monsk
    World
    Diabolos
    Main Class
    Lancer Lv 60
    Never use noct in dungs no point, since dirunal is ez for trash and bosses. Pop both HoTs and afk. Only reason I would use noct is if the other healer is an astro. The problem is not that astro can do the current (ez) content more of it does not add anything compared to the other healz. All the dungs in HW are a joke to heal anyways.
    (0)

  2. #2
    Player
    zuzu-bq's Avatar
    Join Date
    May 2015
    Posts
    901
    Character
    Zuzu Belloq
    World
    Behemoth
    Main Class
    Black Mage Lv 100
    So far the only thing I found really weak on Nocturnal is Collective Unconscious. Aspected Benefic's Nocturnal Shield is really strong, some people just find it weak because its not as strong as Adloquium. But hey, its cheaper and instant! Being instant it means you'll have a better use of it after a Benefic cast and not before. While Scholars have a good use of Adlo casting it before a Physick. Aspected Benefic's regen is also pretty unique, having a tiny heal before the regen buff ticks feels really nice.

    Aspected Helios is the only spell I don't like much on AST, since is either a weaker Medica II (less burst potency, same regen, less range) or a slower Succor (almost same shielding and potency, higher cast time). While Aspected Benefic has Astrologian unique touch (instant shield or small heal before regen), Aspected Helios doesn't.

    Healer compositions, like tank compositions, are not a "you should do this" anymore. While during 2.x we had SCH/WHM being better than any double healer duo, I think any healer duo (including doubles) has its pros and cons and the "best" is just based on your whole party and not healers only. This statement is based on the lack of our hardcore endgame content and I'm saying this based on the content we have at the moment (patch 3.01). But you should really try to have two different healers because of diversity and Limit Break purposes (it fills slower if you have repeated classes/jobs). Plus, even double healers being somewhet viable, they're not optimal. Also take a note that while WHM lost his protect and stoneskin supremacy, he still is the only healer with Mind Party Bonus.
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    Last edited by zuzu-bq; 07-17-2015 at 02:10 AM.