usually Kill faster = less damage taken.
A lot of ppl concern about over-cured, why not concern about MP over-recoverd?
Optimize MP usage, maximize output, nothing to heal, then DPS for sure ^^;
usually Kill faster = less damage taken.
A lot of ppl concern about over-cured, why not concern about MP over-recoverd?
Optimize MP usage, maximize output, nothing to heal, then DPS for sure ^^;
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