Compared to Coil where you could run 100 turns and potentially never see anything drop that your job can use, the loot system in Alexander is MUCH better.

Most of the moaning over the new loot system simply stems from the fact that people are seeing their failed rolls and getting disheartened by it. Every time you ran Coil you were rolling against the server to see if something you could use would drop, it was just hidden and thus players didn't moan about it. Your odds of acquiring loot in Alexander are considerably higher than they were in coil.