i think that any healer will tell you that they have mini heart attacks every time they see there target losing HP faster than they can heal them...

Honestly, I saw so many things about DRK (ok they might have less defense than the others) but it's not that hard to heal them... just knowing fights mechanic with tank buster is enough.
Who I have problem with is the WAR...
PLD got so many CD and have to be play with so many vitality now that it is a blessing to heal them.
But WAR... now that they got a DPS stance... they're a bunch of idiots...
I got at least 2 WAR that yell at me because I kept asking for Defiance when they were tanking with Deliverance...
Their arguments were : "I can do more damage than this 2 DPS"
Hell yes you're hitting hard... but you're also losing too much HP...
Needless to say that they got kicked out really fast...

This thread makes me happy.
I feel proud to be part of the Healing community, and I get a good sense of solidarity in our woes when I read this.
We're not alone!
"And so we go..."


I had a tank that was using a DPS parser the other day that was doing exactly that in Neverreap. I had to use Tetra and Benediction consecutively to save his ass.
That same day I also had another Neverreap that had two BLM's for DPS. Oh gawd what a nightmare at the end boss because everyone kept being flinged around by the whirlwinds.

"Speed running" has a lot of cargo cult nonsense attached to it. The majority of people I've run into rarely understand when or why it's appropriate to grab multiple packs, or what a safe upper limit is. I had someone trying to speed run Tam-Tara Deepcroft normal tonight; at that level, there's a distinct lack of strong AoE, and the two defensive cooldowns the tank had meant that I ended up having to repeatedly toggle out of Cleric Stance to keep them alive. It's slower than simply taking each pack one at a time.


I'm surprised the healer from my library run this morning didn't post yet. It was my first time. We're on the Demon book. For whatever reason, the purple telegraphs all appear to be aiming for the middle, rather than the sides. So I ended up eating nearly every one of those. I handled the other mechanics of the boss, and the rest of the dungeon just fine, but that poor AST had to work extra hard in the dungeon because of me. Luckily we all had a good sense of humor about it, and it just sort of became a running joke/gentle ribbing.
In 8 mans, tanks treat each other as partners. Healers treat each other as partners. Part of the job is to look after the well-being of our tanking partner/healing partner, weather it be an implied tank swap mechanic via armor crush, splash damage, etc, or your fellow WHM overworking their MP when you have plenty to spare.
DD... have way too many in their number with something to prove, and looking out for your fellow groupmate isn't part of the job description most of the time.
There's just a special sense of solidarity in this thread, because it's all bullshit that's out of our hands, but we're going to have to deal with situations like this sooner or later because it is part of our jobs. The most common sort of story is the healer being auto-blamed for the tank's HP hitting 0.
While I'm here... was healing alexander floor 3. It's w/e. Tornado phase comes around. I mark the tanks. BLM gets tethered by the boss for the one shot. Tank is running over, and shimmying, trying to catch the tether. BLM continues to stand still casting fire. Tether not coming off. Every extra second that BLM spent casting fire instead of trying her part in getting the tether off, I swear my vision magnified on her. Gets one shot. Says something to the effect of 'really, tank?'. Sad part is, the tank apologized. Told the BLM 'you could have taken two steps to the left, or something'. BLM tells me to take two steps back. I'm the one that spent 1/6th of my MP peeling your stupid face off the floor because you expect someone to do all the work for you, and you want to talk shit to me? Really?! I watched you stand there as the tank tried to save you, and you're ready to blame him?!
Another story of stupid DD: was trying to get my great king moogle mog - my his reign end with minimal bloodshed - extreme kill before servers went down for heavensward mait. Numerous wipes, typically to pomburner's flare, fluffyfoot's or w/e his name is holy not being stopped, or the archer's mograin hitting for 8k+ (and you know how this typically targets the one healer not being pulled into the poison pool right before we have to dispel). Every wipe, I stated what killed us, and I intentionally use the pronoun 'we' to not single people out. DRG gets mad at me for doing that. Told them I'll stop talking about it when we stop making mistakes. Ques insults. I ask why she was getting offended when I had yet to specify any one person in the group by name. DRG dies to moogle delta attack next attempt. Ressed her. Said 'you're welcome'.
Thank you! Not exactly a horror story, but I remember running fractal the other day. Before we started, the tank at least looked at me, and asked me how much I can handle. I told him, I'm a SCH, I can handle alot, but our DD is a DRG, and a NIN who have AOE barely comparable (if at all) to mine, and if you're taking damage from everything-and-their-mother, I won't be able to help group damage at all out of the need to baby sit you with heals. He got the message clearly, and we moved through the place one group at a time at a brisk pace, thanks in part to my SCH damage."Speed running" has a lot of cargo cult nonsense attached to it. The majority of people I've run into rarely understand when or why it's appropriate to grab multiple packs, or what a safe upper limit is. I had someone trying to speed run Tam-Tara Deepcroft normal tonight; at that level, there's a distinct lack of strong AoE, and the two defensive cooldowns the tank had meant that I ended up having to repeatedly toggle out of Cleric Stance to keep them alive. It's slower than simply taking each pack one at a time.
The pattern is fixed. The moment I saw it the first time, I said 'demon wall'. Have yet to get hit by those lines at all, because doing that in 2.0 for darklight gear trains you like you wouldn't believe.I'm surprised the healer from my library run this morning didn't post yet. It was my first time. We're on the Demon book. For whatever reason, the purple telegraphs all appear to be aiming for the middle, rather than the sides. So I ended up eating nearly every one of those. I handled the other mechanics of the boss, and the rest of the dungeon just fine, but that poor AST had to work extra hard in the dungeon because of me. Luckily we all had a good sense of humor about it, and it just sort of became a running joke/gentle ribbing.
After the fight, I was left wondering 'where's the bees?'
Last edited by fanservice; 07-10-2015 at 04:59 PM.


Well the effect on the floor is pretty faint, where as the effect on the original Demon Wall was pretty dark.
But the pattern is easy to deal with (I had to tank it as a healer because the tank kept dying, the first time I did it.) You do chess "knight moves", eg L shaped. Which ever direction you move to avoid the floor, you then immediately move up or down to then avoid the targeted AOE's. The rest is cake.
Player
Player
My worst was solo healing my first Mog ex. Sch died 4 times in the first 2 minutes. I said, screw him, and ran around like a mad man doing all the healing and esunaing myself, while he took a dirt nap. After a few years were shaved off my life and a healer lb3 save...we killed it



Most runs in Alexander floor 4. >_>; Especially the ones that wipe us, every time, at just the first set of adds because the DPS don't want to pick them up/separate the adds ...as they chew on the healers faces and then blow us all up, while the OT is in Quarantine....
Also, the runs where everyone runs away from the balls like they're level 1s in a high dungeon... instead of someone taking one like a man while at full HP.... alternatively, the DPS that run through multiple balls without waiting half a second for my heal to land >.>;
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