OK, OK, I'll bite.If BRD and MCH are being thrown out of parties for the parties not meeting dps checks, it is:
1) BRD/MCH playing badly
2) other DPS playing badly
3) Tank/Healers playing badly
and it all boils down to players being bad.
It would be seriously fun to see what a full party consisting of non-class/job stacking tanks/healers combined with any combination of MCH and BRD (including MCH only or BRD only) is capable of.
If a DPS check is not being met, despite everyone being alive, how exactly can that be the Healer's fault?
Look son, the top "experts" of Bard class are gathered in this thread. I'm pretty sure these people are top "experts" in class balancing and game mechanics too.
How about this. I'll make it really simple. We don't want to be rooted, it's not fun. If this was the #1 reason you enjoyed this class, and it is for many then is DOES ruin heavensward for people.
Honestly most of my Bard friend already switch Job because not many party willing to take them into the group, I'm stuck with Bard because I have no choice because this is the only Job lvl60 I have, I will lvl another Job when my schedule less tight.


While I listed Tank/Healers as one possibility, even if not likely, spamming overheals to the degree that bards need to ballad constantly is one way to lower party dps below dps check requirements.
That would be bad players, wouldn't you say?

while I agree with pretty much everything you say, we're reaching the point where people dom't even want to take BRDs/MCNs into parties. While skill>gear/class, these classes seem to require so much more effort currently to put a decent dps.
And while ranged+mobility+support are a valid reason to lose some dps, I think the same should apply to WAR. I see the best Warriors out-dpsng anything but the greatest of dps players, and even then they usually out dps awesome BRD/MCN players. If a DPS CLASS loses dps potential because of additional perks, shouldn't a TANKING CLASS also have the same set-back dps-wise?
Sometimes SE makes no sense.
Warrior is melee. If bards are melee (and therefore still lose the "mobility") then there wouldn't be a problem. Also if you take all the support skills from bard, then no one would want them in statics. It's not about bard's DPS. Bards/Machinists have skills that other DPS classes don't have which make them still a required raid slot.while I agree with pretty much everything you say, we're reaching the point where people dom't even want to take BRDs/MCNs into parties. While skill>gear/class, these classes seem to require so much more effort currently to put a decent dps.
And while ranged+mobility+support are a valid reason to lose some dps, I think the same should apply to WAR. I see the best Warriors out-dpsng anything but the greatest of dps players, and even then they usually out dps awesome BRD/MCN players. If a DPS CLASS loses dps potential because of additional perks, shouldn't a TANKING CLASS also have the same set-back dps-wise?
Sometimes SE makes no sense.
Tell me what reason someone would take a BLM in a raid when all melee do more damage, summoner has higher utility and less dependence and standing still for 30 seconds at a time and ranged have support skills for melee, tanks, casters, healers, and themselves? Let's not ignore the fact that every fight is anti-black mage right now. Seriously, even in dungeons the bosses can't let you attack for the first 10 seconds of the fight without interruption.

I don't disagree with most of whst you said. Melee should have perks, and that is more straight-out potency when in the damaging range. Still; the gap between actual dmg potencies atm is far and wide, and I think people often forget how fast the melees can usually gap-close into the boss anyways. The biggest thing is this though; I wouldn't like to see BRD/MCn fall into a pure TP/MP bot caregory where they're really only desired for the HARDEST raids and nowhere else.
However; Warrior is not a dps class. Atm it's the ideal class with the ability to tank, do heavy dps and maintain great debuffs (eye/path). I don't think a tanking class should exceed the dps potential of a dps class, even in damage trinkets.
I know BLMs are in a tight spot right now, and I'm hoping they'll get some justified adjustments. At least there's Ravana Ex, which is an ideal fight for a BLM lol.

*continuation*
If the support classes are indeed in an ideal spot dps-wise right now, they should be compensated with actual support benefits that are to be desired outside only the hardest fights where you'll see the healers running dry of mp. This could be achieved by adding meaningful debuffs (or buffs) that help other dps players shine more. Sure, bards have Foe's Requiem, but that's a real benefit for the casters. I don't think that's enough of a redeeming feature to really make the support classes desired outside where feeding mp/tp is a necessity.
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