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  1. #41
    Player
    Ryaz's Avatar
    Join Date
    Jun 2015
    Location
    Mist Ward 21, Plot 45
    Posts
    1,845
    Character
    Ryaz Darksbane
    World
    Brynhildr
    Main Class
    Samurai Lv 100
    Quote Originally Posted by hallena View Post
    A cast isnt just a cast. The lenght matter a lot when it come to mobility. If the boss target you with an aoe. you are MUCH more likely to finish your 1.5s cast than a 3s one.
    WM isnt comparable to enochian because it doesnt have a duration. it doesnt expire when you move too much or have to cancel casts
    Exactly. 1.5 second cast time means I can slide cast quite a bit and not lose a cast because of an AoE unless it targets me at the very beginning of the cast or the AoE is extremely fast.

    Yes, I will occasionally miss a cast due to mechanics. Melee will also miss positionals because of mechanics. I'd say it balances out pretty well. Especially considering when I need a lot of movement, I can drop GB and lose a bit of dps to gain a lot more mobility.

    And if you're not switching stances depending on the situation, you're not playing the class to its potential.
    (3)
    Last edited by Ryaz; 07-10-2015 at 03:32 PM.

  2. #42
    Player
    Panasync's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    119
    Character
    Panasync Dilaudid
    World
    Balmung
    Main Class
    Archer Lv 60
    Quote Originally Posted by hallena View Post
    A cast isnt just a cast. The lenght matter a lot when it come to mobility. If the boss target you with an aoe. you are MUCH more likely to finish your 1.5s cast than a 3s one.
    WM isnt comparable to enochian because it doesnt have a duration. it doesnt expire when you move
    By definition a cast is a cast, we don't have different words for casts because whether it's 1.5 or 88 seconds, you're casting for that period of time. The fact BRD has lower cast times means we're casting many more times during a fight than BLM, doesn't sound right to me.

    It's comparable in the sense that if moving is involved we're probably not using it, the abilities don't need to be a 1:1 clone for them to be alike. When you're not in the ability you lose spells, when we're not in the ability we lose abilities and weapon skills. You plan the usage depending on the fight. Surely you don't just pop enochian every chance you get no matter the circumstance. Lastly WM does have a lockout, it's just 15s rather than 50.
    (1)

  3. #43
    Player
    hallena's Avatar
    Join Date
    Sep 2013
    Posts
    509
    Character
    Fara Venator
    World
    Coeurl
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Panasync View Post
    snip.
    WM lockout begin when you manualy turn it on/off.
    I posted in this thread mostly because OP go out of his way to make it sound like 1.5s casting time is the worst thing in the world, something no class could ever survive with when BLM has to deal with WAY worse and we are constantly being told to *git gud* because we want a slight increase duration on astral fire and other quality of life fix.
    Your cast time being 1.5s mean you have 1 second to move in between every cast. Meanwhile black mage cast time are 3 seconds so you would have to stand in aoes and ignore mechanic to do your maximum dps. Every step is a dps loss and that is not counting losing astral fire or enochian
    (5)
    Last edited by hallena; 07-10-2015 at 03:44 PM.

  4. #44
    Player
    JarinArenos's Avatar
    Join Date
    Feb 2014
    Posts
    126
    Character
    Picket Tralen
    World
    Balmung
    Main Class
    Gladiator Lv 81
    Quote Originally Posted by Panasync View Post
    By definition a cast is a cast, we don't have different words for casts because whether it's 1.5 or 88 seconds, you're casting for that period of time. The fact BRD has lower cast times means we're casting many more times during a fight than BLM, doesn't sound right to me.
    Wait wait wait... BRDs cast times are 1.5 seconds? only slightly longer than my "too short to intentionally cancel" leeches/esuna cast. THAT'S what the noise is about?

    And no, shorter cast time doesn't mean more spells cast. GCD is still a thing. o.o;;
    (7)

  5. #45
    Player
    Panasync's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    119
    Character
    Panasync Dilaudid
    World
    Balmung
    Main Class
    Archer Lv 60
    Quote Originally Posted by hallena View Post
    WM lockout begin when you manualy turn it on/off.
    I posted in this thread mostly because OP go out of his way to make it sound like 1.5s casting time is the worst thing in the world, something no class could ever survive with when BLM has to deal with WAY worse and we are constantly being told to *git gud* because we want a slight increase duration on astral fire and other quality of life fix.
    Your cast time being 1.5s mean you have 1 second to move in between every cast. Meanwhile black mage cast tim...
    Being a main BRD since release I haven't really had much of an issue getting used to it, that being said I think it should be removed in all honesty. You can't go around changing jobs core gameplay and expect the users who have learned through literally years of experience to be like, oh wow this is awesome, I'm not playing bard anymore, I can play BLM-lite with a bow. MCH was built around this, BRD it seems tacked on, and it shows.

    You added onto your original post, so I'll tack this on: BRD is supremely weaker so you may be casting longer but get a larger gain from it, again this isn't are bards and black mages 1:1, it's that we were not a casting class, now we're forced into a casting class. We don't want to play a casting class otherwise we would have played black mage. It's that simple, it doesn't matter if we cast as long as black mage, we also don't do as much damage as a black mage, if you want to give us the damage I don't care how long the cast is, make it the same, but I still wont like casting whether that's .5 seconds or 3.

    Quote Originally Posted by JarinArenos View Post
    Wait wait wait... BRDs cast times are 1.5 seconds? only slightly longer than my "too short to intentionally cancel" leeches/esuna cast. THAT'S what the noise is about?

    And no, shorter cast time doesn't mean more spells cast. GCD is still a thing. o.o;;
    Esuna is not 1.5 seconds, it's under a second if memory serves correctly which makes a pretty big difference (and again, it's not the length people are upset over, it's the fact we have to cast at all). GCD is up by the time the casts end so if BLM is in a cast for double the time, it would only make sense that BRD is getting 2 casts off in the same time it takes the BLM to get off 1.
    (2)
    Last edited by Panasync; 07-10-2015 at 04:31 PM. Reason: responding to an edit

  6. #46
    Player
    neiluj95's Avatar
    Join Date
    Jun 2015
    Posts
    5
    Character
    Ibu Profen
    World
    Cactuar
    Main Class
    Dragoon Lv 60
    As a former BRD main, I don't care about the damage and I welcome the lack of mobility that WM introduces. It's the fact that I can only weave one off-GCD per GCD, which is a big playstyle change from 2.x BRD and really clashes with stuff like constant Bloodletter procs and short off-GCD recast times.

    I'd go back to BRD if SE redesigned WM to allow weaving two off-GCDs per GCD.
    e.g. An idea for WM is to force a slow walk on BRD instead of adding cast times, to give it a 5-10% damage boost + autoattacks instead of 30%, and to make it a toggleable stance with a 5-10s commitment both ways. Probably needs more thought put into it though.
    (4)

  7. #47
    Player FateAudax's Avatar
    Join Date
    Jan 2014
    Location
    Lakshmi's Bosom
    Posts
    211
    Character
    Empyreal Fate
    World
    Tonberry
    Main Class
    Bard Lv 70
    Quote Originally Posted by hallena View Post
    lol, complaining about casting time. As if you had it hard
    As a black mage i find it cute. You have no idea how i wish i could go back to 2.x BLM mobility. Which was none btw
    Well, you chose BLM and stuck with it. That's your prerogative. We didn't chose a caster but we chose the only mobile range class in 2.0 and what do we have now? bow mages.
    (8)

  8. #48
    Player
    HaroldSaxon's Avatar
    Join Date
    Feb 2014
    Posts
    637
    Character
    Harold Saxon
    World
    Odin
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by FateAudax View Post
    Well, you chose BLM and stuck with it. That's your prerogative. We didn't chose a caster but we chose the only mobile range class in 2.0 and what do we have now? bow mages.
    1.5 second casts. Come back when you have 3 second casts.
    (6)

  9. #49
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Panasync View Post
    Machinist was just released though. If you go into MCH or even the BRDs entering now, you know ahead of time that they job is now this, but the rest of us playing since release have been taught how to play the job like it is from 1-51, it's bad design to take an established play style and completely get rid of it due to its effect on the player base.

    Not to mention they should be adding the stance much earlier in the jobs leveling, it's counter-intuitive to have the skill presented to you that late into the game when it's that drastic of a change.
    This........
    (2)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  10. #50
    Player
    Atlaworks's Avatar
    Join Date
    Oct 2014
    Posts
    548
    Character
    Faust Eisenhart
    World
    Malboro
    Main Class
    Machinist Lv 60
    I'd actually love playing as a fist mage
    (6)

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