Can't this be fixed by like if the outsider player deals 50%+ damage on the engaged enemy hp the party/player shall only recieve 50% the xp gained.
Can't this be fixed by like if the outsider player deals 50%+ damage on the engaged enemy hp the party/player shall only recieve 50% the xp gained.
Yeah, you can totally ruin people's party fun by killing the mobs they're fighting and reducing their overall xp if they do that. If they stick along with their current plans, this exploit will happen. It almost reminds me of when you can heal people outside of the party and gain sp exploit, except now you can kill their mobs.
I sense this claiming system scrapped by 1.20 lol.
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