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  1. #11
    Player
    MaethusXion's Avatar
    Join Date
    Jun 2012
    Location
    Limsa Lominsa
    Posts
    905
    Character
    Makoto Edakumi
    World
    Midgardsormr
    Main Class
    Paladin Lv 80
    I wanna see Blue Mage as a healer *prepares rage armor*
    (2)

  2. #12
    Player

    Join Date
    May 2014
    Posts
    32
    Blue Mage? After the comment about it working similarly to cross-class abilities, I had an idea about how the "learned abilities" thing could work.

    Blue Mage could get both fixed abilities it gets no matter what, as well as "free form" ability "slots", which are used to slot learned abilities. Like cross-class abilities, players could slot whatever learned abilities they've unlocked for each "slot", with a catch. Each "slot" ability has a particular function tied to it, so players can only slot abilities learnt with a matching function. (For example, only melee DoT abilities could go in a melee DoT slot.)

    In a way, this might be rather similar to a "pet glamour" system I heard might be coming to allow Summoners more Egis.


    As for jobs I'd love to see in a new expansion, I would LOVE to see Jobs of Garlean origin, should SquareEnix ever make a Garlemald focused/involved expansion. For example a Soldier job which uses gunblades, like the more elite Garlean troops seen at some points in the main quest. Or one specialized in the use of magitek armor (which would have to be small scale to work, I think).

    A lore based explanation for Garlean-based jobs being available to people of Eorzea is relatively easy, as there are already examples of Garlean rebels or dissenters such as the Garlond Ironworks and a new character whose name I won't reveal due to spoilers. Garlean military training could very well potentially be brought to Eorzea by traitors, each for one reason or another.
    (5)

  3. #13
    Player
    liljramos88's Avatar
    Join Date
    Sep 2013
    Posts
    211
    Character
    Juan Spellsinger
    World
    Leviathan
    Main Class
    Archer Lv 60
    I would like to see a witch with ritual spells or a ritualist or cultist
    (1)

  4. #14
    Player
    liljramos88's Avatar
    Join Date
    Sep 2013
    Posts
    211
    Character
    Juan Spellsinger
    World
    Leviathan
    Main Class
    Archer Lv 60
    add witch with a broom as a weapon lol
    (1)

  5. #15
    Player
    Kiteless's Avatar
    Join Date
    Aug 2013
    Posts
    432
    Character
    Bluethroat Cantus
    World
    Mateus
    Main Class
    Gunbreaker Lv 89
    Considering Blue Mage's entire schtick revolves around getting hit by monster attacks to be able to use them, I figure that BLU would work best as a tank.

    For main tanking, give it a skill where it does damage based on the potency of the last move to hit it, with a different animation and secondary effect based on the damage type itself. Perhaps give them the ability to "store" these effects for later use in a fight, like AST's card mechanics.
    (4)

  6. #16
    Player

    Join Date
    May 2014
    Posts
    32
    I could actually see Blue Mage being the first variable role Job, depending on what abilities it has equipped. However, it would need a way of working for parties if they did use that.
    (2)
    Last edited by MeteorMachinist; 07-05-2015 at 02:37 PM.

  7. #17
    Player
    ChloeGrace's Avatar
    Join Date
    Oct 2013
    Posts
    428
    Character
    Chloe Grace
    World
    Cactuar
    Main Class
    Bard Lv 80
    Beast Master - melee DPS, uses 1H 1xe and shield, can pick among a set stable of pets (similar to summoner). Cross class: Lancer and Marauder.

    Red Mage - melee DPS, lots of en-spells to augment their attacks (hey SE! let's have an elemental wheel like ffxi !), weak heals and combat raise (a la summoner), remove enemy buffs, and some form of refresh for utility. Basically, like ffxi, jack of all trades, master of none. Cross class: White Mage and Black Mage.

    Samurai - as was previously stated, a tank job that can perform various actions after parrying or dodging enemy attacks. It should have something on a longer cooldown (2-3 minutes?) with an insane amount of haste or skill speed for spike damage / enmity grab, with the downside of burning through TP rather quickly because of it. Cross Class: Gladiator and Marauder.
    (1)

  8. #18
    Player
    Ferrasper's Avatar
    Join Date
    Jan 2014
    Posts
    438
    Character
    Doctor Fumbles
    World
    Gilgamesh
    Main Class
    Black Mage Lv 70
    Why does everyone want Samurai to be a tank? We already have a two 2 handed tank classes already. Let it be a dps class instead.
    (6)

  9. #19
    Player
    silverwell's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    36
    Character
    Traevis Travan
    World
    Balmung
    Main Class
    Conjurer Lv 52
    I wouldn't mind seeing another pet class.
    Puppet master would be cool, if done right.
    Have a few different automatons that dps or tank.
    A blue mage strikes me as more of a dps/support class than tank class.

    As for "we don't need another 2handed sword tank job," well, it'd be a wasted tank job if it went dps.
    A samurai could dual wield katanas. Not the huge ones, but reasonably sized ones.
    (2)

  10. #20
    Player
    Areonus's Avatar
    Join Date
    Oct 2013
    Posts
    16
    Character
    Amaliah Val'ehn
    World
    Midgardsormr
    Main Class
    Arcanist Lv 60
    Red mage as a tank somehow incorporating the fact that it's a 1/3 black mage 1/3 white mage and 1/3 fighter. such as some sort of sheilding/weak HoTs from white. some sort of damage stance with black and damage mitigation being incorporated via Its fighter stuff?
    (1)

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