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  1. #21
    Player
    dank1's Avatar
    Join Date
    May 2015
    Posts
    246
    Character
    Dank Evol
    World
    Siren
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Starkbeaumont View Post
    buff was used when the skill registered on an enemy, so using a long animation skill like carve and spit in combination with a fast one like souleater, the effect of DA would actually count for both. and that's what SE fixed now. unfortunately they also broke dark passenger and abyssal drain during DA now, as the added effect only lasts for 1 hit. instead of all.
    Thanks for clarifying, they need to come up with some balance come alexander
    (0)

  2. #22
    Player
    Marveth's Avatar
    Join Date
    Aug 2013
    Posts
    327
    Character
    Luciero Darkwing
    World
    Omega
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Deathshiro View Post
    And with it they broke AoE Dark Arts abilities

    Dark Arted an Abyssal Drain on 10 targets? Gets hp from one of said targets!
    Dark Arted a Dark Passenger on 10 targets? Blind & extra dmg only goes on one of said targets!

    WOOOOOOOOOOOOOOOOOOO SUCH GOOD
    /s
    Can anyone confirm this? It was not mentioned in the patch notes.
    It sounds absolute bonkers, I mean PLD gets free aoe blind with flash and we have to spend 2k+ mp to blind one mob?
    It would effectively be the worst ability ever.
    (0)

  3. #23
    Player
    Deathshiro's Avatar
    Join Date
    Sep 2013
    Posts
    111
    Character
    Shiro Falh
    World
    Leviathan
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Marveth View Post
    Can anyone confirm this? It was not mentioned in the patch notes.
    It sounds absolute bonkers, I mean PLD gets free aoe blind with flash and we have to spend 2k+ mp to blind one mob?
    It would effectively be the worst ability ever.
    Myself and someone on the last page can confirm... and so can reddit
    http://www.reddit.com/r/ffxiv/commen...e_only_1_tick/
    (0)
    Last edited by Deathshiro; 06-30-2015 at 11:32 PM.

  4. #24
    Player
    Marveth's Avatar
    Join Date
    Aug 2013
    Posts
    327
    Character
    Luciero Darkwing
    World
    Omega
    Main Class
    Thaumaturge Lv 80
    Please make a bug report about this.
    It CAN NOT be intentional. I CAN NOT believe that.
    We are the last job that neededd a nerf. We already fight a lot more to achieve same results as the other tanks with way heftier resource management.

    I absolutely cannot believe this.
    (0)

  5. #25
    Player
    MrSmiley's Avatar
    Join Date
    Jul 2011
    Posts
    630
    Character
    Crysta Elizabeth
    World
    Lamia
    Main Class
    Bard Lv 90
    where are these patch notes
    (0)

  6. #26
    Player
    Drako's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    939
    Character
    Drako Lombardi
    World
    Balmung
    Main Class
    Dark Knight Lv 60
    Sounds like a unintended side effect of the fix. I'm pretty sure Dark Passenger was meant to blind multiple enemies, otherwise why would it even be a AoE skill to begin with. Same with Abyssal Drain.
    (1)

  7. #27
    Player
    Marxam's Avatar
    Join Date
    Aug 2013
    Posts
    2,284
    Character
    Blackiron Tarkus
    World
    Leviathan
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Cervani View Post
    Yes it was a bug, and yes glad it was fixed.

    The only thing I'm pissed about is what little DPS we gained from it is now gone, yet warrior is still stupidly overpowered. I just wish they had brought warriors back into line, but I'm guessing we're going to have to wait for an actual patch for that to happen.
    warriors are fine. paladins are fine. drks are not. Please refer to this Dark Knight changes thread to see some of the changes that most DRK's agree on.
    (0)

  8. #28
    Player
    saber_alter's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,811
    Character
    Lyrre Myste
    World
    Cactuar
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Deathshiro View Post
    And with it they broke AoE Dark Arts abilities

    Dark Arted an Abyssal Drain on 10 targets? Gets hp from one of said targets!
    Dark Arted a Dark Passenger on 10 targets? Blind & extra dmg only goes on one of said targets!

    WOOOOOOOOOOOOOOOOOOO SUCH GOOD
    /s
    wait, seriously?

    whelp, guess i'm not using either of those skills until a hotfix hits...
    (0)

  9. #29
    Player Nadirah's Avatar
    Join Date
    May 2015
    Location
    Gridania
    Posts
    1,978
    Character
    Nadirah Serenity
    World
    Excalibur
    Main Class
    Paladin Lv 60
    Quote Originally Posted by seekified View Post
    Yeah, the Alexander release will likely come with a slew of balancing changes. As someone who's currently leveling MCH I sure hope so anyway.

    WARs are a bit OP right now, but they also have insane stancedancing and ability bloat to manage in order to be played to their edge. Maybe not much consolation, but it means that fewers WARs will be good WARs.
    WAR is also on top of my list of "I don't really like healing these guys" list.

    Squishy as all hell.
    (0)

  10. #30
    Player
    Kietsu's Avatar
    Join Date
    Jan 2015
    Posts
    279
    Character
    Kyett Corbeau
    World
    Coeurl
    Main Class
    Summoner Lv 90
    The Dark Arts issue is undoubtedly because they just decided to sic an intern on it, who decided 'herfty derf we can fix being able to DA multiple skills by making the buff drop on the first instance of damage', because he hadn't actually looked at the DRK skill set at all before making that decision.
    (0)

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