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Thread: The Death Of CC

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  1. #9
    Player
    SarcasmMisser's Avatar
    Join Date
    Oct 2013
    Posts
    1,128
    Character
    Captnyan Meowpants
    World
    Tonberry
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Shuon View Post
    Wow.

    I remember how sleep used to be awesome in dungeons when we were first tackling arr dungeons and not v geared. Pull a pack of 3, sleep, focus fire 1 down then move onto the nrxt. Its not actually slower than aoe-Ing them if you are barely geared for the content...

    This whole aoe thing only became 'popular' because tanks and healers became overgeared and can pull like 6 to 9 mobs at once, thereby making aoe strictly more efficient, but only if the tanks and healers can handle it.
    That never happened and if it did you weren't playing with good BLMs. They were slept so you could run to the boss door and lock them out. They have slowly changed the design of dungeons to shoehorn people into fighting 3-4 mobs at a time without skipping a single one, rendering sleep pointless. If you have to kill what's ahead of you the most effective way is to just do it, and half of the jobs do it faster hitting multiple targets at a time. Stun allows you to do that, sleep doesn't, and the most useful stun in the game was an AoE spell that was absurdly overpowered in 2.0. No one who knows anything about BLMs in 2.0 would argue fire 1 on a single target at a time isn't slower than using AoE.

    For everyone relying on the age of the content to try and claim that mob pulls in 2.0 were more careful and involved less mobs I'd invite you to look at a WPSR from 2.0 because you're remembering wrong and it was the complete opposite. It simply hasn't been possible to pull that many for over a year now.

    Quote Originally Posted by Urthdigger View Post
    hell, from what I can tell slept mobs don't receive enmity from folks being cured but DO receive enmity from flash or DoTs which don't wake them (any that don't inflict base damage, or any already on the monster when it is slept), so it can help keep hate off the healer as well
    This is also completely wrong. They do continue generating threat which is awesome when you get whm or blms who sleep when running with a war, before the WAR can even overpower the mobs. Complete ignorance of what other players are dealing with.
    (4)
    Last edited by SarcasmMisser; 06-29-2015 at 05:14 PM.