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  1. #1
    Player
    Krissey's Avatar
    Join Date
    May 2014
    Posts
    419
    Character
    Krissey Cakes
    World
    Mateus
    Main Class
    Ninja Lv 60
    Sounds like people are saying go with warrior. Also warrior seems straight forward. Keep up your buffs and debuffs, and you get one big single target and one big AOE move per stance and mitigate or pop cooldowns as needed.

    The Dark Knight stances and Mana cooldowns and dark arts and so forth doesn't seem intuitive. It seems confusing and a little overwhelming, on paper anyway. I doesn't really make sense to me and I figured I would need to play it to get it.
    (0)

  2. #2
    Player
    Tila's Avatar
    Join Date
    Jun 2015
    Posts
    281
    Character
    Tila Beauguerre
    World
    Mateus
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Krissey View Post
    Sounds like people are saying go with warrior. Also warrior seems straight forward. Keep up your buffs and debuffs, and you get one big single target and one big AOE move per stance and mitigate or pop cooldowns as needed.

    The Dark Knight stances and Mana cooldowns and dark arts and so forth doesn't seem intuitive. It seems confusing and a little overwhelming, on paper anyway. I doesn't really make sense to me and I figured I would need to play it to get it.
    I didnt find DRK overly complex. I just found that it had a lot of redundancies. Nothing had that "oomf" I've come to associate with tank classes in MMO. Just felt floaty and all over the place.
    (1)

  3. #3
    Player
    Fendred's Avatar
    Join Date
    Jun 2011
    Posts
    956
    Character
    Valentyne Laska
    World
    Balmung
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Krissey View Post
    Sounds like people are saying go with warrior. Also warrior seems straight forward. Keep up your buffs and debuffs, and you get one big single target and one big AOE move per stance and mitigate or pop cooldowns as needed.

    The Dark Knight stances and Mana cooldowns and dark arts and so forth doesn't seem intuitive. It seems confusing and a little overwhelming, on paper anyway. I doesn't really make sense to me and I figured I would need to play it to get it.
    There really isn't a whole lot to the dark knight's mp management. Darkside goes down in between trash pulls to let mana recover and during combat they can regain mana through their abilities. The mana drain is meant to enforce a rotation they intend dark knight's to do involving their mana recovery options. That being said, AoE can be problematic at times due to an already diminishing resource. With the right cooldowns its not a problem, though.
    (0)