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  1. #1
    Player
    AuronYevon's Avatar
    Join Date
    Mar 2011
    Posts
    17
    Character
    Auron Yevon
    World
    Masamune
    Main Class
    Conjurer Lv 50
    huh nice catch Belial ... going to change macro now
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  2. #2
    Player
    Belial's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    955
    Character
    Pandora Vainglory
    World
    Excalibur
    Main Class
    Marauder Lv 80
    Quote Originally Posted by AuronYevon View Post
    huh nice catch Belial ... going to change macro now
    Yea, this has been the case since I've started playing ARC a couple months after release. And I can understand why, since the two together offer a very OP situation (specifically when combined with Trifurcate/Multishot).

    Though I haven't tested post-1.18, Ferocity and Raging Strike always did very, very similar damage boosts. This of course could be completely different now and I suspect it is.

    As far as the over-writing, it depends on which you pop first, whatever you use last will be the bonus you get, so I've found that I like using:

    2x Multishot post-fight/1x Multishot mid-fight, Ferocity II + Quelling Strike II, loose arrows.
    Trifurcate + Raging Strike II + Hawk's Eye, loose arrows.

    At that point, since Ferocity's CD timer is a bit lengthier, I usually use Quelling Strike with a weaponskill and usually the timers will sync pretty closely then.

    Of course it's all situational. This is just a "copy+paste" kinda rotation. Likely not the best, but good damage output at an even pace.
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