Now that leve gil-rewards have been significantly reduced it is difficult to make large amounts of gil.
However there is still -lots- of gil floating around and no real gil sinks.
So how about a gil-toss ability that does 1/10th damage of the gil thrown.
Then have "quick runs" as a requirement for some items on raids. So basically the super-rich or the giant linkshell-banks can spend their gil to kill off bosses insanely fast for quick-run victories.
Basically use gil-toss as a way to drain the economy of gil. At some point it would become fairly useless because enough gil would be taken out of the economy to make the gil vs damage ratio not worth it.
Your thoughts?
edit: please read this before you try to argue no one would spend gil.
I think a lot of people are failing to connect the dots here.
This is nothing new.
FFXI had HNM shells selling HNM drops for large amounts of gil. Those who didn't want to do HNMs but wanted a ridill could farm 20mil and purchase one.
FFXI proves people would be willing to pay the gil.
All this does it take out the middle man, instead of paying an HNM shell to farm you a really rare drop, you offer to use your gil to win a raid (which can get them other items).
The raid can still be done without gil, so endgame shells can still raid for the item.
Those who are rich can spend some of the gil they have to get the item faster so they don't have to waste time raiding
People who want the item but think 10 ppl will get it before them can farm or craft or do some kind of economic activity to make gil and then spend that to get a -chance- at the item.
So -everyone- wins. If you're a raider you have a chance, if you have lots of gil you have a chance, if you don't get to play often but can save up a lot you have a chance.
The economy wins because people create more economic activity to get the gil to have a chance.
And the economy wins because gil is drained from the game.
once more
-PEOPLE WERE WILLING TO PAY FOR ELITE GEAR IN FFXI-
so why wouldn't they be here?